Player Matchup

Bakasura
Bakasura
PathtoLlama
Bakasura
Level 105
God Stats
22W - 13L
1,828 SR
Queue Stats
170W - 177L
1,575 Elo+
Party 1
Bellona
Bellona
SICSIX
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,511 Elo+
Solo
Cernunnos
Cernunnos
XaquaXroyalX
Cernunnos
Level 87
God Stats
2W - 0L
1,294 SR
Queue Stats
84W - 90L
1,487 Elo+
Party 3
Anubis
Anubis
xXJackMeHofffXx
Anubis
Level 64
God Stats
8W - 4L
1,810 SR
Queue Stats
52W - 61L
1,540 Elo+
Party 1
Hel
Hel
z0mbieyeti
Hel
Level 134
God Stats
6W - 4L
1,569 SR
Queue Stats
145W - 132L
1,583 Elo+
Party 3
Team Averages
Level 110
1,600 SR
1,539 Elo+

VS

Team Averages
Level 90
1,471 SR
1,256 Elo+
Yu Huang
Yu Huang
ChaleFool
Yu Huang
Level 136
God Stats
1W - 2L
1,477 SR
Queue Stats
5W - 13L
1,219 Elo+
Party 2
Thanatos
Thanatos
GhostFaceAssasxn
Thanatos
Level 88
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 12L
1,219 Elo+
Party 2
Olorun
Olorun
HoodieTronn
Olorun
Level 82
God Stats
0W - 3L
1,306 SR
Queue Stats
4W - 12L
1,219 Elo+
Party 2
Hercules
Hercules
HoodieZeuss
Hercules
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,219 Elo+
Party 2
Ymir
Ymir
Wrath0fPride
Ymir
Level 58
God Stats
10W - 6L
1,764 SR
Queue Stats
156W - 198L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
PathtoLlama
Bakasura
16
6 / 0 / 1
8,408
647
4,936
6,756
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
SICSIX
Bellona
11
1 / 2 / 2
6,137
472
2,444
6,214
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
XaquaXroyalX
Cernunnos
10
0 / 1 / 2
5,925
456
5,227
5,800
3,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 1 / 3
6,801
523
2,454
5,575
2,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 1
6,115
470
3,944
5,349
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ChaleFool
Yu Huang
12
1 / 2 / 0
6,823
525
5,583
6,800
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 1
5,727
441
2,567
5,320
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
9
0 / 2 / 1
5,281
406
2,067
6,692
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HoodieZeuss
Hercules
9
1 / 0 / 0
5,820
448
2,061
5,445
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 3 / 0
6,642
511
2,683
7,014
3,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
4
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ChaleFool
Yu Huang
1
2
0
0.5
L
0
2
1
0.25
L
Olorun
0
2
1
0.25
L
Hercules
HoodieZeuss
Hercules
1
0
0
1
W
Bakasura
PathtoLlama
Bakasura
6
0
1
6.5
W
Bellona
SICSIX
Bellona
1
2
2
1
L
2
3
0
0.67
W
Cernunnos
XaquaXroyalX
Cernunnos
0
1
2
1
W
0
1
3
1.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,005
Damage
14,961
29,694
Taken
31,271
14,186
Mitigated
12,101
12,689
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ChaleFool
Yu Huang
5,583
627
0
737
6,800
1,985
0
2,172
4,153
48,836
0
L
2,567
809
0
5,234
5,320
1,571
0
650
4,670
0
28,920
L
Olorun
2,067
835
396
1,909
6,692
1,800
0
2,366
4,116
33,131
0
L
Hercules
HoodieZeuss
Hercules
2,061
898
159
1,582
5,445
3,314
0
1,210
4,235
0
9,380
W
Bakasura
PathtoLlama
Bakasura
4,936
3,587
0
2,312
6,756
2,644
0
1,240
5,516
0
56,823
W
Bellona
SICSIX
Bellona
2,444
930
0
1,019
6,214
3,661
828
2,792
3,137
0
23,836
L
2,683
422
0
506
7,014
3,431
0
0
6,048
28,466
0
W
Cernunnos
XaquaXroyalX
Cernunnos
5,227
1,133
246
354
5,800
3,485
0
1,457
4,343
0
25,455
W
2,454
92
0
3,610
5,575
2,466
0
2,218
3,357
45,617
0
W
3,944
116
2,359
2,789
5,349
1,930
0
2,341
3,008
33,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
30,293
355
Minions Killed
314
0
Camps Cleared
0
1,324,796
Distance Traveled
1,166,099
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,823
525
90
7
0
245,283
5
L
Thanatos
5,727
441
70
5
0
273,176
0
L
Olorun
5,281
406
69
5
0
219,293
0
L
Hercules
5,820
448
23
2
0
258,459
2
W
Bakasura
8,408
647
131
10
0
332,655
2
W
Bellona
6,137
472
44
3
0
251,038
4
L
Ymir
6,642
511
62
5
0
169,888
3
W
Cernunnos
5,925
456
36
3
0
257,167
4
W
Anubis
6,801
523
80
6
0
220,360
4
W
Hel
6,115
470
64
5
0
263,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role