Player Matchup

Danzaburou
Danzaburou
ParanormalPeach
Danzaburou
Level 87
God Stats
1W - 3L
1,697 SR
Queue Stats
22W - 26L
1,423 Elo+
Party 2
Tiamat
Tiamat
Red13Zulu
Tiamat
Level 105
God Stats
0W - 1L
1,757 SR
Queue Stats
55W - 73L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
hoogachaka
Cthulhu
Level 134
God Stats
2W - 4L
1,576 SR
Queue Stats
116W - 138L
1,473 Elo+
Party 2
Team Averages
Level 109
1,677 SR
1,454 Elo+

VS

Team Averages
Level 128
1,716 SR
1,417 Elo+
Yemoja
Yemoja
Archaides
Yemoja
Level 129
God Stats
1W - 0L
1,732 SR
Queue Stats
8W - 14L
1,284 Elo+
Party 1
Anubis
Anubis
ooBENONIoo
Anubis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,321 Elo+
Party 1
Ullr
Ullr
wormyooo
Ullr
Level 127
God Stats
9W - 5L
1,917 SR
Queue Stats
121W - 79L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ParanormalPeach
Danzaburou
18
8 / 8 / 3
13,733
808
11,237
20,582
5,599
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Red13Zulu
Tiamat
14
3 / 12 / 7
11,504
677
10,650
19,086
7,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
hoogachaka
Cthulhu
17
4 / 5 / 10
12,700
747
16,661
25,651
26,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Archaides
Yemoja
17
4 / 1 / 14
12,595
741
7,561
13,642
13,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
ooBENONIoo
Anubis
17
9 / 7 / 12
13,260
780
19,090
13,466
6,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
18
12 / 7 / 11
13,462
792
29,054
17,964
7,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
62
15
Kills
25
25
Deaths
15
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Archaides
Yemoja
4
1
14
11
L
Danzaburou
ParanormalPeach
Danzaburou
8
8
3
1.19
L
Tiamat
Red13Zulu
Tiamat
3
12
7
0.54
L
Cthulhu
hoogachaka
Cthulhu
4
5
10
1.8
W
Anubis
ooBENONIoo
Anubis
9
7
12
2.14
W
Ullr
12
7
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,548
Damage
55,705
65,319
Taken
45,072
39,928
Mitigated
27,224
8,219
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Archaides
Yemoja
7,561
1,980
1,791
4,293
13,642
13,741
663
7,240
6,402
27,036
0
L
Danzaburou
ParanormalPeach
Danzaburou
11,237
5,162
0
4,048
20,582
5,599
2,253
9,111
11,186
0
45,379
L
Tiamat
Red13Zulu
Tiamat
10,650
1,103
0
1,081
19,086
7,688
0
6,126
12,766
23,297
0
L
Cthulhu
hoogachaka
Cthulhu
16,661
1,074
910
2,180
25,651
26,641
250
10,256
14,620
40,240
0
W
Anubis
ooBENONIoo
Anubis
19,090
1,564
0
3,775
13,466
6,218
457
9,640
3,826
39,511
0
W
Ullr
29,054
13,347
0
2,156
17,964
7,265
1,726
11,241
6,723
0
63,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
39,317
133
Minions Killed
161
3
Camps Cleared
11
809,356
Distance Traveled
826,181
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,595
741
43
3
1
303,604
0
L
Danzaburou
13,733
808
62
4
1
263,596
2
L
Tiamat
11,504
677
20
1
1
236,088
0
L
Cthulhu
12,700
747
51
3
1
309,672
3
W
Anubis
13,260
780
42
2
5
239,852
7
W
Ullr
13,462
792
76
4
5
282,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role