Player Matchup

Bastet
Bastet
 
Bastet
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlwaysLight-_-
Ymir
Level 119
God Stats
2W - 3L
1,256 SR
Queue Stats
284W - 278L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
EIBadBunny
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 220L
1,494 Elo+
Solo
Chernobog
Chernobog
SlickRicc8994
Chernobog
Level 107
God Stats
10W - 8L
1,508 SR
Queue Stats
171W - 165L
1,481 Elo+
Solo
Freya
Freya
Spank Wizard
Freya
Level 149
God Stats
8W - 5L
1,680 SR
Queue Stats
146W - 155L
1,493 Elo+
Solo
Team Averages
Level 111
1,489 SR
1,493 Elo+

VS

Team Averages
Level 79
1,500 SR
1,493 Elo+
Cthulhu
Cthulhu
Blueyedfreaak
Cthulhu
Level 89
God Stats
7W - 11L
1,575 SR
Queue Stats
245W - 239L
1,503 Elo+
Party 1
Poseidon
Poseidon
ExpertAcrobat39
Poseidon
Level 82
God Stats
5W - 2L
1,995 SR
Queue Stats
41W - 33L
1,570 Elo+
Solo
Charybdis
Charybdis
JosePushinP
Charybdis
Level 56
God Stats
0W - 2L
1,192 SR
Queue Stats
190W - 224L
1,479 Elo+
Solo
Thanatos
Thanatos
mooshorom
Thanatos
Level 80
God Stats
3W - 9L
1,338 SR
Queue Stats
273W - 281L
1,454 Elo+
Party 1
Chaac
Chaac
whiteghost42268
Chaac
Level 90
God Stats
12W - 12L
1,401 SR
Queue Stats
307W - 310L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
6 / 1 / 4
6,727
612
5,595
7,322
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 2
6,321
575
4,347
8,214
7,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
EIBadBunny
Erlang Shen
8
3 / 2 / 3
5,558
505
4,854
7,574
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
SlickRicc8994
Chernobog
10
1 / 1 / 5
6,246
568
5,368
5,299
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 1
6,599
600
2,762
5,712
1,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 1 / 3
5,520
502
5,362
9,855
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
11
2 / 2 / 0
6,452
587
4,535
3,642
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
JosePushinP
Charybdis
8
1 / 3 / 0
5,436
494
1,589
6,996
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
mooshorom
Thanatos
9
0 / 5 / 1
5,726
521
1,735
8,530
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 0
6,641
604
6,057
8,806
6,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
6
6
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
4
8
W
1
1
2
2
L
Cthulhu
1
1
3
2.5
W
Erlang Shen
EIBadBunny
Erlang Shen
3
2
3
2.25
L
Poseidon
2
2
0
1
L
Charybdis
JosePushinP
Charybdis
1
3
0
0.33
W
Chernobog
SlickRicc8994
Chernobog
1
1
5
3.5
W
2
1
1
2.5
L
Thanatos
mooshorom
Thanatos
0
5
1
0.1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
19,278
34,121
Taken
37,829
16,951
Mitigated
16,650
15,233
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,595
2,738
0
4,730
7,322
1,990
0
387
6,935
0
25,299
W
4,347
1,597
0
2,600
8,214
7,703
0
0
8,214
28,715
2,533
L
Cthulhu
5,362
567
201
2,816
9,855
5,331
0
1,477
8,378
20,013
0
W
Erlang Shen
EIBadBunny
Erlang Shen
4,854
2,563
0
2,831
7,574
4,043
162
3,801
3,773
0
19,135
L
Poseidon
4,535
623
0
234
3,642
1,120
0
1,026
2,616
34,203
1,716
L
Charybdis
JosePushinP
Charybdis
1,589
1,247
150
2,567
6,996
1,292
0
0
6,996
0
23,161
W
Chernobog
SlickRicc8994
Chernobog
5,368
3,270
0
2,107
5,299
1,638
92
1,691
3,608
0
34,456
W
2,762
1,147
0
2,965
5,712
1,577
49
3,662
2,050
34,547
0
L
Thanatos
mooshorom
Thanatos
1,735
494
0
3,957
8,530
2,596
0
605
7,925
0
37,098
L
6,057
811
0
2,313
8,806
6,311
0
3,699
5,107
0
36,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
29,775
282
Minions Killed
306
0
Camps Cleared
0
1,059,954
Distance Traveled
1,000,583
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,727
612
43
4
0
234,541
4
W
Ymir
6,321
575
60
5
0
188,218
5
L
Cthulhu
5,520
502
21
2
0
196,012
2
W
Erlang Shen
5,558
505
37
3
0
219,733
2
L
Poseidon
6,452
587
87
8
0
229,365
3
L
Charybdis
5,436
494
44
4
0
159,994
1
W
Chernobog
6,246
568
63
6
0
210,227
3
W
Freya
6,599
600
79
7
0
207,235
2
L
Thanatos
5,726
521
69
6
0
221,223
1
L
Chaac
6,641
604
85
8
0
193,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role