Player Matchup

Thoth
Thoth
hydralisk247
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 402L
1,196 Elo+
Party 2
Sobek
Sobek
rwbyrosewithguns
Sobek
Level 117
God Stats
1W - 0L
1,275 SR
Queue Stats
36W - 94L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
wildenightmare
Danzaburou
Level 27
God Stats
12W - 14L
1,325 SR
Queue Stats
165W - 340L
1,175 Elo+
Party 2
Team Averages
Level 88
1,367 SR
1,207 Elo+

VS

Team Averages
Level 75
1,357 SR
1,315 Elo+
Kukulkan
Kukulkan
HozzieKitten666
Kukulkan
Level 62
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 1
Ares
Ares
M0taku
Ares
Level 160
God Stats
8W - 5L
1,447 SR
Queue Stats
75W - 96L
1,432 Elo+
Solo
Thor
Thor
SEUZ
Thor
Level 4
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 5L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
11,063
738
11,761
9,099
4,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 6
11,011
734
6,449
12,404
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
wildenightmare
Danzaburou
13
2 / 4 / 6
10,145
676
9,342
11,277
5,200
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 4 / 4
9,045
603
8,249
9,811
2,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
M0taku
Ares
14
4 / 0 / 1
9,409
627
7,090
11,786
13,851
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
SEUZ
Thor
13
0 / 6 / 5
8,318
555
4,329
14,157
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
10
Kills
6
6
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
4
4
1
L
Ares
M0taku
Ares
4
0
1
4.5
L
Thor
SEUZ
Thor
0
6
5
0.42
W
5
2
5
3.75
W
3
0
6
6
W
Danzaburou
wildenightmare
Danzaburou
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,552
Damage
19,668
32,780
Taken
35,754
24,455
Mitigated
22,367
10,180
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,249
229
0
774
9,811
2,881
0
6,514
3,297
30,847
0
L
Ares
M0taku
Ares
7,090
47
0
1,811
11,786
13,851
0
4,902
6,884
24,878
0
L
Thor
SEUZ
Thor
4,329
523
119
1,390
14,157
5,635
0
7,447
6,710
0
10,751
W
11,761
763
411
3,645
9,099
4,288
806
4,763
4,249
50,338
0
W
6,449
883
161
3,576
12,404
14,967
662
3,947
8,144
15,904
0
W
Danzaburou
wildenightmare
Danzaburou
9,342
2,796
565
1,822
11,277
5,200
26
7,030
4,106
0
36,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
26,772
153
Minions Killed
93
6
Camps Cleared
3
730,173
Distance Traveled
669,314
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,045
603
56
4
1
218,777
0
L
Ares
9,409
627
31
2
2
190,226
4
L
Thor
8,318
555
6
0
0
260,311
2
W
Thoth
11,063
738
95
6
3
237,302
3
W
Sobek
11,011
734
9
1
0
270,631
0
W
Danzaburou
10,145
676
49
3
3
222,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role