Player Matchup

Heimdallr
Heimdallr
Battlehardt
Heimdallr
Level 160
God Stats
3W - 2L
1,418 SR
Queue Stats
416W - 374L
1,581 Elo+
Party 1
Horus
Horus
MGKPUSESPLSH
Horus
Level 160
God Stats
9W - 8L
1,715 SR
Queue Stats
605W - 574L
1,519 Elo+
Party 1
Ymir
Ymir
OniESP
Ymir
Level 120
God Stats
4W - 3L
1,447 SR
Queue Stats
32W - 26L
1,600 Elo+
Party 2
Thoth
Thoth
Sire143
Thoth
Level 128
God Stats
9W - 8L
1,854 SR
Queue Stats
60W - 57L
1,602 Elo+
Party 2
Tyr
Tyr
choniiii
Tyr
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
70W - 49L
1,685 Elo+
Party 2
Team Averages
Level 135
1,630 SR
1,597 Elo+

VS

Team Averages
Level 127
1,437 SR
1,604 Elo+
Cu Chulainn
Cu Chulainn
LieutenantDowns
Cu Chulainn
Level 160
God Stats
2W - 5L
1,374 SR
Queue Stats
114W - 98L
1,634 Elo+
Party 4
Sol
Sol
PhatBlueberry
Sol
Level 129
God Stats
2W - 3L
1,388 SR
Queue Stats
217W - 184L
1,559 Elo+
Party 3
Janus
Janus
Wizardcat
Janus
Level 106
God Stats
13W - 11L
1,566 SR
Queue Stats
127W - 116L
1,592 Elo+
Solo
Awilix
Awilix
YungSonix
Awilix
Level 148
God Stats
2W - 2L
1,352 SR
Queue Stats
295W - 258L
1,656 Elo+
Party 4
Nemesis
Nemesis
docterpankake
Nemesis
Level 94
God Stats
10W - 13L
1,505 SR
Queue Stats
162W - 141L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Battlehardt
Heimdallr
11
5 / 0 / 1
6,492
649
5,384
4,863
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,939
594
4,065
8,372
2,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
OniESP
Ymir
10
3 / 0 / 1
5,813
581
4,207
5,428
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Sire143
Thoth
9
1 / 2 / 2
5,333
533
4,224
4,473
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
6,706
671
3,218
5,531
4,345
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LieutenantDowns
Cu Chulainn
10
0 / 2 / 0
5,748
575
2,488
6,757
3,440
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 0
4,833
483
3,827
5,688
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Wizardcat
Janus
9
2 / 3 / 0
5,104
510
3,089
5,685
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
YungSonix
Awilix
8
0 / 2 / 1
4,662
466
1,917
6,629
2,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
10
1 / 1 / 1
5,365
537
3,864
6,475
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Battlehardt
Heimdallr
5
0
1
5.5
L
Cu Chulainn
LieutenantDowns
Cu Chulainn
0
2
0
0
W
1
1
5
3.5
W
Ymir
OniESP
Ymir
3
0
1
3.5
L
0
4
0
0
W
Thoth
Sire143
Thoth
1
2
2
1
L
Janus
Wizardcat
Janus
2
3
0
0.67
L
Awilix
YungSonix
Awilix
0
2
1
0.25
W
2
0
0
2
L
Nemesis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
15,185
28,667
Taken
31,234
11,047
Mitigated
10,296
10,963
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Battlehardt
Heimdallr
5,384
2,235
0
2,098
4,863
1,365
1,040
2,212
2,651
0
34,791
L
Cu Chulainn
LieutenantDowns
Cu Chulainn
2,488
196
0
2,069
6,757
3,440
0
1,665
5,092
0
39,604
W
4,065
1,437
1,291
2,731
8,372
2,274
0
2,203
5,285
0
17,631
W
Ymir
OniESP
Ymir
4,207
1,340
0
1,543
5,428
1,971
0
747
4,599
28,271
0
L
3,827
1,716
0
1,167
5,688
1,065
0
0
5,688
23,524
3,453
W
Thoth
Sire143
Thoth
4,224
341
0
500
4,473
1,092
249
895
3,515
29,913
0
L
Janus
Wizardcat
Janus
3,089
258
0
1,869
5,685
1,485
0
3,346
2,339
31,715
0
L
Awilix
YungSonix
Awilix
1,917
747
150
1,046
6,629
2,402
0
1,581
5,048
0
13,741
W
3,218
498
0
2,800
5,531
4,345
0
0
5,531
1,736
41,120
L
Nemesis
3,864
1,280
0
1,424
6,475
1,904
0
2,183
4,292
0
29,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,283
Gold Earned
25,712
322
Minions Killed
307
0
Camps Cleared
0
998,348
Distance Traveled
1,001,191
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,492
649
57
6
0
187,767
2
L
Cu Chulainn
5,748
575
92
9
0
200,095
5
W
Horus
5,939
594
28
3
0
195,711
0
W
Ymir
5,813
581
68
7
0
215,329
1
L
Sol
4,833
483
62
6
0
187,118
0
W
Thoth
5,333
533
58
6
0
194,982
1
L
Janus
5,104
510
64
6
0
194,948
3
L
Awilix
4,662
466
26
3
0
219,628
0
W
Tyr
6,706
671
111
11
0
204,559
3
L
Nemesis
5,365
537
63
6
0
199,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role