Player Matchup

Mulan
Mulan
C0braKaiNvrDies
Mulan
Level 160
God Stats
28W - 41L
1,408 SR
Queue Stats
332W - 408L
1,408 Elo+
Party 1
Mercury
Mercury
CodeNameSoda471
Mercury
Level 58
God Stats
16W - 17L
1,484 SR
Queue Stats
42W - 46L
1,429 Elo+
Party 2
Anhur
Anhur
CodeNameSora
Anhur
Level 31
God Stats
2W - 1L
1,721 SR
Queue Stats
30W - 38L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
ZLESH
Aphrodite
Level 126
God Stats
18W - 23L
1,471 SR
Queue Stats
143W - 194L
1,362 Elo+
Party 1
Ymir
Ymir
dragonscoldsoul
Ymir
Level 107
God Stats
8W - 14L
1,335 SR
Queue Stats
273W - 343L
1,402 Elo+
Party 1
Team Averages
Level 96
1,484 SR
1,404 Elo+

VS

Team Averages
Level 90
1,443 SR
1,475 Elo+
Bacchus
Bacchus
FSUHUD
Bacchus
Level 59
God Stats
1W - 7L
1,272 SR
Queue Stats
31W - 60L
1,238 Elo+
Solo
Achilles
Achilles
LCBRAVOC
Achilles
Level 76
God Stats
2W - 1L
1,479 SR
Queue Stats
103W - 113L
1,448 Elo+
Party 3
Susano
Susano
Nacho_Aldana01
Susano
Level 106
God Stats
7W - 12L
1,496 SR
Queue Stats
93W - 94L
1,546 Elo+
Party 3
Janus
Janus
TheCEUP
Janus
Level 98
God Stats
2W - 4L
1,468 SR
Queue Stats
70W - 75L
1,428 Elo+
Party 3
Neith
Neith
lfmv14122000
Neith
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
8,564
476
8,790
13,659
15,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 2 / 4
9,834
546
8,941
13,297
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 1
8,442
469
4,192
7,697
2,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
ZLESH
Aphrodite
15
3 / 0 / 4
8,885
494
6,892
10,143
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 1 / 7
8,954
497
4,416
15,004
17,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FSUHUD
Bacchus
2
0 / 0 / 0
5,153
286
132
459
199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
LCBRAVOC
Achilles
14
1 / 3 / 1
8,360
464
6,716
15,064
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 4
7,585
421
6,963
16,187
5,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
TheCEUP
Janus
13
2 / 4 / 4
8,312
462
10,168
7,331
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 2
9,107
506
11,948
9,012
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
9
9
Deaths
14
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
W
6
2
4
4
W
2
3
1
0.83
L
Bacchus
FSUHUD
Bacchus
0
0
0
0
L
Achilles
LCBRAVOC
Achilles
1
3
1
0.5
L
1
5
4
0.6
L
Janus
TheCEUP
Janus
2
4
4
1
W
Aphrodite
ZLESH
Aphrodite
3
0
4
5
W
2
1
7
5.5
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,231
Damage
35,927
59,800
Taken
48,053
45,737
Mitigated
21,749
17,702
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,790
2,060
0
2,970
13,659
15,651
1,210
1,989
11,102
0
42,475
W
8,941
4,982
0
430
13,297
5,474
2,888
1,662
11,449
0
66,617
W
4,192
1,570
286
2,325
7,697
2,112
816
1,160
6,537
0
41,191
L
Bacchus
FSUHUD
Bacchus
132
0
0
269
459
199
0
30
429
748
0
L
Achilles
LCBRAVOC
Achilles
6,716
1,468
0
4,390
15,064
9,948
0
1,464
12,835
1,842
41,220
L
6,963
1,510
0
3,245
16,187
5,925
0
5,185
10,962
0
45,549
L
Janus
TheCEUP
Janus
10,168
604
0
245
7,331
2,548
0
3,433
3,898
56,289
0
W
Aphrodite
ZLESH
Aphrodite
6,892
201
3,081
7,088
10,143
4,549
2,640
3,034
7,069
51,449
0
W
4,416
472
476
1,046
15,004
17,951
888
2,713
12,256
25,634
0
L
11,948
4,038
0
4,349
9,012
3,129
876
1,196
7,816
0
50,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
38,517
443
Minions Killed
334
0
Camps Cleared
0
1,620,089
Distance Traveled
1,374,536
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,564
476
92
5
0
307,218
2
W
Mercury
9,834
546
113
6
0
399,213
0
W
Anhur
8,442
469
80
4
0
240,979
1
L
Bacchus
5,153
286
1
0
0
39,522
0
L
Achilles
8,360
464
81
5
0
317,486
5
L
Susano
7,585
421
75
4
0
330,194
5
L
Janus
8,312
462
105
6
0
348,985
3
W
Aphrodite
8,885
494
118
7
0
332,146
5
W
Ymir
8,954
497
40
2
0
340,533
10
L
Neith
9,107
506
72
4
0
338,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role