Player Matchup

Cerberus
Cerberus
Cubuh
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,131 Elo+
Party 1
Nemesis
Nemesis
K41337
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,455 Elo+
Party 1
Horus
Horus
Scully115
Horus
Level 63
God Stats
1W - 1L
1,700 SR
Queue Stats
46W - 59L
1,497 Elo+
Party 1
Ra
Ra
Shmablo667
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,526 Elo+
Party 1
Sol
Sol
berkmodebeast
Sol
Level 105
God Stats
5W - 6L
1,341 SR
Queue Stats
147W - 148L
1,464 Elo+
Party 1
Team Averages
Level 69
1,508 SR
1,414 Elo+

VS

Team Averages
Level 125
1,641 SR
1,525 Elo+
Thanatos
Thanatos
ANDERSON1999
Thanatos
Level 134
God Stats
5W - 1L
1,765 SR
Queue Stats
65W - 50L
1,440 Elo+
Party 2
Eset
Eset
Donkey26
Eset
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 154L
1,409 Elo+
Party 2
Shiva
Shiva
Jcepy
Shiva
Level 41
God Stats
1W - 0L
1,779 SR
Queue Stats
45W - 34L
1,500 Elo+
Party 3
Anhur
Anhur
PhantaciGaming
Anhur
Level 160
God Stats
14W - 0L
1,873 SR
Queue Stats
84W - 47L
1,775 Elo+
Party 3
Nox
Nox
Scärlet
Nox
Level 159
God Stats
3W - 0L
1,289 SR
Queue Stats
31W - 18L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cubuh
Cerberus
8
0 / 1 / 4
5,259
526
3,349
4,924
3,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
K41337
Nemesis
8
0 / 3 / 1
4,800
480
2,535
7,618
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Scully115
Horus
7
1 / 4 / 0
4,834
483
941
7,821
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 4 / 1
4,989
499
1,206
5,223
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 2
5,974
597
4,622
3,419
820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANDERSON1999
Thanatos
11
5 / 1 / 3
6,218
622
4,279
6,031
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
10
2 / 2 / 5
6,179
618
5,557
4,695
1,344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Jcepy
Shiva
9
0 / 0 / 0
5,589
559
1,657
5,587
3,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 1
6,553
655
3,373
4,224
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 2 / 4
5,922
592
1,687
5,697
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
12
12
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ANDERSON1999
Thanatos
5
1
3
6.5
L
Cerberus
Cubuh
Cerberus
0
1
4
2
W
Eset
2
2
5
2.25
W
Shiva
Jcepy
Shiva
0
0
0
0
L
Nemesis
K41337
Nemesis
0
3
1
0.17
W
3
1
1
3.5
L
Horus
Scully115
Horus
1
4
0
0.25
W
2
2
4
2
L
1
4
1
0.38
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,653
Damage
16,553
29,005
Taken
26,234
11,092
Mitigated
10,016
7,761
Healing
13,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ANDERSON1999
Thanatos
4,279
993
0
6,377
6,031
1,696
16
340
5,662
0
26,993
L
Cerberus
Cubuh
Cerberus
3,349
330
0
2,396
4,924
3,362
0
351
4,297
17,866
0
W
Eset
5,557
332
0
1,023
4,695
1,344
736
1,426
3,237
36,179
0
W
Shiva
Jcepy
Shiva
1,657
144
0
2,423
5,587
3,486
222
2,274
2,978
0
23,225
L
Nemesis
K41337
Nemesis
2,535
842
0
2,052
7,618
2,260
0
2,285
5,333
0
20,288
W
3,373
1,794
0
2,120
4,224
1,099
642
1,014
3,210
0
40,679
L
Horus
Scully115
Horus
941
361
118
1,164
7,821
3,131
544
2,078
5,743
0
9,170
W
1,687
131
0
1,127
5,697
2,391
0
3,696
1,970
13,248
0
L
1,206
292
591
1,201
5,223
1,519
303
1,923
3,300
22,479
0
L
4,622
1,817
0
239
3,419
820
1,003
607
2,780
33,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,856
Gold Earned
30,461
206
Minions Killed
288
0
Camps Cleared
0
984,825
Distance Traveled
982,319
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,218
622
57
6
0
237,918
0
L
Cerberus
5,259
526
45
5
0
186,643
1
W
Eset
6,179
618
70
7
0
182,279
2
W
Shiva
5,589
559
52
5
0
190,864
3
L
Nemesis
4,800
480
42
4
0
201,549
3
W
Anhur
6,553
655
90
9
0
181,086
4
L
Horus
4,834
483
20
2
0
197,127
3
W
Nox
5,922
592
19
2
0
190,172
5
L
Ra
4,989
499
39
4
0
192,787
2
L
Sol
5,974
597
60
6
0
206,719
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role