Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CasuallyNobody
Nemesis
Level 156
God Stats
13W - 4L
1,936 SR
Queue Stats
201W - 175L
1,636 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fakieeee
Cu Chulainn
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,621 Elo+
Party 1
Hou Yi
Hou Yi
IT me JOEY
Hou Yi
Level 124
God Stats
1W - 1L
1,172 SR
Queue Stats
47W - 43L
1,565 Elo+
Party 1
He Bo
He Bo
MEALTEAM6
He Bo
Level 124
God Stats
0W - 1L
1,702 SR
Queue Stats
82W - 71L
1,616 Elo+
Party 1
Team Averages
Level 134
1,562 SR
1,588 Elo+

VS

Team Averages
Level 141
1,713 SR
1,674 Elo+
Ullr
Ullr
Claytrix
Ullr
Level 157
God Stats
12W - 2L
2,085 SR
Queue Stats
381W - 171L
1,771 Elo+
Solo
Atlas
Atlas
DeluxeDaydream
Atlas
Level 155
God Stats
3W - 1L
1,702 SR
Queue Stats
122W - 108L
1,625 Elo+
Solo
Mulan
Mulan
JDGamingFTW
Mulan
Level 127
God Stats
3W - 1L
1,622 SR
Queue Stats
117W - 93L
1,738 Elo+
Solo
Fenrir
Fenrir
SpecterX5
Fenrir
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
183W - 169L
1,645 Elo+
Solo
Nu Wa
Nu Wa
iSleepPlayz
Nu Wa
Level 109
God Stats
15W - 12L
1,655 SR
Queue Stats
36W - 52L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 3
5,742
410
5,537
8,477
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 4 / 5
7,747
553
11,675
12,167
4,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
Fakieeee
Cu Chulainn
12
2 / 4 / 0
7,051
504
6,056
11,834
7,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
IT me JOEY
Hou Yi
10
1 / 8 / 0
6,301
450
2,277
11,663
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
MEALTEAM6
He Bo
13
5 / 4 / 3
7,803
557
4,805
9,193
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
7 / 2 / 3
9,396
671
10,018
7,671
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 7
7,450
532
6,016
10,697
9,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
4 / 2 / 3
9,234
660
11,739
14,315
7,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
SpecterX5
Fenrir
13
5 / 4 / 0
7,998
571
5,241
11,210
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 4
8,740
624
8,577
6,312
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
13
Kills
22
22
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
3
0.75
L
5
4
5
1.88
W
Ullr
7
2
3
4.25
W
3
3
7
2.17
L
Cu Chulainn
Fakieeee
Cu Chulainn
2
4
0
0.5
L
Hou Yi
IT me JOEY
Hou Yi
1
8
0
0.13
W
4
2
3
2.75
L
He Bo
MEALTEAM6
He Bo
5
4
3
1.63
W
Fenrir
SpecterX5
Fenrir
5
4
0
1.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
41,591
53,334
Taken
50,205
20,966
Mitigated
24,772
6,158
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,537
1,536
63
1,109
8,477
4,342
0
3,419
5,058
21,443
0
L
11,675
6,104
0
1,969
12,167
4,053
0
3,425
8,742
0
45,410
W
Ullr
10,018
2,555
0
811
7,671
2,294
0
672
6,712
0
70,963
W
6,016
2,250
583
1,493
10,697
9,065
0
3,993
6,473
15,806
0
L
Cu Chulainn
Fakieeee
Cu Chulainn
6,056
1,125
0
974
11,834
7,149
0
1,795
10,039
4,263
33,538
L
Hou Yi
IT me JOEY
Hou Yi
2,277
779
0
1,149
11,663
2,619
0
1,486
10,177
0
33,456
W
11,739
3,637
0
8,405
14,315
7,930
0
1,795
12,520
0
61,266
L
He Bo
MEALTEAM6
He Bo
4,805
0
0
894
9,193
2,803
0
4,796
4,397
47,002
0
W
Fenrir
SpecterX5
Fenrir
5,241
1,578
0
3,762
11,210
3,720
0
3,180
7,902
0
35,271
W
8,577
1,093
112
2,036
6,312
1,763
399
1,446
4,803
69,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,644
Gold Earned
42,818
358
Minions Killed
459
0
Camps Cleared
0
1,332,389
Distance Traveled
1,373,224
11
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,742
410
39
3
0
276,673
1
L
Nemesis
7,747
553
75
5
0
313,867
4
W
Ullr
9,396
671
117
8
0
271,806
4
W
Atlas
7,450
532
33
2
0
270,655
8
L
Cu Chulainn
7,051
504
90
6
0
265,011
1
L
Hou Yi
6,301
450
66
5
0
232,470
1
W
Mulan
9,234
660
126
9
0
281,443
7
L
He Bo
7,803
557
88
6
0
244,368
4
W
Fenrir
7,998
571
69
5
0
292,211
6
W
Nu Wa
8,740
624
114
8
0
257,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role