Player Matchup

Da Ji
Da Ji
DiogenesPitch405
Da Ji
Level 56
God Stats
158W - 152L
1,519 SR
Queue Stats
293W - 346L
1,463 Elo+
Party 2
Hades
Hades
Misry III
Hades
Level 99
God Stats
8W - 4L
1,564 SR
Queue Stats
140W - 150L
1,445 Elo+
Party 3
Shiva
Shiva
Munkaa-_
Shiva
Level 23
God Stats
1W - 5L
1,224 SR
Queue Stats
586W - 692L
1,390 Elo+
Party 2
Athena
Athena
golden-rethink4
Athena
Level 46
God Stats
19W - 16L
1,179 SR
Queue Stats
359W - 358L
1,403 Elo+
Party 2
Medusa
Medusa
powerful_effect7
Medusa
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,437 Elo+
Party 3
Team Averages
Level 46
1,397 SR
1,427 Elo+

VS

Team Averages
Level 43
1,486 SR
1,236 Elo+
Cerberus
Cerberus
Its_Carlitox_777
Cerberus
Level 17
God Stats
2W - 10L
1,171 SR
Queue Stats
2W - 10L
1,113 Elo+
Party 1
Izanami
Izanami
Ya_boy_AM
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,072 Elo+
Party 1
Thoth
Thoth
ade_alca
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,297 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fabidolarg
Kumbhakarna
Level 51
God Stats
7W - 7L
1,577 SR
Queue Stats
85W - 108L
1,331 Elo+
Party 1
Da Ji
Da Ji
ox-KR0M-xo
Da Ji
Level 86
God Stats
28W - 27L
1,682 SR
Queue Stats
545W - 558L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,525
560
13,002
9,227
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Misry III
Hades
17
11 / 1 / 9
10,391
611
11,511
10,748
5,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Munkaa-_
Shiva
13
0 / 1 / 6
7,749
456
3,120
10,635
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 0 / 7
9,554
562
5,211
10,018
11,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
7 / 1 / 7
8,940
526
11,470
9,348
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,132
420
4,037
13,871
12,317
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Ya_boy_AM
Izanami
10
0 / 8 / 0
6,186
364
3,816
9,641
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Thoth
ade_alca
Thoth
9
0 / 13 / 2
6,777
399
2,810
13,262
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
fabidolarg
Kumbhakarna
10
0 / 4 / 0
6,701
394
3,087
11,779
7,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
13
3 / 5 / 0
8,135
479
3,992
11,289
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
34
Kills
3
4
Deaths
35
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
L
0
5
0
0
W
Hades
Misry III
Hades
11
1
9
15.5
W
Shiva
Munkaa-_
Shiva
0
1
6
3
L
Izanami
Ya_boy_AM
Izanami
0
8
0
0
L
Thoth
ade_alca
Thoth
0
13
2
0.08
L
Kumbhakarna
fabidolarg
Kumbhakarna
0
4
0
0
W
8
0
7
11.5
L
Da Ji
3
5
0
0.6
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,314
Damage
17,742
49,976
Taken
59,842
31,052
Mitigated
27,559
18,401
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,002
2,971
0
3,091
9,227
3,798
2,252
1,869
7,358
0
62,404
L
4,037
123
0
2,401
13,871
12,317
213
1,899
11,488
30,295
0
W
Hades
Misry III
Hades
11,511
441
456
5,225
10,748
5,497
535
1,668
9,080
66,239
0
W
Shiva
Munkaa-_
Shiva
3,120
510
537
3,649
10,635
7,326
771
2,677
7,958
0
27,621
L
Izanami
Ya_boy_AM
Izanami
3,816
2,386
0
819
9,641
1,712
851
3,282
6,359
0
27,689
L
Thoth
ade_alca
Thoth
2,810
287
0
1,470
13,262
2,428
93
5,420
7,842
21,635
0
L
Kumbhakarna
fabidolarg
Kumbhakarna
3,087
461
28
2,187
11,779
7,715
0
3,463
8,316
19,495
0
W
5,211
1,535
0
3,421
10,018
11,461
27
1,595
8,423
29,652
0
L
Da Ji
3,992
967
0
3,349
11,289
3,387
0
2,658
8,600
0
34,299
W
11,470
4,906
0
2,022
9,348
2,970
942
2,125
7,223
0
50,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,159
Gold Earned
34,931
389
Minions Killed
260
0
Camps Cleared
0
1,718,679
Distance Traveled
1,425,123
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,525
560
85
5
0
364,808
6
L
Cerberus
7,132
420
84
5
0
265,127
0
W
Hades
10,391
611
119
7
0
337,325
1
W
Shiva
7,749
456
50
3
0
331,892
4
L
Izanami
6,186
364
59
3
0
288,118
5
L
Thoth
6,777
399
27
2
0
290,626
0
L
Kumbhakarna
6,701
394
22
1
0
317,877
3
W
Athena
9,554
562
48
3
0
357,756
4
L
Da Ji
8,135
479
68
4
0
263,375
2
W
Medusa
8,940
526
87
5
0
326,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role