Player Matchup

Ares
Ares
FaZe Piri1
Ares
Level 29
God Stats
16W - 14L
1,353 SR
Queue Stats
164W - 156L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
ImAaronG
Cthulhu
Level 17
God Stats
9W - 10L
1,500 SR
Queue Stats
25W - 25L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
MedinaJC
Gilgamesh
Level 127
God Stats
4W - 3L
1,246 SR
Queue Stats
335W - 292L
1,348 Elo+
Party 1
Team Averages
Level 58
1,366 SR
1,364 Elo+

VS

Team Averages
Level 49
1,362 SR
1,240 Elo+
Artemis
Artemis
AVAitoR2
Artemis
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 370L
1,238 Elo+
Party 2
Cerberus
Cerberus
ILoveWolves98
Cerberus
Level 17
God Stats
1W - 2L
1,246 SR
Queue Stats
132W - 274L
1,235 Elo+
Party 2
Serqet
Serqet
zxxLoboxxz
Serqet
Level 66
God Stats
1W - 4L
1,340 SR
Queue Stats
53W - 115L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 17
16,741
797
18,572
22,584
33,657
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
ImAaronG
Cthulhu
19
3 / 5 / 20
13,870
660
11,269
21,351
16,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MedinaJC
Gilgamesh
20
16 / 4 / 11
17,459
831
25,828
26,342
28,296
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AVAitoR2
Artemis
19
6 / 8 / 5
15,499
738
32,490
20,646
10,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
ILoveWolves98
Cerberus
16
2 / 12 / 7
12,826
611
8,475
27,342
19,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
zxxLoboxxz
Serqet
17
4 / 11 / 6
13,659
650
13,982
20,816
9,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
31
Kills
12
12
Deaths
31
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
AVAitoR2
Artemis
6
8
5
1.06
W
12
3
17
6.83
L
Cerberus
ILoveWolves98
Cerberus
2
12
7
0.46
W
Cthulhu
ImAaronG
Cthulhu
3
5
20
2.6
W
Gilgamesh
MedinaJC
Gilgamesh
16
4
11
5.38
L
Serqet
zxxLoboxxz
Serqet
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,669
Damage
54,947
70,277
Taken
68,804
78,304
Mitigated
39,512
10,332
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AVAitoR2
Artemis
32,490
15,879
121
4,618
20,646
10,405
1,375
6,541
13,844
0
88,467
W
18,572
251
0
2,253
22,584
33,657
582
2,590
18,534
42,754
0
L
Cerberus
ILoveWolves98
Cerberus
8,475
630
0
2,085
27,342
19,434
0
14,514
12,314
21,970
0
W
Cthulhu
ImAaronG
Cthulhu
11,269
1,357
210
921
21,351
16,351
173
1,625
19,608
32,479
0
W
Gilgamesh
MedinaJC
Gilgamesh
25,828
9,832
0
6,948
26,342
28,296
530
4,679
20,601
0
83,329
L
Serqet
zxxLoboxxz
Serqet
13,982
3,740
0
795
20,816
9,673
0
8,486
12,059
0
34,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,070
Gold Earned
41,984
191
Minions Killed
180
9
Camps Cleared
6
1,060,743
Distance Traveled
870,630
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,499
738
96
5
4
268,451
0
W
Ares
16,741
797
35
2
0
377,460
0
L
Cerberus
12,826
611
34
2
0
324,570
3
W
Cthulhu
13,870
660
34
2
0
340,119
0
W
Gilgamesh
17,459
831
122
6
9
343,164
0
L
Serqet
13,659
650
50
2
2
277,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role