Player Matchup

Serqet
Serqet
 
Serqet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yu Huang
Yu Huang
Eckardt23
Yu Huang
Level 124
God Stats
1W - 4L
1,144 SR
Queue Stats
63W - 51L
1,482 Elo+
Party 4
Achilles
Achilles
ItsDISGUSTANG
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,889 Elo+
Party 1
Fenrir
Fenrir
NotShedew
Fenrir
Level 113
God Stats
13W - 5L
1,954 SR
Queue Stats
161W - 142L
1,608 Elo+
Party 1
Ullr
Ullr
markin_golero
Ullr
Level 86
God Stats
4W - 2L
1,752 SR
Queue Stats
72W - 69L
1,484 Elo+
Party 4
Team Averages
Level 95
1,570 SR
1,593 Elo+

VS

Team Averages
Level 42
1,567 SR
1,551 Elo+
Persephone
Persephone
Breaknife
Persephone
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,506 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Demomgae
Tsukuyomi
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
286W - 247L
1,585 Elo+
Party 3
Geb
Geb
Exnifyy
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,581 Elo+
Party 2
Apollo
Apollo
Pocholo1883
Apollo
Level 17
God Stats
1W - 2L
1,530 SR
Queue Stats
4W - 7L
1,506 Elo+
Party 2
Hercules
Hercules
xZaiaku
Hercules
Level 122
God Stats
2W - 3L
1,808 SR
Queue Stats
569W - 491L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
1 / 2 / 17
11,148
507
5,128
19,435
11,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Eckardt23
Yu Huang
18
2 / 2 / 10
11,998
545
11,898
10,885
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
ItsDISGUSTANG
Achilles
20
9 / 1 / 6
13,153
598
19,485
22,595
26,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
NotShedew
Fenrir
18
11 / 3 / 5
12,599
573
14,843
22,101
9,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 0 / 5
12,184
554
5,551
12,981
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Breaknife
Persephone
17
2 / 3 / 2
10,982
499
13,761
11,770
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Demomgae
Tsukuyomi
15
2 / 4 / 3
9,515
433
8,889
15,318
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
14
1 / 8 / 3
8,673
394
7,465
19,595
13,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
17
1 / 4 / 0
10,905
496
5,866
9,807
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xZaiaku
Hercules
13
2 / 7 / 2
9,241
420
11,619
19,652
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
26
Kills
8
8
Deaths
26
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
17
4.75
L
Persephone
Breaknife
Persephone
2
3
2
1
L
Tsukuyomi
Demomgae
Tsukuyomi
2
4
3
0.88
W
Yu Huang
Eckardt23
Yu Huang
2
2
10
3.5
L
Geb
1
8
3
0.31
W
Achilles
ItsDISGUSTANG
Achilles
9
1
6
12
W
Fenrir
NotShedew
Fenrir
11
3
5
4.5
L
Apollo
1
4
0
0.25
W
3
0
5
5.5
L
Hercules
xZaiaku
Hercules
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,905
Damage
47,600
87,997
Taken
76,142
55,695
Mitigated
37,322
29,762
Healing
20,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,128
1,220
2,862
7,409
19,435
11,266
264
7,716
11,640
365
19,910
L
Persephone
Breaknife
Persephone
13,761
275
0
5,457
11,770
3,087
0
3,855
7,763
84,075
0
L
Tsukuyomi
Demomgae
Tsukuyomi
8,889
2,493
0
4,596
15,318
4,534
0
1,563
13,104
0
53,536
W
Yu Huang
Eckardt23
Yu Huang
11,898
1,131
0
654
10,885
3,963
1,952
5,242
5,643
109,760
0
L
Geb
7,465
704
229
981
19,595
13,692
0
5,337
13,918
23,247
0
W
Achilles
ItsDISGUSTANG
Achilles
19,485
7,143
0
8,771
22,595
26,199
1,950
4,662
17,292
0
90,216
W
Fenrir
NotShedew
Fenrir
14,843
4,576
0
5,537
22,101
9,264
628
5,031
16,864
0
90,036
L
Apollo
5,866
4,443
40
2,882
9,807
2,720
814
803
8,691
0
78,917
W
5,551
1,746
0
4,529
12,981
5,003
546
1,801
11,136
0
96,663
L
Hercules
xZaiaku
Hercules
11,619
4,117
0
6,217
19,652
13,289
0
1,271
17,485
0
39,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,082
Gold Earned
49,316
611
Minions Killed
519
0
Camps Cleared
0
2,203,608
Distance Traveled
1,926,432
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,148
507
30
1
0
459,303
2
L
Persephone
10,982
499
143
7
0
445,903
6
L
Tsukuyomi
9,515
433
94
4
0
413,558
1
W
Yu Huang
11,998
545
170
8
0
425,249
5
L
Geb
8,673
394
26
1
0
414,932
7
W
Achilles
13,153
598
142
6
0
417,569
6
W
Fenrir
12,599
573
105
5
0
466,570
1
L
Apollo
10,905
496
162
7
0
378,555
5
W
Ullr
12,184
554
164
7
0
434,917
4
L
Hercules
9,241
420
94
4
0
273,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role