Player Matchup

Ne Zha
Ne Zha
KP_TheDon
Ne Zha
Level 32
God Stats
1W - 6L
1,365 SR
Queue Stats
148W - 188L
1,367 Elo+
Solo
Yemoja
Yemoja
MegaloMannya
Yemoja
Level 22
God Stats
12W - 15L
1,515 SR
Queue Stats
118W - 141L
1,312 Elo+
Party 2
Nu Wa
Nu Wa
Papitaz_Fritaz
Nu Wa
Level 126
God Stats
9W - 7L
1,295 SR
Queue Stats
256W - 280L
1,427 Elo+
Party 2
Susano
Susano
Yannack8792
Susano
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,425 Elo+
Solo
Artemis
Artemis
demxennies
Artemis
Level 17
God Stats
3W - 10L
1,354 SR
Queue Stats
69W - 82L
1,384 Elo+
Party 2
Team Averages
Level 52
1,406 SR
1,383 Elo+

VS

Team Averages
Level 89
1,581 SR
1,487 Elo+
Ah Puch
Ah Puch
AnapraHomie
Ah Puch
Level 128
God Stats
1W - 0L
1,625 SR
Queue Stats
14W - 12L
1,458 Elo+
Solo
Artemis
Artemis
ELMOCOLOKO
Artemis
Level 25
God Stats
8W - 10L
1,463 SR
Queue Stats
17W - 25L
1,411 Elo+
Party 1
Awilix
Awilix
TheFreeMexican
Awilix
Level 128
God Stats
7W - 5L
1,722 SR
Queue Stats
236W - 221L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
UnadvisedBeast
Baron Samedi
Level 96
God Stats
230W - 204L
1,568 SR
Queue Stats
240W - 221L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
cosbysdealer
Zhong Kui
Level 67
God Stats
3W - 3L
1,529 SR
Queue Stats
113W - 133L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KP_TheDon
Ne Zha
7
0 / 5 / 1
6,985
304
623
7,160
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Yemoja
17
6 / 4 / 3
11,321
492
8,477
18,554
21,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 9 / 2
12,006
522
19,519
17,592
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
14
0 / 13 / 5
8,956
389
6,831
20,368
8,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
demxennies
Artemis
16
4 / 8 / 6
10,345
450
9,949
19,109
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AnapraHomie
Ah Puch
17
2 / 6 / 5
11,431
497
10,694
12,878
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
ELMOCOLOKO
Artemis
17
5 / 6 / 3
11,261
490
11,704
15,196
5,131
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
19 / 3 / 3
15,046
654
23,992
22,458
8,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
UnadvisedBeast
Baron Samedi
20
10 / 0 / 9
14,264
620
14,614
14,467
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
cosbysdealer
Zhong Kui
20
3 / 1 / 7
13,103
570
8,732
13,981
16,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
66
16
Kills
39
39
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AnapraHomie
Ah Puch
2
6
5
0.75
W
Artemis
ELMOCOLOKO
Artemis
5
6
3
1.08
L
Ne Zha
KP_TheDon
Ne Zha
0
5
1
0.1
L
Yemoja
6
4
3
1.88
L
6
9
2
0.78
W
19
3
3
6.83
W
Baron Samedi
UnadvisedBeast
Baron Samedi
10
0
9
14.5
L
Susano
0
13
5
0.19
W
Zhong Kui
cosbysdealer
Zhong Kui
3
1
7
6.5
L
Artemis
demxennies
Artemis
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,399
Damage
69,736
82,783
Taken
78,980
42,496
Mitigated
40,822
10,113
Healing
27,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AnapraHomie
Ah Puch
10,694
393
362
2,974
12,878
3,670
1,962
6,077
6,801
66,927
0
W
Artemis
ELMOCOLOKO
Artemis
11,704
5,650
0
4,059
15,196
5,131
2,519
5,666
9,530
0
58,584
L
Ne Zha
KP_TheDon
Ne Zha
623
114
0
2,046
7,160
1,589
0
2,574
4,432
0
16,709
L
Yemoja
8,477
1,236
529
981
18,554
21,825
60
8,948
9,405
45,626
0
L
19,519
4,753
0
559
17,592
5,351
340
5,854
11,510
85,024
0
W
23,992
8,398
0
6,662
22,458
8,944
1,900
5,334
17,124
0
122,468
W
Baron Samedi
UnadvisedBeast
Baron Samedi
14,614
714
1,043
7,591
14,467
6,184
650
6,603
7,864
104,026
0
L
Susano
6,831
1,033
0
2,657
20,368
8,283
0
8,715
11,552
0
33,960
W
Zhong Kui
cosbysdealer
Zhong Kui
8,732
1,186
0
4,813
13,981
16,893
3,159
4,556
9,425
71,249
10,601
L
Artemis
demxennies
Artemis
9,949
3,088
0
3,341
19,109
5,448
69
6,786
12,283
0
42,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
65,105
375
Minions Killed
712
0
Camps Cleared
0
1,730,494
Distance Traveled
2,176,098
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,431
497
127
6
0
395,380
0
W
Artemis
11,261
490
84
4
0
396,059
2
L
Ne Zha
6,985
304
44
2
0
202,777
5
L
Yemoja
11,321
492
72
3
0
375,017
4
L
Nu Wa
12,006
522
122
5
0
371,855
4
W
Awilix
15,046
654
168
7
0
515,740
1
W
Baron Samedi
14,264
620
182
8
0
450,651
8
L
Susano
8,956
389
55
2
0
392,270
5
W
Zhong Kui
13,103
570
151
7
0
418,268
0
L
Artemis
10,345
450
82
4
0
388,575
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role