Player Matchup

Tsukuyomi
Tsukuyomi
BunnyHunter22
Tsukuyomi
Level 25
God Stats
10W - 6L
1,946 SR
Queue Stats
15W - 18L
1,391 Elo+
Party 1
Charybdis
Charybdis
Fear Dyl
Charybdis
Level 137
God Stats
7W - 10L
1,711 SR
Queue Stats
232W - 232L
1,552 Elo+
Party 3
Bacchus
Bacchus
Insxmniic
Bacchus
Level 82
God Stats
4W - 13L
1,233 SR
Queue Stats
170W - 165L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScrubGuider
Morgan Le Fay
Level 49
God Stats
8W - 6L
1,336 SR
Queue Stats
93W - 123L
1,399 Elo+
Party 3
Erlang Shen
Erlang Shen
αvαlon
Erlang Shen
Level 129
God Stats
18W - 33L
1,374 SR
Queue Stats
313W - 391L
1,426 Elo+
Party 1
Team Averages
Level 84
1,520 SR
1,447 Elo+

VS

Team Averages
Level 65
1,547 SR
1,524 Elo+
Ymir
Ymir
KennMeisty
Ymir
Level 41
God Stats
12W - 11L
1,438 SR
Queue Stats
45W - 52L
1,539 Elo+
Party 2
Poseidon
Poseidon
Scorpiot30
Poseidon
Level 104
God Stats
28W - 27L
1,515 SR
Queue Stats
214W - 203L
1,405 Elo+
Solo
Chaac
Chaac
ltsigu
Chaac
Level 65
God Stats
2W - 1L
1,717 SR
Queue Stats
60W - 58L
1,549 Elo+
Party 2
Charybdis
Charybdis
thatguythatone
Charybdis
Level 59
God Stats
0W - 1L
1,215 SR
Queue Stats
64W - 68L
1,479 Elo+
Party 2
Loki
Loki
xan5050
Loki
Level 54
God Stats
10W - 11L
1,850 SR
Queue Stats
56W - 57L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BunnyHunter22
Tsukuyomi
18
11 / 6 / 8
12,066
635
17,704
15,235
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
Fear Dyl
Charybdis
17
7 / 1 / 10
11,297
595
11,942
12,830
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Insxmniic
Bacchus
15
5 / 2 / 12
10,644
560
9,463
18,051
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
ScrubGuider
Morgan Le Fay
16
6 / 2 / 2
10,680
562
6,897
8,144
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
αvαlon
Erlang Shen
18
5 / 1 / 6
11,462
603
8,854
16,391
15,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
7,554
398
2,981
15,129
13,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Scorpiot30
Poseidon
14
4 / 9 / 1
8,909
469
6,139
11,516
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
ltsigu
Chaac
14
2 / 5 / 0
8,861
466
10,416
16,194
11,759
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
thatguythatone
Charybdis
13
0 / 6 / 2
8,080
425
4,719
13,503
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
xan5050
Loki
15
6 / 6 / 2
9,736
512
10,205
13,758
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
34
Kills
12
12
Deaths
34
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BunnyHunter22
Tsukuyomi
11
6
8
2.5
W
Charybdis
Fear Dyl
Charybdis
7
1
10
12
W
Bacchus
Insxmniic
Bacchus
5
2
12
5.5
L
0
8
4
0.25
L
Poseidon
Scorpiot30
Poseidon
4
9
1
0.5
W
Morgan Le Fay
ScrubGuider
Morgan Le Fay
6
2
2
3.5
L
Chaac
ltsigu
Chaac
2
5
0
0.4
L
Charybdis
thatguythatone
Charybdis
0
6
2
0.17
L
Loki
xan5050
Loki
6
6
2
1.17
W
Erlang Shen
αvαlon
Erlang Shen
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,860
Damage
34,460
70,651
Taken
70,100
54,035
Mitigated
36,023
25,667
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BunnyHunter22
Tsukuyomi
17,704
5,184
0
5,840
15,235
6,662
1,476
3,818
11,417
0
72,595
W
Charybdis
Fear Dyl
Charybdis
11,942
5,816
0
7,631
12,830
4,663
4,565
762
12,068
0
92,628
W
Bacchus
Insxmniic
Bacchus
9,463
2,357
0
2,340
18,051
23,985
288
3,099
14,721
24,516
8,190
L
2,981
445
0
398
15,129
13,923
0
4,422
10,707
11,634
0
L
Poseidon
Scorpiot30
Poseidon
6,139
769
43
581
11,516
2,705
664
3,299
8,217
54,831
0
W
Morgan Le Fay
ScrubGuider
Morgan Le Fay
6,897
793
0
1,271
8,144
3,524
0
2,375
5,769
58,003
0
L
Chaac
ltsigu
Chaac
10,416
2,458
0
3,777
16,194
11,759
493
2,622
13,572
0
54,947
L
Charybdis
thatguythatone
Charybdis
4,719
3,214
0
3,994
13,503
3,484
2,156
2,429
11,074
0
53,630
L
Loki
xan5050
Loki
10,205
2,949
0
2,219
13,758
4,152
0
2,566
11,192
0
57,530
W
Erlang Shen
αvαlon
Erlang Shen
8,854
5,506
0
8,585
16,391
15,201
1,078
2,032
14,359
207
65,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
43,140
503
Minions Killed
416
0
Camps Cleared
0
1,865,805
Distance Traveled
1,704,480
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,066
635
92
5
0
398,484
3
W
Charybdis
11,297
595
123
6
0
339,242
1
W
Bacchus
10,644
560
47
2
0
367,055
2
L
Ymir
7,554
398
11
1
0
341,230
4
L
Poseidon
8,909
469
104
5
0
323,945
7
W
Morgan Le Fay
10,680
562
109
6
0
363,664
1
L
Chaac
8,861
466
110
6
0
345,125
6
L
Charybdis
8,080
425
93
5
0
311,402
6
L
Loki
9,736
512
98
5
0
382,778
5
W
Erlang Shen
11,462
603
132
7
0
397,360
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role