Player Matchup

Atlas
Atlas
h0munc
Atlas
Level 116
God Stats
37W - 22L
1,567 SR
Queue Stats
394W - 425L
1,527 Elo+
Party 1
Chaac
Chaac
h0munculus1
Chaac
Level 157
God Stats
26W - 15L
1,798 SR
Queue Stats
690W - 791L
1,506 Elo+
Party 1
Hera
Hera
smallwhales
Hera
Level 27
God Stats
41W - 39L
1,494 SR
Queue Stats
147W - 160L
1,443 Elo+
Party 1
Team Averages
Level 100
1,619 SR
1,492 Elo+

VS

Team Averages
Level 78
1,379 SR
1,436 Elo+
Ares
Ares
BIGVAI
Ares
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 121L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
Zero Clapz U
Kukulkan
Level 11
God Stats
1W - 8L
1,231 SR
Queue Stats
19W - 19L
1,438 Elo+
Party 2
Xbalanque
Xbalanque
dopadosio420
Xbalanque
Level 69
God Stats
12W - 13L
1,408 SR
Queue Stats
189W - 249L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
h0munc
Atlas
16
5 / 3 / 6
12,484
734
11,092
21,357
22,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 4 / 4
11,717
689
14,024
15,794
14,592
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 1 / 7
10,903
641
5,072
7,764
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BIGVAI
Ares
18
8 / 4 / 0
12,940
761
12,861
23,268
29,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Zero Clapz U
Kukulkan
15
0 / 7 / 3
9,756
574
3,580
13,161
5,295
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
dopadosio420
Xbalanque
9
0 / 2 / 3
8,738
514
1,251
1,937
501
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
13
Kills
8
8
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
BIGVAI
Ares
8
4
0
2
L
Kukulkan
Zero Clapz U
Kukulkan
0
7
3
0.21
L
Xbalanque
dopadosio420
Xbalanque
0
2
3
0.75
W
Atlas
h0munc
Atlas
5
3
6
2.67
W
7
4
4
2.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,188
Damage
17,692
44,915
Taken
38,366
39,646
Mitigated
34,955
7,639
Healing
2,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BIGVAI
Ares
12,861
283
0
1,628
23,268
29,159
0
9,636
13,632
51,451
0
L
Kukulkan
Zero Clapz U
Kukulkan
3,580
396
0
479
13,161
5,295
18
5,838
7,323
31,520
0
L
Xbalanque
dopadosio420
Xbalanque
1,251
559
0
293
1,937
501
0
778
1,159
0
2,004
W
Atlas
h0munc
Atlas
11,092
3,513
260
3,433
21,357
22,075
554
6,393
13,631
47,101
0
W
14,024
2,476
0
2,987
15,794
14,592
229
6,258
8,437
0
44,049
W
5,072
2,539
121
838
7,764
2,979
1,676
4,978
2,786
31,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
31,434
174
Minions Killed
129
7
Camps Cleared
3
834,245
Distance Traveled
603,329
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,940
761
61
4
3
299,138
6
L
Kukulkan
9,756
574
67
4
0
268,991
0
L
Xbalanque
8,738
514
1
0
0
35,200
1
W
Atlas
12,484
734
45
3
3
310,580
3
W
Chaac
11,717
689
61
4
3
261,786
1
W
Hera
10,903
641
68
4
1
261,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role