Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CrucialMcGee
Ares
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,355 Elo+
Party 1
Poseidon
Poseidon
Daklama
Poseidon
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 23L
1,362 Elo+
Party 1
Awilix
Awilix
OGPRomano
Awilix
Level 122
God Stats
2W - 2L
1,414 SR
Queue Stats
27W - 24L
1,362 Elo+
Party 1
Neith
Neith
SippinGuinness
Neith
Level 24
God Stats
2W - 1L
1,681 SR
Queue Stats
2W - 2L
1,642 Elo+
Party 1
Team Averages
Level 71
1,519 SR
1,444 Elo+

VS

Team Averages
Level 69
1,420 SR
1,329 Elo+
Yu Huang
Yu Huang
GET o BioSGMA o
Yu Huang
Level 121
God Stats
8W - 15L
1,318 SR
Queue Stats
165W - 228L
1,359 Elo+
Party 3
Heimdallr
Heimdallr
Jozobad
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 50L
1,374 Elo+
Party 2
Nemesis
Nemesis
SnaggyAvenger
Nemesis
Level 36
God Stats
7W - 17L
1,280 SR
Queue Stats
168W - 234L
1,348 Elo+
Party 3
Cu Chulainn
Cu Chulainn
nebula63
Cu Chulainn
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,253 Elo+
Solo
Zeus
Zeus
regguls
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 1 / 24
11,765
735
8,166
9,417
12,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
6 / 4 / 24
12,703
794
10,102
18,304
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Daklama
Poseidon
20
16 / 1 / 16
14,887
930
25,241
15,879
7,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
OGPRomano
Awilix
20
11 / 2 / 23
13,378
836
15,516
13,439
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 2 / 24
11,547
722
12,947
9,904
4,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
4 / 6 / 4
11,531
721
12,399
13,826
4,175
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
Jozobad
Heimdallr
18
3 / 8 / 4
11,526
720
11,380
18,277
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
19
1 / 3 / 3
11,203
700
4,290
12,311
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
nebula63
Cu Chulainn
16
1 / 11 / 1
10,122
633
8,426
23,349
12,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
regguls
Zeus
16
1 / 12 / 5
9,885
618
9,269
14,353
4,143
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
27
40
Kills
10
10
Deaths
40
111
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
24
17
W
6
4
24
4.5
W
Poseidon
Daklama
Poseidon
16
1
16
24
L
Yu Huang
4
6
4
1
L
Heimdallr
Jozobad
Heimdallr
3
8
4
0.63
W
Awilix
OGPRomano
Awilix
11
2
23
11.25
W
2
2
24
7
L
Nemesis
1
3
3
0.83
L
Cu Chulainn
nebula63
Cu Chulainn
1
11
1
0.14
L
Zeus
regguls
Zeus
1
12
5
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,972
Damage
45,764
66,943
Taken
82,116
49,285
Mitigated
34,378
11,697
Healing
9,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,166
556
0
505
9,417
12,027
170
2,626
6,791
15,530
0
W
10,102
349
0
3,187
18,304
18,288
1,294
4,331
13,973
15,247
0
W
Poseidon
Daklama
Poseidon
25,241
4,055
0
2,662
15,879
7,319
3,443
5,654
10,225
93,678
0
L
Yu Huang
12,399
223
0
2,240
13,826
4,175
155
8,506
5,243
32,326
0
L
Heimdallr
Jozobad
Heimdallr
11,380
2,683
0
221
18,277
7,228
76
8,778
9,403
0
42,924
W
Awilix
OGPRomano
Awilix
15,516
4,722
0
2,460
13,439
6,841
962
3,776
9,663
0
55,190
W
12,947
5,083
0
2,883
9,904
4,810
1,780
5,281
4,623
0
36,976
L
Nemesis
4,290
808
126
3,663
12,311
6,291
0
4,286
7,835
0
42,428
L
Cu Chulainn
nebula63
Cu Chulainn
8,426
2,391
42
2,569
23,349
12,541
0
11,539
11,600
0
23,929
L
Zeus
regguls
Zeus
9,269
397
475
594
14,353
4,143
144
9,896
4,375
20,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,280
Gold Earned
54,267
272
Minions Killed
254
0
Camps Cleared
0
1,881,410
Distance Traveled
1,484,641
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,765
735
11
1
0
357,453
0
W
Ares
12,703
794
6
0
0
382,270
0
W
Poseidon
14,887
930
125
8
0
422,167
1
L
Yu Huang
11,531
721
43
3
0
286,059
3
L
Heimdallr
11,526
720
58
4
0
307,604
1
W
Awilix
13,378
836
64
4
0
385,052
0
W
Neith
11,547
722
66
4
0
334,468
0
L
Nemesis
11,203
700
92
6
0
370,948
0
L
Cu Chulainn
10,122
633
39
2
0
264,195
1
L
Zeus
9,885
618
22
1
0
255,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role