Player Matchup

Sobek
Sobek
Bosh1201
Sobek
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,696 Elo+
Party 2
Bellona
Bellona
Failedit
Bellona
Level 129
God Stats
40W - 35L
1,635 SR
Queue Stats
719W - 692L
1,568 Elo+
Solo
Cupid
Cupid
HardCashShotGun
Cupid
Level 105
God Stats
4W - 0L
1,865 SR
Queue Stats
141W - 132L
1,620 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LanceFarts
Morgan Le Fay
Level 107
God Stats
11W - 2L
1,950 SR
Queue Stats
225W - 187L
1,616 Elo+
Solo
Set
Set
SquidPoo
Set
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 52L
1,656 Elo+
Solo
Team Averages
Level 127
1,690 SR
1,631 Elo+

VS

Team Averages
Level 123
1,558 SR
1,611 Elo+
King Arthur
King Arthur
Derpapoluzathon
King Arthur
Level 129
God Stats
4W - 7L
1,371 SR
Queue Stats
193W - 187L
1,594 Elo+
Solo
Mercury
Mercury
Jeopardy93
Mercury
Level 122
God Stats
43W - 26L
1,631 SR
Queue Stats
188W - 180L
1,527 Elo+
Solo
Horus
Horus
JshBee
Horus
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 131L
1,668 Elo+
Party 1
Zeus
Zeus
JοJο
Zeus
Level 138
God Stats
11W - 4L
1,974 SR
Queue Stats
269W - 240L
1,630 Elo+
Party 1
Aphrodite
Aphrodite
Jοsh
Aphrodite
Level 136
God Stats
0W - 2L
1,312 SR
Queue Stats
189W - 148L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bosh1201
Sobek
18
1 / 6 / 15
12,957
480
5,314
23,824
29,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Failedit
Bellona
20
5 / 3 / 13
16,361
606
28,969
30,463
41,189
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
0 / 6 / 16
14,616
541
11,417
19,935
7,594
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
LanceFarts
Morgan Le Fay
20
10 / 5 / 9
16,336
605
24,283
17,518
7,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 5 / 7
18,264
676
24,777
30,358
19,884
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Derpapoluzathon
King Arthur
20
2 / 5 / 2
13,615
504
16,286
32,180
46,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
Jeopardy93
Mercury
20
5 / 7 / 8
14,671
543
15,076
25,719
10,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
JshBee
Horus
19
8 / 6 / 8
13,571
503
21,696
25,584
26,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
JοJο
Zeus
20
5 / 7 / 8
13,785
511
17,620
16,443
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Jοsh
Aphrodite
20
5 / 7 / 9
13,155
487
16,303
23,766
10,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
32
Kills
25
25
Deaths
32
60
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bosh1201
Sobek
1
6
15
1.42
L
King Arthur
Derpapoluzathon
King Arthur
2
5
2
0.6
W
Bellona
Failedit
Bellona
5
3
13
3.83
W
0
6
16
1.33
L
Mercury
Jeopardy93
Mercury
5
7
8
1.29
L
Horus
JshBee
Horus
8
6
8
2
L
Zeus
JοJο
Zeus
5
7
8
1.29
L
Aphrodite
Jοsh
Aphrodite
5
7
9
1.36
W
Morgan Le Fay
LanceFarts
Morgan Le Fay
10
5
9
2.9
W
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,760
Damage
86,981
122,098
Taken
123,692
105,413
Mitigated
101,166
42,317
Healing
31,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bosh1201
Sobek
5,314
156
653
5,754
23,824
29,254
34
9,868
13,504
20,724
4,462
L
King Arthur
Derpapoluzathon
King Arthur
16,286
1,019
0
3,021
32,180
46,737
132
4,826
27,354
0
98,512
W
Bellona
Failedit
Bellona
28,969
10,941
0
15,304
30,463
41,189
1,439
6,149
24,166
0
114,495
W
11,417
5,936
1,106
7,544
19,935
7,594
7,805
6,301
13,311
0
123,186
L
Mercury
Jeopardy93
Mercury
15,076
8,299
0
4,172
25,719
10,919
0
5,895
19,824
0
147,580
L
Horus
JshBee
Horus
21,696
9,188
2,337
3,461
25,584
26,973
1,441
8,733
16,851
0
64,678
L
Zeus
JοJο
Zeus
17,620
993
0
972
16,443
5,976
877
5,316
11,127
91,236
0
L
Aphrodite
Jοsh
Aphrodite
16,303
1,787
7,586
9,739
23,766
10,561
1,357
5,161
18,605
74,389
0
W
Morgan Le Fay
LanceFarts
Morgan Le Fay
24,283
1,627
0
2,488
17,518
7,492
540
7,711
9,712
103,567
0
W
24,777
8,584
0
9,468
30,358
19,884
4,960
6,299
23,739
0
147,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,534
Gold Earned
68,797
738
Minions Killed
748
0
Camps Cleared
0
2,573,891
Distance Traveled
2,623,281
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,957
480
26
1
0
460,139
0
L
King Arthur
13,615
504
190
7
0
480,601
3
W
Bellona
16,361
606
196
7
0
568,238
9
W
Cupid
14,616
541
184
7
0
474,349
3
L
Mercury
14,671
543
197
7
0
577,804
8
L
Horus
13,571
503
83
3
0
553,650
2
L
Zeus
13,785
511
151
6
0
478,934
8
L
Aphrodite
13,155
487
127
5
0
532,292
7
W
Morgan Le Fay
16,336
605
151
6
0
516,845
5
W
Set
18,264
676
181
7
0
554,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role