Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ChadŚmith
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
IsaTheGaySnowman
Gilgamesh
Level 59
God Stats
2W - 2L
1,800 SR
Queue Stats
226W - 207L
1,596 Elo+
Party 1
Scylla
Scylla
KingMashu
Scylla
Level 46
God Stats
2W - 4L
1,434 SR
Queue Stats
232W - 236L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
Velicus18892
Jing Wei
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 33L
1,652 Elo+
Party 1
Team Averages
Level 67
1,547 SR
1,580 Elo+

VS

Team Averages
Level 88
1,561 SR
1,541 Elo+
Athena
Athena
DrEggman69x420
Athena
Level 126
God Stats
44W - 38L
1,664 SR
Queue Stats
538W - 463L
1,565 Elo+
Party 3
Bellona
Bellona
FaTzRecEEz
Bellona
Level 132
God Stats
5W - 6L
1,461 SR
Queue Stats
569W - 484L
1,572 Elo+
Party 3
Osiris
Osiris
PlayboiGuts
Osiris
Level 123
God Stats
15W - 10L
1,735 SR
Queue Stats
518W - 424L
1,568 Elo+
Party 3
Discordia
Discordia
Rad2400
Discordia
Level 34
God Stats
1W - 1L
1,370 SR
Queue Stats
17W - 20L
1,502 Elo+
Solo
Artemis
Artemis
StacyS21346
Artemis
Level 24
God Stats
6W - 9L
1,576 SR
Queue Stats
338W - 284L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 2
5,657
514
3,332
7,973
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 5
5,265
479
1,846
7,732
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
8
0 / 3 / 1
4,803
437
4,470
9,467
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
KingMashu
Scylla
9
0 / 3 / 0
5,235
476
529
5,417
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Velicus18892
Jing Wei
13
5 / 0 / 1
7,486
681
5,553
3,800
1,178
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,156
560
3,070
8,161
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FaTzRecEEz
Bellona
11
3 / 2 / 2
6,285
571
5,766
6,961
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
12
2 / 0 / 2
7,059
642
7,317
6,686
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Rad2400
Discordia
12
5 / 0 / 1
6,792
617
7,139
3,219
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
StacyS21346
Artemis
8
0 / 4 / 1
4,843
440
266
3,550
848
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
12
12
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
L
0
2
5
1.25
W
2
1
4
4
W
Bellona
FaTzRecEEz
Bellona
3
2
2
2
L
Gilgamesh
0
3
1
0.17
L
Scylla
KingMashu
Scylla
0
3
0
0
W
Osiris
2
0
2
3
W
Discordia
Rad2400
Discordia
5
0
1
5.5
W
Artemis
StacyS21346
Artemis
0
4
1
0.13
L
Jing Wei
Velicus18892
Jing Wei
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,730
Damage
23,558
34,389
Taken
28,577
13,999
Mitigated
16,502
10,320
Healing
6,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,332
673
0
2,335
7,973
2,774
0
1,818
6,155
0
28,075
L
1,846
439
0
1,331
7,732
3,123
0
2,845
4,887
15,109
0
W
3,070
1,044
0
1,874
8,161
4,942
160
741
7,420
16,074
1,895
W
Bellona
FaTzRecEEz
Bellona
5,766
1,865
0
543
6,961
3,528
0
651
6,310
0
33,079
L
Gilgamesh
4,470
1,722
0
2,636
9,467
5,472
0
1,245
8,222
0
15,975
L
Scylla
KingMashu
Scylla
529
205
0
750
5,417
1,452
0
3,004
2,413
23,448
0
W
Osiris
7,317
3,303
0
3,745
6,686
6,184
133
53
6,633
0
44,591
W
Discordia
Rad2400
Discordia
7,139
295
0
410
3,219
1,000
350
436
2,783
42,457
0
W
Artemis
StacyS21346
Artemis
266
141
0
302
3,550
848
0
494
3,056
0
10,189
L
Jing Wei
Velicus18892
Jing Wei
5,553
4,564
0
3,268
3,800
1,178
0
834
2,966
0
54,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
31,135
287
Minions Killed
293
0
Camps Cleared
0
1,053,746
Distance Traveled
1,049,121
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,657
514
59
5
0
217,694
1
L
Ymir
5,265
479
35
3
0
204,201
6
W
Athena
6,156
560
34
3
0
234,464
1
W
Bellona
6,285
571
63
6
0
238,197
5
L
Gilgamesh
4,803
437
30
3
0
212,861
1
L
Scylla
5,235
476
59
5
0
187,177
5
W
Osiris
7,059
642
97
9
0
193,331
3
W
Discordia
6,792
617
67
6
0
219,311
3
W
Artemis
4,843
440
32
3
0
163,818
0
L
Jing Wei
7,486
681
104
9
0
231,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role