Player Matchup

Fenrir
Fenrir
Bronze I
Great Dane 2
Fenrir
Bronze I
Level 144
God Stats
1W - 10L
1,176 SR
Queue Stats
183W - 220L
309 MMR
Solo
Nu Wa
Nu Wa
Silver I
JJDOOM93
Nu Wa
Silver I
Level 101
God Stats
14W - 13L
1,525 SR
Queue Stats
284W - 290L
1,101 MMR
Solo
Horus
Horus
Silver V
Maleficent168
Horus
Silver V
Level 155
God Stats
14W - 17L
1,458 SR
Queue Stats
449W - 470L
592 MMR
Solo
Ymir
Ymir
Silver V
MrSpinna9
Ymir
Silver V
Level 102
God Stats
1W - 3L
1,554 SR
Queue Stats
12W - 24L
1,120 MMR
Solo
Artemis
Artemis
Silver II
TrueMiracl3z
Artemis
Silver II
Level 147
God Stats
2W - 3L
1,565 SR
Queue Stats
43W - 47L
1,024 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,456 SR
829 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,510 SR
795 MMR
Odin
Odin
Silver I
ICEspose So
Odin
Silver I
Level 156
God Stats
2W - 4L
1,283 SR
Queue Stats
392W - 399L
1,141 MMR
Solo
Skadi
Skadi
Bronze III
JohnJohnitis
Skadi
Bronze III
Level 152
God Stats
99W - 82L
1,503 SR
Queue Stats
460W - 499L
-83 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
LokisTheName
Morgan Le Fay
Silver IV
Level 149
God Stats
2W - 5L
1,546 SR
Queue Stats
458W - 464L
600 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
SSGSS Boruto
Baron Samedi
Silver I
Level 108
God Stats
10W - 4L
1,710 SR
Queue Stats
206W - 214L
1,173 MMR
Solo
Ravana
Ravana
Silver II
Tidus 2 Twizted
Ravana
Silver II
Level 72
God Stats
27W - 35L
1,509 SR
Queue Stats
278W - 292L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 5 / 6
11,417
476
8,208
22,351
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
JJDOOM93
Nu Wa
17
4 / 11 / 2
11,703
488
15,873
19,315
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 3
11,373
474
3,914
18,758
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
16
0 / 5 / 3
10,163
423
4,294
20,637
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TrueMiracl3z
Artemis
19
8 / 9 / 2
12,388
516
21,343
24,187
7,214
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
DanzaburouGilgameshShivaPersephone

VS

Bans
AthenaBastetArachneNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 5
13,116
547
11,458
19,535
14,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 7 / 10
13,383
558
13,682
16,258
4,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
LokisTheName
Morgan Le Fay
20
9 / 1 / 13
13,733
572
24,865
20,061
18,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
SSGSS Boruto
Baron Samedi
20
8 / 5 / 12
13,404
559
19,063
16,428
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 6 / 13
13,635
568
10,913
16,201
6,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
20
Kills
34
34
Deaths
21
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
5
6
1.2
W
6
2
5
4.25
L
Nu Wa
JJDOOM93
Nu Wa
4
11
2
0.45
W
6
7
10
1.57
W
Morgan Le Fay
LokisTheName
Morgan Le Fay
9
1
13
15.5
L
5
4
3
1.63
L
Ymir
0
5
3
0.3
W
Baron Samedi
SSGSS Boruto
Baron Samedi
8
5
12
2.8
W
5
6
13
1.92
L
Artemis
TrueMiracl3z
Artemis
8
9
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,632
Damage
79,981
105,248
Taken
88,483
46,876
Mitigated
49,354
22,890
Healing
28,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,208
1,198
0
4,330
22,351
8,567
0
7,676
14,203
0
45,519
W
11,458
2,285
0
5,692
19,535
14,226
88
5,795
13,205
0
76,727
L
Nu Wa
JJDOOM93
Nu Wa
15,873
4,332
81
1,627
19,315
4,943
0
11,349
7,761
73,877
0
W
13,682
5,659
0
3,096
16,258
4,403
3,372
2,363
13,727
0
106,666
W
Morgan Le Fay
LokisTheName
Morgan Le Fay
24,865
3,249
870
6,335
20,061
18,178
1,344
3,453
16,352
92,149
5,443
L
3,914
2,007
1,370
4,137
18,758
13,606
1,261
6,998
11,303
0
32,677
L
Ymir
4,294
332
0
3,580
20,637
12,546
341
6,032
13,865
51,448
0
W
Baron Samedi
SSGSS Boruto
Baron Samedi
19,063
1,236
2,469
4,635
16,428
5,774
1,224
6,155
9,971
84,615
0
W
10,913
4,815
0
5,456
16,201
6,773
3,687
4,570
11,334
0
102,271
L
Artemis
TrueMiracl3z
Artemis
21,343
10,906
0
7,765
24,187
7,214
2,236
11,685
11,912
0
91,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
67,271
457
Minions Killed
626
0
Camps Cleared
0
2,053,162
Distance Traveled
2,204,914
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,417
476
59
2
0
530,763
3
W
Odin
13,116
547
110
5
0
459,859
3
L
Nu Wa
11,703
488
128
5
0
346,327
1
W
Skadi
13,383
558
136
6
0
358,105
1
W
Morgan Le Fay
13,733
572
131
5
0
466,799
7
L
Horus
11,373
474
43
2
0
389,392
6
L
Ymir
10,163
423
90
4
0
401,539
3
W
Baron Samedi
13,404
559
105
4
0
420,849
5
W
Ravana
13,635
568
144
6
0
499,302
4
L
Artemis
12,388
516
137
6
0
385,141
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role