Player Matchup

Bakasura
Bakasura
Gold IV
CertIfied QC
Bakasura
Gold IV
Level 123
God Stats
24W - 18L
1,603 SR
Queue Stats
295W - 295L
1,430 MMR
Party 1
Hera
Hera
Gold V
Nergalsito
Hera
Gold V
Level 114
God Stats
5W - 8L
1,478 SR
Queue Stats
220W - 222L
1,365 MMR
Solo
Shiva
Shiva
Gold IV
OTB Rick
Shiva
Gold IV
Level 123
God Stats
33W - 17L
1,623 SR
Queue Stats
209W - 215L
1,452 MMR
Party 1
Hachiman
Hachiman
Bronze III
Rice20161
Hachiman
Bronze III
Level 84
God Stats
2W - 1L
1,370 SR
Queue Stats
37W - 53L
1,354 MMR
Solo
Aphrodite
Aphrodite
Bronze III
SopitaDeVainilla
Aphrodite
Bronze III
Level 126
God Stats
2W - 2L
1,684 SR
Queue Stats
4W - 4L
1,362 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,551 SR
1,392 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,504 SR
1,394 MMR
Persephone
Persephone
Gold III
Beerbongg
Persephone
Gold III
Level 121
God Stats
3W - 10L
1,323 SR
Queue Stats
441W - 454L
1,505 MMR
Solo
Awilix
Awilix
Gold II
cleotrapa
Awilix
Gold II
Level 139
God Stats
22W - 19L
1,613 SR
Queue Stats
236W - 228L
1,504 MMR
Party 2
Rama
Rama
Bronze III
theanthonyxx
Rama
Bronze III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,448 MMR
Solo
Artio
Artio
Gold IV
workojoe
Artio
Gold IV
Level 145
God Stats
4W - 6L
1,666 SR
Queue Stats
253W - 257L
1,346 MMR
Solo
King Arthur
King Arthur
Silver I
xShaDoW Wo1F 3
King Arthur
Silver I
Level 129
God Stats
2W - 6L
1,420 SR
Queue Stats
198W - 203L
1,168 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CertIfied QC
Bakasura
17
7 / 2 / 3
10,824
601
9,382
14,597
6,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 7
10,528
585
11,099
7,688
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
OTB Rick
Shiva
16
5 / 1 / 4
10,731
596
15,132
14,263
12,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Rice20161
Hachiman
16
2 / 1 / 3
9,269
515
8,588
11,465
3,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
15
1 / 0 / 6
8,351
464
6,264
7,217
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinCliodhnaLokiArachne

VS

Bans
AgniBastetChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Beerbongg
Persephone
17
2 / 4 / 1
10,037
558
2,809
11,057
3,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
cleotrapa
Awilix
17
4 / 2 / 1
9,927
552
9,429
12,820
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 4 / 1
8,820
490
10,516
14,723
4,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
workojoe
Artio
12
0 / 1 / 2
7,539
419
4,027
17,534
14,418
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
xShaDoW Wo1F 3
King Arthur
13
0 / 7 / 0
7,868
437
4,701
17,530
11,168
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
7
7
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
Beerbongg
Persephone
2
4
1
0.63
W
Bakasura
CertIfied QC
Bakasura
7
2
3
4.25
W
3
3
7
2.17
W
Shiva
OTB Rick
Shiva
5
1
4
7
W
Hachiman
Rice20161
Hachiman
2
1
3
3.5
W
Aphrodite
1
0
6
4
L
Awilix
cleotrapa
Awilix
4
2
1
2.25
L
1
4
1
0.38
L
Artio
workojoe
Artio
0
1
2
1
L
King Arthur
xShaDoW Wo1F 3
King Arthur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
31,482
55,230
Taken
73,664
30,735
Mitigated
38,577
21,015
Healing
21,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Beerbongg
Persephone
2,809
42
0
1,699
11,057
3,270
407
2,689
8,314
69,993
0
W
Bakasura
CertIfied QC
Bakasura
9,382
6,831
0
4,524
14,597
6,408
1,083
1,296
13,301
0
62,257
W
11,099
2,915
330
1,097
7,688
2,705
2,568
1,449
6,239
80,131
0
W
Shiva
OTB Rick
Shiva
15,132
4,971
339
1,578
14,263
12,939
250
2,288
11,975
0
74,232
W
Hachiman
Rice20161
Hachiman
8,588
3,890
0
2,651
11,465
3,346
730
940
10,525
0
52,251
W
Aphrodite
6,264
853
5,198
5,298
7,217
5,337
669
1,681
5,536
35,649
2,405
L
Awilix
cleotrapa
Awilix
9,429
2,652
0
4,517
12,820
5,084
0
3,333
9,257
0
82,507
L
10,516
9,352
0
7,145
14,723
4,637
436
3,159
11,267
0
73,547
L
Artio
workojoe
Artio
4,027
374
409
4,526
17,534
14,418
29
4,679
12,330
24,287
0
L
King Arthur
xShaDoW Wo1F 3
King Arthur
4,701
59
0
2,830
17,530
11,168
0
3,502
13,545
6,122
36,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
44,191
559
Minions Killed
506
0
Camps Cleared
0
1,768,389
Distance Traveled
1,766,044
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,037
558
134
7
0
324,007
3
W
Bakasura
10,824
601
131
7
0
390,657
4
W
Hera
10,528
585
148
8
0
330,355
4
W
Shiva
10,731
596
119
7
0
359,407
1
W
Hachiman
9,269
515
96
5
0
333,596
3
W
Aphrodite
8,351
464
65
4
0
354,374
5
L
Awilix
9,927
552
128
7
0
412,789
3
L
Rama
8,820
490
119
7
0
289,504
8
L
Artio
7,539
419
36
2
0
403,874
3
L
King Arthur
7,868
437
89
5
0
335,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role