Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FnafTheory
Izanami
Level 28
God Stats
8W - 9L
1,462 SR
Queue Stats
16W - 18L
1,441 Elo+
Party 1
Fafnir
Fafnir
LPD1405DUXS
Fafnir
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,561 Elo+
Party 1
Zeus
Zeus
Nate Tecca
Zeus
Level 88
God Stats
4W - 4L
1,488 SR
Queue Stats
70W - 65L
1,441 Elo+
Party 1
Susano
Susano
Zexxtsi
Susano
Level 124
God Stats
1W - 1L
1,407 SR
Queue Stats
16W - 9L
1,445 Elo+
Party 1
Team Averages
Level 102
1,471 SR
1,478 Elo+

VS

Team Averages
Level 72
1,462 SR
1,511 Elo+
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DHys9
Set
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
51W - 47L
1,536 Elo+
Solo
King Arthur
King Arthur
Lulocaust
King Arthur
Level 84
God Stats
0W - 1L
1,306 SR
Queue Stats
22W - 17L
1,532 Elo+
Party 2
Neith
Neith
NakedTeddyBear95
Neith
Level 23
God Stats
24W - 23L
1,502 SR
Queue Stats
73W - 78L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 0 / 25
11,859
1,186
17,802
5,344
2,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
FnafTheory
Izanami
16
1 / 1 / 13
9,367
937
5,536
4,822
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
18
2 / 0 / 35
12,565
1,257
8,054
12,613
19,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
16 / 0 / 17
12,342
1,234
28,258
3,626
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
Zexxtsi
Susano
18
17 / 1 / 18
12,649
1,265
22,836
10,836
5,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

311

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 9 / 0
9,876
988
6,085
18,410
8,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
14
0 / 8 / 1
8,910
891
5,597
20,789
19,175
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
DHys9
Set
14
1 / 5 / 1
9,122
912
5,390
15,303
11,559
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Lulocaust
King Arthur
15
0 / 12 / 2
9,094
909
6,356
19,777
12,010
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 9 / 1
9,098
910
10,306
15,923
3,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
7
43
Kills
2
2
Deaths
43
108
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
25
19.5
L
Hel
 
Hel
1
9
0
0.11
L
Bacchus
 
Bacchus
0
8
1
0.06
L
Set
DHys9
Set
1
5
1
0.3
W
Izanami
FnafTheory
Izanami
1
1
13
7.5
W
Fafnir
2
0
35
19.5
L
King Arthur
Lulocaust
King Arthur
0
12
2
0.08
L
0
9
1
0.06
W
16
0
17
24.5
W
Susano
Zexxtsi
Susano
17
1
18
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,486
Damage
33,734
37,241
Taken
90,202
31,027
Mitigated
54,505
8,945
Healing
8,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,802
7,366
0
2,147
5,344
2,350
0
2,114
3,230
0
44,670
L
Hel
 
Hel
6,085
56
2,144
4,193
18,410
8,097
0
5,390
13,020
35,589
0
L
Bacchus
 
Bacchus
5,597
410
0
230
20,789
19,175
0
10,575
10,214
14,671
0
L
Set
DHys9
Set
5,390
2,944
0
642
15,303
11,559
0
4,727
10,576
0
10,444
W
Izanami
FnafTheory
Izanami
5,536
4,074
0
1,500
4,822
2,309
0
1,893
2,929
0
9,774
W
Fafnir
8,054
1,800
0
3,570
12,613
19,414
0
3,322
9,291
16,774
0
L
King Arthur
Lulocaust
King Arthur
6,356
418
0
16
19,777
12,010
0
9,132
10,645
0
22,495
L
10,306
6,914
0
1,162
15,923
3,664
0
6,488
9,435
0
33,433
W
28,258
3,193
954
508
3,626
1,655
0
737
2,889
50,537
0
W
Susano
Zexxtsi
Susano
22,836
7,441
0
266
10,836
5,299
0
3,616
7,220
0
31,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,782
Gold Earned
46,100
170
Minions Killed
163
7
Camps Cleared
7
802,686
Distance Traveled
860,596
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,859
1,186
74
7
3
181,975
1
L
Hel
9,876
988
77
8
1
157,149
0
L
Bacchus
8,910
891
22
2
0
188,750
2
L
Set
9,122
912
10
1
2
177,104
0
W
Izanami
9,367
937
6
1
0
70,438
0
W
Fafnir
12,565
1,257
11
1
0
195,974
3
L
King Arthur
9,094
909
15
2
2
161,573
0
L
Neith
9,098
910
39
4
2
176,020
0
W
Zeus
12,342
1,234
53
5
3
168,731
0
W
Susano
12,649
1,265
26
3
1
185,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role