Player Matchup

Scylla
Scylla
Armydj
Scylla
Level 107
God Stats
2W - 5L
1,538 SR
Queue Stats
74W - 64L
1,479 Elo+
Party 2
Chiron
Chiron
BaronRadial
Chiron
Level 152
God Stats
9W - 6L
1,745 SR
Queue Stats
882W - 909L
1,555 Elo+
Solo
Bacchus
Bacchus
Gearalt
Bacchus
Level 77
God Stats
19W - 10L
1,457 SR
Queue Stats
53W - 57L
1,230 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Joshmaans
Tsukuyomi
Level 147
God Stats
2W - 0L
1,555 SR
Queue Stats
27W - 32L
1,390 Elo+
Party 2
Horus
Horus
ZOHAH
Horus
Level 104
God Stats
13W - 10L
1,598 SR
Queue Stats
141W - 117L
1,612 Elo+
Party 2
Team Averages
Level 117
1,579 SR
1,453 Elo+

VS

Team Averages
Level 118
1,441 SR
1,535 Elo+
Fafnir
Fafnir
 
Fafnir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DaMon04
Osiris
Level 112
God Stats
3W - 5L
1,337 SR
Queue Stats
120W - 133L
1,563 Elo+
Party 1
Izanami
Izanami
FilthyScoundrel
Izanami
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 211L
1,472 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stwrres
Tsukuyomi
Level 133
God Stats
0W - 3L
1,266 SR
Queue Stats
129W - 150L
1,537 Elo+
Party 1
Olorun
Olorun
Syblyx
Olorun
Level 123
God Stats
2W - 1L
1,600 SR
Queue Stats
100W - 65L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Armydj
Scylla
13
4 / 2 / 5
7,352
525
5,332
4,681
1,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
1 / 2 / 3
7,377
527
6,571
7,613
2,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Gearalt
Bacchus
12
4 / 1 / 7
7,765
555
6,271
9,160
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Joshmaans
Tsukuyomi
13
4 / 1 / 6
7,459
533
9,591
7,205
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
ZOHAH
Horus
14
3 / 0 / 2
7,870
562
10,183
11,992
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 3 / 3
6,811
487
2,111
11,709
11,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Osiris
DaMon04
Osiris
13
0 / 1 / 0
7,561
540
6,977
11,346
10,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 4 / 1
8,189
585
7,340
9,399
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Stwrres
Tsukuyomi
12
3 / 5 / 1
7,577
541
4,599
9,384
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Syblyx
Olorun
12
0 / 3 / 2
7,181
513
6,478
9,681
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
16
Kills
6
6
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
3
0.5
W
Scylla
Armydj
Scylla
4
2
5
3.25
W
Chiron
1
2
3
1.25
L
Osiris
DaMon04
Osiris
0
1
0
0
L
3
4
1
0.88
W
Bacchus
Gearalt
Bacchus
4
1
7
7.5
W
Tsukuyomi
Joshmaans
Tsukuyomi
4
1
6
7
L
Tsukuyomi
Stwrres
Tsukuyomi
3
5
1
0.7
L
Olorun
Syblyx
Olorun
0
3
2
0.33
W
Horus
ZOHAH
Horus
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,948
Damage
27,505
40,651
Taken
51,519
24,101
Mitigated
31,130
15,285
Healing
16,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,111
719
0
3,388
11,709
11,818
26
4,596
7,030
14,892
0
W
Scylla
Armydj
Scylla
5,332
654
0
194
4,681
1,067
0
95
4,586
45,147
0
W
Chiron
6,571
3,167
319
2,376
7,613
2,455
72
3,192
4,421
0
57,206
L
Osiris
DaMon04
Osiris
6,977
2,361
0
4,920
11,346
10,925
0
1,060
9,651
0
56,240
L
7,340
4,158
0
1,832
9,399
2,949
508
3,950
5,449
0
60,469
W
Bacchus
Gearalt
Bacchus
6,271
1,258
0
2,243
9,160
11,293
96
3,511
5,649
15,444
0
W
Tsukuyomi
Joshmaans
Tsukuyomi
9,591
3,122
0
3,224
7,205
2,712
192
1,532
5,673
0
42,498
L
Tsukuyomi
Stwrres
Tsukuyomi
4,599
983
0
2,202
9,384
2,763
0
830
8,422
0
32,982
L
Olorun
Syblyx
Olorun
6,478
4,564
347
4,041
9,681
2,675
0
1,167
8,514
50,431
0
W
Horus
ZOHAH
Horus
10,183
4,215
577
6,352
11,992
6,574
0
259
11,733
0
48,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,823
Gold Earned
37,319
373
Minions Killed
440
0
Camps Cleared
0
1,429,735
Distance Traveled
1,335,647
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,811
487
21
2
0
283,179
3
W
Scylla
7,352
525
77
6
0
281,809
3
W
Chiron
7,377
527
100
7
0
259,043
5
L
Osiris
7,561
540
124
9
0
283,206
7
L
Izanami
8,189
585
130
9
0
256,115
4
W
Bacchus
7,765
555
27
2
0
286,095
2
W
Tsukuyomi
7,459
533
70
5
0
313,296
5
L
Tsukuyomi
7,577
541
72
5
0
276,755
0
L
Olorun
7,181
513
93
7
0
236,392
3
W
Horus
7,870
562
99
7
0
289,492
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role