Player Matchup

Terra
Terra
AAMBFT
Terra
Level 44
God Stats
13W - 17L
1,553 SR
Queue Stats
134W - 183L
1,442 Elo+
Party 1
Arachne
Arachne
FreakHAUS 25
Arachne
Level 153
God Stats
9W - 6L
1,426 SR
Queue Stats
226W - 273L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
Stephmo
Nu Wa
Level 91
God Stats
138W - 152L
1,564 SR
Queue Stats
176W - 208L
1,470 Elo+
Party 1
Bellona
Bellona
YoloLordVegeta
Bellona
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 24L
1,572 Elo+
Party 2
Skadi
Skadi
swansonbroth21
Skadi
Level 60
God Stats
2W - 3L
1,559 SR
Queue Stats
78W - 74L
1,515 Elo+
Party 2
Team Averages
Level 78
1,520 SR
1,495 Elo+

VS

Team Averages
Level 71
1,476 SR
1,469 Elo+
Cthulhu
Cthulhu
Agent7465
Cthulhu
Level 29
God Stats
5W - 6L
1,544 SR
Queue Stats
52W - 89L
1,301 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
BoomThroatPunch
Ah Muzen Cab
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,607 Elo+
Party 3
Scylla
Scylla
DeHolyCheezit
Scylla
Level 29
God Stats
4W - 7L
1,128 SR
Queue Stats
51W - 77L
1,230 Elo+
Party 4
Guan Yu
Guan Yu
Jejnatan
Guan Yu
Level 94
God Stats
7W - 5L
1,641 SR
Queue Stats
63W - 57L
1,603 Elo+
Party 3
Da Ji
Da Ji
skyeberries
Da Ji
Level 79
God Stats
3W - 5L
1,567 SR
Queue Stats
58W - 57L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AAMBFT
Terra
17
1 / 8 / 10
11,155
697
6,053
25,612
33,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Arachne
FreakHAUS 25
Arachne
20
8 / 9 / 7
12,863
804
18,642
26,011
10,546
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Stephmo
Nu Wa
18
3 / 4 / 7
11,308
707
17,040
11,018
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 2 / 14
12,901
806
23,459
22,384
21,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 7 / 6
12,405
775
15,734
15,631
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Agent7465
Cthulhu
19
4 / 3 / 15
12,232
765
14,284
26,107
17,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
BoomThroatPunch
Ah Muzen Cab
20
10 / 4 / 13
13,741
859
27,240
17,937
7,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 5 / 11
11,543
721
6,627
11,952
4,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Jejnatan
Guan Yu
18
4 / 5 / 19
11,963
748
15,814
20,746
24,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 7 / 11
13,162
823
17,064
17,427
7,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
24
Kills
30
30
Deaths
24
44
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Terra
AAMBFT
Terra
1
8
10
0.75
W
Cthulhu
Agent7465
Cthulhu
4
3
15
3.83
W
Ah Muzen Cab
BoomThroatPunch
Ah Muzen Cab
10
4
13
4.13
W
2
5
11
1.5
L
Arachne
FreakHAUS 25
Arachne
8
9
7
1.28
W
Guan Yu
Jejnatan
Guan Yu
4
5
19
2.7
L
Nu Wa
Stephmo
Nu Wa
3
4
7
1.63
L
6
2
14
6.5
W
10
7
11
2.21
L
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,928
Damage
81,029
100,656
Taken
94,169
74,440
Mitigated
61,747
19,012
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
AAMBFT
Terra
6,053
679
3,167
3,102
25,612
33,283
179
5,599
19,678
15,165
0
W
Cthulhu
Agent7465
Cthulhu
14,284
635
564
5,997
26,107
17,918
106
6,418
19,179
35,370
0
W
Ah Muzen Cab
BoomThroatPunch
Ah Muzen Cab
27,240
11,008
0
4,699
17,937
7,246
4,844
4,904
12,695
0
93,499
W
6,627
601
0
448
11,952
4,039
708
2,933
8,727
39,702
0
L
Arachne
FreakHAUS 25
Arachne
18,642
13,311
0
5,683
26,011
10,546
756
3,791
22,048
0
45,012
W
Guan Yu
Jejnatan
Guan Yu
15,814
1,935
6,041
7,105
20,746
24,685
343
3,084
17,216
2,563
35,440
L
Nu Wa
Stephmo
Nu Wa
17,040
2,925
551
612
11,018
3,169
746
2,361
8,534
51,272
0
L
23,459
7,950
0
3,855
22,384
21,695
970
5,754
16,337
0
48,423
W
17,064
4,019
0
34
17,427
7,859
1,383
4,211
12,884
0
30,439
L
15,734
8,247
0
2,042
15,631
5,747
2,186
4,323
11,125
0
67,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,632
Gold Earned
62,641
277
Minions Killed
331
0
Camps Cleared
0
1,525,522
Distance Traveled
1,580,563
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,155
697
14
1
0
287,434
0
W
Cthulhu
12,232
765
37
2
0
300,801
0
W
Ah Muzen Cab
13,741
859
122
8
0
305,490
1
W
Scylla
11,543
721
90
6
0
287,844
0
L
Arachne
12,863
804
62
4
0
320,417
3
W
Guan Yu
11,963
748
49
3
0
356,909
1
L
Nu Wa
11,308
707
92
6
0
291,269
1
L
Bellona
12,901
806
40
3
0
350,313
4
W
Da Ji
13,162
823
33
2
0
329,519
1
L
Skadi
12,405
775
69
4
0
276,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role