Player Matchup

Ganesha
Ganesha
BogleBoi7
Ganesha
Level 63
God Stats
2W - 2L
1,255 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 4
Poseidon
Poseidon
InvictusAstartes
Poseidon
Level 128
God Stats
11W - 10L
1,606 SR
Queue Stats
291W - 300L
1,520 Elo+
Party 4
Apollo
Apollo
OhNoItsKellz
Apollo
Level 128
God Stats
8W - 5L
1,301 SR
Queue Stats
79W - 82L
1,450 Elo+
Party 4
Horus
Horus
Shplorgus
Horus
Level 38
God Stats
6W - 8L
1,671 SR
Queue Stats
60W - 56L
1,564 Elo+
Party 3
Nemesis
Nemesis
nebsz
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,576 Elo+
Party 3
Team Averages
Level 85
1,467 SR
1,515 Elo+

VS

Team Averages
Level 80
1,604 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
Cubuh
Morgan Le Fay
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,183 Elo+
Party 1
Hou Yi
Hou Yi
ITSYESAVAGE
Hou Yi
Level 136
God Stats
8W - 5L
1,720 SR
Queue Stats
409W - 398L
1,549 Elo+
Party 2
Ymir
Ymir
OldBenGames
Ymir
Level 107
God Stats
45W - 36L
1,551 SR
Queue Stats
114W - 100L
1,563 Elo+
Solo
Horus
Horus
berkmodebeast
Horus
Level 105
God Stats
0W - 1L
1,639 SR
Queue Stats
147W - 148L
1,472 Elo+
Party 1
Fenrir
Fenrir
blamingmidlane
Fenrir
Level 27
God Stats
6W - 5L
1,611 SR
Queue Stats
116W - 115L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BogleBoi7
Ganesha
12
1 / 3 / 10
7,750
456
4,254
12,302
8,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 8 / 5
9,727
572
15,184
11,684
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
15
6 / 4 / 6
9,925
584
10,671
11,276
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
Shplorgus
Horus
14
0 / 2 / 4
8,400
494
7,989
14,264
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
nebsz
Nemesis
16
6 / 2 / 6
9,344
550
9,580
13,415
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cubuh
Morgan Le Fay
13
5 / 7 / 3
8,407
495
7,422
13,793
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
16
5 / 3 / 0
9,945
585
8,938
12,303
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 9
8,413
495
6,939
17,645
16,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 1
9,289
546
9,076
15,419
7,782
15
6 / 3 / 4
9,271
545
9,752
11,891
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
21
Kills
19
19
Deaths
21
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BogleBoi7
Ganesha
1
3
10
2
L
Morgan Le Fay
Cubuh
Morgan Le Fay
5
7
3
0.93
L
Hou Yi
5
3
0
1.67
W
8
8
5
1.31
W
Apollo
6
4
6
2.25
L
1
5
9
1.1
W
Horus
Shplorgus
Horus
0
2
4
1
L
2
3
1
0.83
L
6
3
4
2.67
W
Nemesis
nebsz
Nemesis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,678
Damage
42,127
62,941
Taken
71,051
27,619
Mitigated
36,550
14,814
Healing
19,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BogleBoi7
Ganesha
4,254
219
0
1,668
12,302
8,201
0
2,842
9,460
21,179
0
L
Morgan Le Fay
Cubuh
Morgan Le Fay
7,422
951
78
2,675
13,793
3,781
270
6,917
6,876
40,990
0
L
Hou Yi
8,938
5,106
0
5,840
12,303
3,831
842
2,021
10,282
0
76,966
W
15,184
3,391
0
883
11,684
3,749
0
6,180
5,504
57,392
0
W
Apollo
10,671
6,342
0
4,166
11,276
3,426
788
2,471
8,805
0
46,854
L
6,939
1,255
70
2,810
17,645
16,614
174
5,914
11,682
32,455
2,190
W
Horus
Shplorgus
Horus
7,989
3,187
122
3,793
14,264
7,277
148
85
14,179
0
50,977
L
9,076
3,966
409
4,078
15,419
7,782
0
1,065
13,736
0
58,887
L
9,752
1,729
0
3,138
11,891
4,542
0
3,521
8,335
0
56,345
W
Nemesis
nebsz
Nemesis
9,580
4,579
0
4,182
13,415
4,966
0
2,437
10,978
0
53,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,146
Gold Earned
45,325
365
Minions Killed
445
0
Camps Cleared
0
1,597,594
Distance Traveled
1,542,003
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,750
456
16
1
0
333,943
5
L
Morgan Le Fay
8,407
495
65
4
0
279,273
0
L
Hou Yi
9,945
585
134
8
0
258,837
8
W
Poseidon
9,727
572
85
5
0
294,271
3
W
Apollo
9,925
584
78
5
0
313,802
3
L
Ymir
8,413
495
51
3
0
309,287
0
W
Horus
8,400
494
93
5
0
295,136
2
L
Horus
9,289
546
116
7
0
329,809
6
L
Fenrir
9,271
545
79
5
0
364,797
3
W
Nemesis
9,344
550
93
5
0
360,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role