Player Matchup

Bakasura
Bakasura
DeadMemeDealer
Bakasura
Level 62
God Stats
8W - 15L
1,179 SR
Queue Stats
129W - 154L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
DjSweetStuff
Xing Tian
Level 16
God Stats
1W - 1L
1,297 SR
Queue Stats
8W - 5L
1,374 Elo+
Party 3
Xbalanque
Xbalanque
Imperator37
Xbalanque
Level 62
God Stats
2W - 0L
1,594 SR
Queue Stats
15W - 14L
1,356 Elo+
Party 3
Charybdis
Charybdis
Xeotastrophe
Charybdis
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
96W - 104L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
gwing1399
Cthulhu
Level 53
God Stats
2W - 1L
1,477 SR
Queue Stats
172W - 166L
1,527 Elo+
Party 1
Team Averages
Level 48
1,409 SR
1,459 Elo+

VS

Team Averages
Level 64
1,520 SR
1,530 Elo+
Nemesis
Nemesis
 
Nemesis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GUNTERthemeek
Hercules
Level 62
God Stats
1W - 2L
1,299 SR
Queue Stats
109W - 134L
1,466 Elo+
Solo
Skadi
Skadi
OhDelano
Skadi
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 3L
1,703 Elo+
Party 2
Jormungandr
Jormungandr
TGAgaming420
Jormungandr
Level 86
God Stats
12W - 8L
1,587 SR
Queue Stats
360W - 390L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 1 / 2
8,633
617
7,936
10,541
4,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
DjSweetStuff
Xing Tian
12
5 / 2 / 9
7,997
571
5,899
8,264
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
Imperator37
Xbalanque
12
6 / 5 / 6
7,848
561
9,574
11,759
3,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charybdis
Xeotastrophe
Charybdis
14
4 / 0 / 3
8,309
594
5,666
8,643
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
gwing1399
Cthulhu
15
0 / 0 / 7
8,626
616
6,552
7,989
7,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 3 / 1
6,664
476
4,633
9,449
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
 
Yu Huang
10
1 / 3 / 3
6,170
441
5,200
5,674
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
GUNTERthemeek
Hercules
12
0 / 3 / 1
6,653
475
2,780
10,901
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
OhDelano
Skadi
10
1 / 7 / 4
6,316
451
5,736
8,682
2,186
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
TGAgaming420
Jormungandr
12
4 / 5 / 2
8,117
580
7,715
13,389
9,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
8
8
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
3
1
0.83
L
Yu Huang
 
Yu Huang
1
3
3
0.83
W
Bakasura
6
1
2
7
W
Xing Tian
DjSweetStuff
Xing Tian
5
2
9
4.75
L
Hercules
GUNTERthemeek
Hercules
0
3
1
0.17
W
Xbalanque
Imperator37
Xbalanque
6
5
6
1.8
L
Skadi
OhDelano
Skadi
1
7
4
0.43
L
Jormungandr
TGAgaming420
Jormungandr
4
5
2
1
W
Charybdis
Xeotastrophe
Charybdis
4
0
3
5.5
W
Cthulhu
gwing1399
Cthulhu
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
26,064
47,196
Taken
48,095
25,833
Mitigated
22,085
14,130
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,633
1,848
0
1,212
9,449
2,830
0
1,519
7,748
0
34,494
L
Yu Huang
 
Yu Huang
5,200
211
0
0
5,674
1,741
575
1,641
3,978
32,272
0
W
Bakasura
7,936
5,352
0
2,794
10,541
4,201
144
2,293
8,189
0
60,163
W
Xing Tian
DjSweetStuff
Xing Tian
5,899
628
0
1,498
8,264
7,961
84
2,490
5,738
16,266
0
L
Hercules
GUNTERthemeek
Hercules
2,780
943
0
3,536
10,901
6,320
0
3,156
7,141
0
35,199
W
Xbalanque
Imperator37
Xbalanque
9,574
5,405
0
4,290
11,759
3,423
662
4,592
7,167
0
44,796
L
Skadi
OhDelano
Skadi
5,736
2,945
0
454
8,682
2,186
0
2,877
5,750
0
18,789
L
Jormungandr
TGAgaming420
Jormungandr
7,715
2,960
70
2,909
13,389
9,008
0
3,258
9,521
39,796
0
W
Charybdis
Xeotastrophe
Charybdis
5,666
2,794
0
3,322
8,643
3,124
915
2,692
5,915
0
49,585
W
Cthulhu
gwing1399
Cthulhu
6,552
492
0
2,226
7,989
7,124
0
848
6,934
50,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
33,920
413
Minions Killed
303
0
Camps Cleared
0
1,387,512
Distance Traveled
1,300,421
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,664
476
59
4
0
287,249
0
L
Yu Huang
6,170
441
57
4
0
246,663
2
W
Bakasura
8,633
617
117
8
0
317,462
4
W
Xing Tian
7,997
571
20
1
0
284,807
2
L
Hercules
6,653
475
80
6
0
255,466
2
W
Xbalanque
7,848
561
75
5
0
235,392
1
L
Skadi
6,316
451
41
3
0
255,373
0
L
Jormungandr
8,117
580
66
5
0
255,670
4
W
Charybdis
8,309
594
96
7
0
262,334
3
W
Cthulhu
8,626
616
105
8
0
287,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role