Player Matchup

Cernunnos
Cernunnos
IndiJestin
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 64L
1,680 Elo+
Party 1
Chaac
Chaac
Jaicub
Chaac
Level 58
God Stats
1W - 1L
1,761 SR
Queue Stats
70W - 62L
1,651 Elo+
Party 1
Poseidon
Poseidon
rribbit
Poseidon
Level 59
God Stats
1W - 2L
1,363 SR
Queue Stats
42W - 28L
1,634 Elo+
Party 1
Team Averages
Level 49
1,541 SR
1,655 Elo+

VS

Team Averages
Level 35
1,591 SR
1,507 Elo+
Janus
Janus
SmiteLemons
Janus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TossedLemons
Cu Chulainn
Level 24
God Stats
0W - 1L
1,750 SR
Queue Stats
8W - 7L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
rM Xylo2032
Sun Wukong
Level 67
God Stats
24W - 29L
1,524 SR
Queue Stats
110W - 132L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IndiJestin
Cernunnos
17
11 / 5 / 5
12,982
811
19,011
14,987
6,625
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Jaicub
Chaac
17
3 / 1 / 13
11,894
743
14,219
21,953
20,423
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
rribbit
Poseidon
16
4 / 7 / 9
11,376
711
8,287
11,033
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
11,628
727
13,608
10,017
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
TossedLemons
Cu Chulainn
14
4 / 9 / 4
10,685
668
13,270
21,971
22,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
rM Xylo2032
Sun Wukong
15
4 / 6 / 6
11,313
707
11,957
18,476
19,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
13
13
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
IndiJestin
Cernunnos
11
5
5
2.7
W
Chaac
Jaicub
Chaac
3
1
13
9.5
L
5
3
5
2.5
L
Cu Chulainn
TossedLemons
Cu Chulainn
4
9
4
0.67
L
Sun Wukong
rM Xylo2032
Sun Wukong
4
6
6
1.17
W
Poseidon
rribbit
Poseidon
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
38,835
47,973
Taken
50,464
30,256
Mitigated
45,820
12,301
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
IndiJestin
Cernunnos
19,011
12,163
0
2,048
14,987
6,625
1,411
4,056
10,497
0
42,523
W
Chaac
Jaicub
Chaac
14,219
5,243
0
9,895
21,953
20,423
439
3,908
17,261
114
45,836
L
13,608
300
0
499
10,017
4,017
700
1,520
8,374
62,040
0
L
Cu Chulainn
TossedLemons
Cu Chulainn
13,270
1,723
0
112
21,971
22,591
0
3,559
18,092
0
30,554
L
Sun Wukong
rM Xylo2032
Sun Wukong
11,957
2,678
0
3,552
18,476
19,212
438
3,384
14,816
0
32,324
W
Poseidon
rribbit
Poseidon
8,287
906
0
358
11,033
3,208
1,266
5,355
5,326
34,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,252
Gold Earned
33,626
180
Minions Killed
175
6
Camps Cleared
8
822,904
Distance Traveled
806,761
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,982
811
44
3
1
236,847
3
W
Chaac
11,894
743
69
4
2
313,707
2
L
Janus
11,628
727
103
6
4
293,222
4
L
Cu Chulainn
10,685
668
28
2
3
254,293
5
L
Sun Wukong
11,313
707
44
3
1
259,246
0
W
Poseidon
11,376
711
67
4
3
272,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role