Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BioKZatu
Cthulhu
Level 128
God Stats
10W - 7L
1,606 SR
Queue Stats
90W - 70L
1,582 Elo+
Party 1
Agni
Agni
FooRaza
Agni
Level 140
God Stats
68W - 85L
1,420 SR
Queue Stats
268W - 275L
1,502 Elo+
Solo
Hera
Hera
JuniorFapsX8
Hera
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,501 Elo+
Party 4
Ravana
Ravana
Kllpo Life
Ravana
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 81L
1,464 Elo+
Party 4
Team Averages
Level 116
1,505 SR
1,510 Elo+

VS

Team Averages
Level 73
1,480 SR
1,498 Elo+
Yemoja
Yemoja
Guigs145
Yemoja
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 136L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
Helasar
Yu Huang
Level 82
God Stats
0W - 1L
1,582 SR
Queue Stats
11W - 8L
1,598 Elo+
Solo
Vamana
Vamana
Kynax
Vamana
Level 124
God Stats
8W - 8L
1,424 SR
Queue Stats
360W - 403L
1,491 Elo+
Party 3
Bacchus
Bacchus
T-tvJoonahtan
Bacchus
Level 44
God Stats
16W - 18L
1,412 SR
Queue Stats
81W - 104L
1,440 Elo+
Party 2
Discordia
Discordia
kuwildan05
Discordia
Level 48
God Stats
7W - 10L
1,479 SR
Queue Stats
336W - 370L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
9 / 2 / 4
11,886
1,189
20,955
15,483
6,961
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
BioKZatu
Cthulhu
16
2 / 2 / 7
9,979
998
9,650
11,144
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
FooRaza
Agni
16
2 / 0 / 8
10,417
1,042
7,439
5,202
1,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 7
9,825
983
9,950
7,559
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Kllpo Life
Ravana
16
2 / 4 / 8
10,182
1,018
6,983
11,829
5,788
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

256

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guigs145
Yemoja
16
1 / 4 / 9
10,947
1,095
6,815
16,317
20,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yu Huang
Helasar
Yu Huang
15
3 / 2 / 5
10,755
1,076
14,961
8,087
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vamana
Kynax
Vamana
16
3 / 4 / 6
10,484
1,048
12,792
16,481
8,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
15
2 / 3 / 2
9,293
929
4,426
14,281
15,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
kuwildan05
Discordia
15
1 / 4 / 4
9,799
980
7,972
6,749
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
17
Kills
10
10
Deaths
17
34
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
2
4
5.5
W
Cthulhu
BioKZatu
Cthulhu
2
2
7
2.75
W
Agni
FooRaza
Agni
2
0
8
6
L
Yemoja
Guigs145
Yemoja
1
4
9
1.38
L
Yu Huang
Helasar
Yu Huang
3
2
5
2.75
W
2
2
7
2.75
W
Ravana
Kllpo Life
Ravana
2
4
8
1.5
L
Vamana
Kynax
Vamana
3
4
6
1.5
L
Bacchus
2
3
2
1
L
Discordia
kuwildan05
Discordia
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,977
Damage
46,966
51,217
Taken
61,915
28,152
Mitigated
49,815
4,963
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
20,955
6,951
0
3,294
15,483
6,961
0
8,222
7,261
0
31,890
W
Cthulhu
BioKZatu
Cthulhu
9,650
357
132
952
11,144
11,086
0
7,950
3,194
23,620
0
W
Agni
FooRaza
Agni
7,439
315
0
251
5,202
1,638
0
3,820
1,382
41,533
0
L
Yemoja
Guigs145
Yemoja
6,815
1,443
2,972
1,480
16,317
20,919
0
7,873
8,124
23,130
0
L
Yu Huang
Helasar
Yu Huang
14,961
1,341
0
1,181
8,087
2,753
0
3,252
4,765
38,934
0
W
9,950
2,912
0
0
7,559
2,679
0
6,201
1,358
20,111
0
W
Ravana
Kllpo Life
Ravana
6,983
2,413
0
334
11,829
5,788
0
8,006
3,823
0
14,000
L
Vamana
Kynax
Vamana
12,792
7,545
0
2,328
16,481
8,790
0
5,516
10,873
40
30,841
L
Bacchus
4,426
273
0
0
14,281
15,155
0
7,606
6,404
11,499
0
L
Discordia
kuwildan05
Discordia
7,972
609
0
0
6,749
2,198
0
1,961
4,710
28,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,289
Gold Earned
51,278
168
Minions Killed
181
5
Camps Cleared
7
947,317
Distance Traveled
926,986
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,886
1,189
22
2
3
188,488
3
W
Cthulhu
9,979
998
28
3
0
202,735
0
W
Agni
10,417
1,042
71
7
1
217,468
0
L
Yemoja
10,947
1,095
27
3
0
160,519
0
L
Yu Huang
10,755
1,076
51
5
4
191,089
3
W
Hera
9,825
983
25
3
0
146,952
0
W
Ravana
10,182
1,018
22
2
1
191,674
0
L
Vamana
10,484
1,048
41
4
2
218,636
0
L
Bacchus
9,293
929
8
1
0
168,808
0
L
Discordia
9,799
980
54
5
1
187,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role