Player Matchup

Bacchus
Bacchus
Platinum I
CTRLxULTxDEL
Bacchus
Platinum I
Level 158
God Stats
0W - 2L
1,227 SR
Queue Stats
293W - 305L
2,058 MMR
Party 2
Thanatos
Thanatos
Gold II
FRAZIER40
Thanatos
Gold II
Level 151
God Stats
0W - 1L
1,704 SR
Queue Stats
88W - 91L
1,672 MMR
Party 2
Thoth
Thoth
Diamond IV
Insurmount
Thoth
Diamond IV
Level 137
God Stats
0W - 2L
1,705 SR
Queue Stats
37W - 23L
2,210 MMR
Solo
Jormungandr
Jormungandr
Platinum I
OneHive Neko
Jormungandr
Platinum I
Level 121
God Stats
27W - 19L
1,668 SR
Queue Stats
215W - 211L
1,900 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
RadiantColt8156
Cernunnos
Diamond IV
Level 124
God Stats
17W - 11L
1,744 SR
Queue Stats
213W - 214L
2,171 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,609 SR
2,002 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,637 SR
1,960 MMR
Nemesis
Nemesis
Platinum III
 
Nemesis
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum I
Arocky
Medusa
Platinum I
Level 148
God Stats
6W - 6L
1,573 SR
Queue Stats
185W - 184L
1,824 MMR
Party 3
Hera
Hera
Gold I
VicBean32
Hera
Gold I
Level 103
God Stats
4W - 3L
1,695 SR
Queue Stats
22W - 17L
1,874 MMR
Party 3
Bellona
Bellona
Masters
mirrorball
Bellona
Masters
Level 160
God Stats
14W - 2L
1,915 SR
Queue Stats
584W - 391L
3,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CTRLxULTxDEL
Bacchus
13
2 / 2 / 0
9,056
477
7,110
16,408
15,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
FRAZIER40
Thanatos
14
0 / 6 / 0
8,252
434
3,393
15,154
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
13
0 / 3 / 0
8,421
443
4,865
8,631
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
OneHive Neko
Jormungandr
16
1 / 5 / 0
10,177
536
7,449
11,351
10,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
RadiantColt8156
Cernunnos
17
0 / 3 / 1
10,052
529
6,877
11,641
5,222
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiArtioBastet

VS

Bans
ZeusCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 0 / 5
11,191
589
8,468
14,802
5,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
 
Cthulhu
14
1 / 0 / 8
9,861
519
8,946
14,113
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
Arocky
Medusa
17
2 / 0 / 5
11,165
588
6,805
8,636
2,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
17
8 / 1 / 2
11,534
607
9,058
4,469
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
mirrorball
Bellona
18
5 / 2 / 5
12,507
658
12,804
20,389
17,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
19
19
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
5
5.5
W
Cthulhu
 
Cthulhu
1
0
8
5
W
Medusa
Arocky
Medusa
2
0
5
4.5
L
Bacchus
CTRLxULTxDEL
Bacchus
2
2
0
1
L
Thanatos
FRAZIER40
Thanatos
0
6
0
0
L
Thoth
0
3
0
0
L
Jormungandr
OneHive Neko
Jormungandr
1
5
0
0.2
L
Cernunnos
RadiantColt8156
Cernunnos
0
3
1
0.17
W
Hera
8
1
2
9
W
Bellona
mirrorball
Bellona
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,694
Damage
46,081
63,185
Taken
62,409
40,183
Mitigated
39,673
19,050
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,468
5,096
0
2,676
14,802
5,845
2,345
4,088
10,714
0
108,677
W
Cthulhu
 
Cthulhu
8,946
731
1,263
2,581
14,113
11,928
282
3,779
10,334
33,779
2,522
W
Medusa
Arocky
Medusa
6,805
2,996
0
1,077
8,636
2,655
3,266
1,874
6,762
0
76,403
L
Bacchus
CTRLxULTxDEL
Bacchus
7,110
439
2,204
4,240
16,408
15,625
0
6,925
9,483
19,480
3,448
L
Thanatos
FRAZIER40
Thanatos
3,393
611
0
7,154
15,154
5,875
0
3,386
11,768
0
58,652
L
Thoth
4,865
0
0
930
8,631
2,756
0
3,467
5,164
60,415
0
L
Jormungandr
OneHive Neko
Jormungandr
7,449
2,895
0
1,774
11,351
10,705
726
535
10,816
75,194
0
L
Cernunnos
RadiantColt8156
Cernunnos
6,877
2,639
0
2,748
11,641
5,222
0
3,087
8,554
0
95,873
W
Hera
9,058
2,139
0
1,071
4,469
1,492
3,628
1,751
2,718
63,447
0
W
Bellona
mirrorball
Bellona
12,804
5,472
0
8,160
20,389
17,753
1,563
6,591
13,798
0
84,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
56,258
611
Minions Killed
646
0
Camps Cleared
0
1,866,806
Distance Traveled
2,047,034
21
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,191
589
148
8
0
456,642
7
W
Cthulhu
9,861
519
53
3
0
432,795
11
W
Medusa
11,165
588
144
8
0
397,156
12
L
Bacchus
9,056
477
24
1
0
409,991
5
L
Thanatos
8,252
434
109
6
0
382,452
2
L
Thoth
8,421
443
125
7
0
380,569
4
L
Jormungandr
10,177
536
167
9
0
356,577
4
L
Cernunnos
10,052
529
186
10
0
337,217
6
W
Hera
11,534
607
125
7
0
370,329
9
W
Bellona
12,507
658
176
9
0
390,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role