Player Matchup

Ao Kuang
Ao Kuang
Coob69
Ao Kuang
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 112L
1,510 Elo+
Party 3
Amaterasu
Amaterasu
MoronicCoder1
Amaterasu
Level 96
God Stats
5W - 3L
1,859 SR
Queue Stats
90W - 103L
1,510 Elo+
Party 3
Jormungandr
Jormungandr
PieceGuardian
Jormungandr
Level 27
God Stats
1W - 0L
1,340 SR
Queue Stats
32W - 26L
1,553 Elo+
Party 3
Artemis
Artemis
WetNoodle80
Artemis
Level 10
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 3
Merlin
Merlin
college123
Merlin
Level 124
God Stats
2W - 4L
1,793 SR
Queue Stats
109W - 117L
1,572 Elo+
Party 3
Team Averages
Level 73
1,566 SR
1,489 Elo+

VS

Team Averages
Level 83
1,605 SR
1,616 Elo+
Ullr
Ullr
 
Ullr
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Dddamon2
Gilgamesh
Level 26
God Stats
3W - 3L
1,836 SR
Queue Stats
43W - 36L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
FateOfArmageddon
Nu Wa
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 50L
1,636 Elo+
Party 2
Khepri
Khepri
SrGoma
Khepri
Level 155
God Stats
2W - 1L
1,691 SR
Queue Stats
89W - 75L
1,664 Elo+
Party 1
King Arthur
King Arthur
ЩIZZΛЯDDΣSTЯΘYΣЯ
King Arthur
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 94L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coob69
Ao Kuang
17
11 / 1 / 5
11,239
661
12,277
12,189
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
MoronicCoder1
Amaterasu
17
3 / 0 / 6
10,542
620
9,720
15,453
14,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
PieceGuardian
Jormungandr
12
0 / 2 / 6
8,703
512
3,908
13,539
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
WetNoodle80
Artemis
10
0 / 9 / 1
7,040
414
2,808
9,611
2,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
college123
Merlin
17
6 / 2 / 5
10,977
646
17,173
9,391
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 2 / 2
10,065
592
13,400
13,783
5,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Dddamon2
Gilgamesh
14
4 / 5 / 1
8,793
517
7,282
13,661
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 4 / 4
8,829
519
9,065
9,804
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SrGoma
Khepri
11
2 / 3 / 6
7,906
465
3,561
10,019
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 6 / 0
8,529
502
8,473
15,182
10,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
20
Kills
14
14
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
2
2
4
W
Ao Kuang
Coob69
Ao Kuang
11
1
5
13.5
L
Gilgamesh
Dddamon2
Gilgamesh
4
5
1
0.9
L
1
4
4
0.75
W
Amaterasu
MoronicCoder1
Amaterasu
3
0
6
6
W
Jormungandr
PieceGuardian
Jormungandr
0
2
6
1.5
L
Khepri
SrGoma
Khepri
2
3
6
1.67
W
Artemis
WetNoodle80
Artemis
0
9
1
0.06
W
Merlin
college123
Merlin
6
2
5
4.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,886
Damage
41,781
60,183
Taken
62,449
35,484
Mitigated
36,340
14,086
Healing
7,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,400
6,256
0
1,232
13,783
5,388
0
7,109
6,132
0
87,222
W
Ao Kuang
Coob69
Ao Kuang
12,277
3,093
0
4,507
12,189
4,486
2,933
2,173
9,898
69,380
0
L
Gilgamesh
Dddamon2
Gilgamesh
7,282
2,052
0
2,760
13,661
7,125
0
7,805
5,612
0
54,590
L
9,065
1,791
0
2,033
9,804
3,651
818
6,623
2,831
58,550
0
W
Amaterasu
MoronicCoder1
Amaterasu
9,720
5,077
0
6,273
15,453
14,913
1,637
1,160
14,216
0
64,091
W
Jormungandr
PieceGuardian
Jormungandr
3,908
1,319
162
1,548
13,539
10,920
0
2,585
10,830
31,968
0
L
Khepri
SrGoma
Khepri
3,561
867
0
1,541
10,019
9,496
0
6,769
3,097
19,549
0
W
Artemis
WetNoodle80
Artemis
2,808
947
0
1,091
9,611
2,076
208
2,427
7,024
0
23,501
W
Merlin
college123
Merlin
17,173
642
0
505
9,391
3,089
1,160
3,872
5,290
83,144
0
L
8,473
1,132
0
370
15,182
10,680
0
4,161
10,939
191
56,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,501
Gold Earned
44,122
469
Minions Killed
526
0
Camps Cleared
0
1,705,370
Distance Traveled
1,648,763
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,065
592
152
9
0
328,516
3
W
Ao Kuang
11,239
661
103
6
0
384,957
2
L
Gilgamesh
8,793
517
102
6
0
337,472
0
L
Nu Wa
8,829
519
119
7
0
313,016
4
W
Amaterasu
10,542
620
130
8
0
348,331
3
W
Jormungandr
8,703
512
57
3
0
326,748
3
L
Khepri
7,906
465
33
2
0
339,848
7
W
Artemis
7,040
414
52
3
0
302,224
5
W
Merlin
10,977
646
127
7
0
343,110
3
L
King Arthur
8,529
502
120
7
0
329,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role