Player Matchup

Horus
Horus
AWOLVC
Horus
Level 112
God Stats
7W - 3L
1,628 SR
Queue Stats
122W - 89L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
Dfrederick99
Baron Samedi
Level 151
God Stats
10W - 7L
1,414 SR
Queue Stats
248W - 179L
1,632 Elo+
Party 1
Bellona
Bellona
TidalSplash5704
Bellona
Level 142
God Stats
7W - 1L
1,655 SR
Queue Stats
178W - 133L
1,594 Elo+
Party 1
Team Averages
Level 135
1,566 SR
1,600 Elo+

VS

Team Averages
Level 69
1,416 SR
1,189 Elo+
Athena
Athena
ELITEoKILLER
Athena
Level 41
God Stats
31W - 35L
1,511 SR
Queue Stats
101W - 129L
1,475 Elo+
Solo
Medusa
Medusa
Klutrausz
Medusa
Level 103
God Stats
0W - 1L
1,237 SR
Queue Stats
4W - 13L
1,035 Elo+
Party 2
Nox
Nox
originalcodebox
Nox
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,056 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AWOLVC
Horus
16
6 / 1 / 18
11,111
794
7,968
10,157
12,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Dfrederick99
Baron Samedi
18
16 / 0 / 11
12,900
921
30,584
12,563
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 1 / 18
10,955
783
6,503
14,415
8,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 8 / 1
8,366
598
6,813
24,219
13,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
Klutrausz
Medusa
13
1 / 10 / 1
8,671
619
7,813
13,870
4,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 10 / 0
8,798
628
4,525
15,385
4,836
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
4
28
Kills
2
2
Deaths
28
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
AWOLVC
Horus
6
1
18
15
W
Baron Samedi
Dfrederick99
Baron Samedi
16
0
11
21.5
L
Athena
0
8
1
0.06
L
Medusa
Klutrausz
Medusa
1
10
1
0.15
W
6
1
18
15
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,055
Damage
19,151
37,135
Taken
53,474
27,211
Mitigated
22,010
24,031
Healing
4,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AWOLVC
Horus
7,968
2,884
2,267
3,915
10,157
12,329
300
2,572
7,585
0
18,582
W
Baron Samedi
Dfrederick99
Baron Samedi
30,584
3,210
4,952
9,533
12,563
6,288
716
4,481
8,082
86,921
0
L
Athena
6,813
1,059
0
3,198
24,219
13,029
0
13,484
10,735
20,576
0
L
Medusa
Klutrausz
Medusa
7,813
3,889
0
427
13,870
4,145
0
7,289
6,581
0
36,724
W
6,503
1,711
0
3,364
14,415
8,594
478
4,530
9,885
0
26,028
L
4,525
161
394
0
15,385
4,836
0
10,095
5,290
22,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
25,835
165
Minions Killed
96
10
Camps Cleared
2
777,163
Distance Traveled
666,102
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,111
794
16
1
0
234,906
1
W
Baron Samedi
12,900
921
116
8
4
257,976
3
L
Athena
8,366
598
20
1
0
218,898
0
L
Medusa
8,671
619
50
4
1
214,480
0
W
Bellona
10,955
783
33
2
6
284,281
1
L
Nox
8,798
628
26
2
1
232,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role