Player Matchup

He Bo
He Bo
ChubbyNubby5786
He Bo
Level 105
God Stats
4W - 4L
1,818 SR
Queue Stats
129W - 108L
1,556 Elo+
Party 3
Ravana
Ravana
FORCE_15_RECON
Ravana
Level 108
God Stats
2W - 4L
1,515 SR
Queue Stats
160W - 140L
1,515 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SSG-BRAWLER
Ah Muzen Cab
Level 114
God Stats
12W - 16L
1,501 SR
Queue Stats
430W - 394L
1,520 Elo+
Party 1
Khepri
Khepri
Spoon Carries
Khepri
Level 112
God Stats
3W - 4L
1,551 SR
Queue Stats
108W - 96L
1,309 Elo+
Party 3
Achilles
Achilles
smell_my_ballz_1
Achilles
Level 103
God Stats
1W - 1L
1,749 SR
Queue Stats
233W - 213L
1,511 Elo+
Party 1
Team Averages
Level 108
1,627 SR
1,482 Elo+

VS

Team Averages
Level 109
1,572 SR
1,539 Elo+
Tiamat
Tiamat
Dracandys
Tiamat
Level 79
God Stats
19W - 11L
1,935 SR
Queue Stats
64W - 48L
1,612 Elo+
Party 2
Atlas
Atlas
Femboy_Port35
Atlas
Level 81
God Stats
6W - 5L
1,478 SR
Queue Stats
35W - 30L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
Ridley014
Hun Batz
Level 105
God Stats
4W - 2L
1,446 SR
Queue Stats
43W - 41L
1,530 Elo+
Party 2
Apollo
Apollo
TheAstrophel
Apollo
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
248W - 240L
1,610 Elo+
Party 2
Ah Puch
Ah Puch
pittythefool07
Ah Puch
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 104L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 0
7,802
557
5,383
7,437
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 5 / 3
7,272
519
7,757
8,011
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SSG-BRAWLER
Ah Muzen Cab
11
2 / 4 / 6
7,061
504
9,259
7,996
2,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 5
6,841
489
4,880
10,182
7,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 5 / 0
6,984
499
4,269
12,980
10,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dracandys
Tiamat
16
5 / 0 / 1
8,985
642
7,659
7,499
6,382
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 4
6,422
459
4,392
10,648
7,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Ridley014
Hun Batz
12
5 / 3 / 3
7,606
543
6,282
8,928
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
13
4 / 4 / 4
7,759
554
7,294
10,498
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 3 / 5
8,381
599
6,550
9,180
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
13
Kills
20
21
Deaths
13
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
3
0
2.33
W
Tiamat
Dracandys
Tiamat
5
0
1
5.5
L
2
5
3
0.7
W
3
3
4
1.67
W
Hun Batz
Ridley014
Hun Batz
5
3
3
2.17
L
Ah Muzen Cab
SSG-BRAWLER
Ah Muzen Cab
2
4
6
1.25
L
2
4
5
1.13
W
Apollo
4
4
4
1.5
W
3
3
5
1.83
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
32,177
46,606
Taken
46,753
24,774
Mitigated
22,815
7,101
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,383
412
0
500
7,437
2,237
0
4,060
3,209
37,328
0
W
Tiamat
Dracandys
Tiamat
7,659
1,722
0
4,242
7,499
6,382
428
0
7,499
56,475
0
L
7,757
1,974
0
2,117
8,011
2,691
480
2,626
5,259
0
41,419
W
4,392
2,227
0
430
10,648
7,400
194
2,623
8,025
13,420
0
W
Hun Batz
Ridley014
Hun Batz
6,282
2,054
0
1,837
8,928
2,702
0
2,244
6,684
0
36,178
L
Ah Muzen Cab
SSG-BRAWLER
Ah Muzen Cab
9,259
3,484
0
1,021
7,996
2,129
366
1,745
6,183
0
43,821
L
4,880
790
0
1,336
10,182
7,306
42
2,426
7,682
14,669
3,134
W
Apollo
7,294
4,100
523
3,643
10,498
3,587
1,615
1,875
8,623
0
46,154
W
6,550
192
71
4,659
9,180
2,744
204
2,896
6,284
45,869
0
L
4,269
720
0
2,127
12,980
10,411
0
7,308
5,672
0
42,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,960
Gold Earned
39,153
334
Minions Killed
378
0
Camps Cleared
0
1,308,266
Distance Traveled
1,371,288
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,802
557
77
6
0
257,130
5
W
Tiamat
8,985
642
121
9
0
257,870
2
L
Ravana
7,272
519
67
5
0
283,259
4
W
Atlas
6,422
459
17
1
0
284,133
0
W
Hun Batz
7,606
543
60
4
0
307,666
1
L
Ah Muzen Cab
7,061
504
73
5
0
266,861
3
L
Khepri
6,841
489
32
2
0
256,004
2
W
Apollo
7,759
554
94
7
0
264,393
4
W
Ah Puch
8,381
599
86
6
0
257,226
4
L
Achilles
6,984
499
85
6
0
245,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role