Player Matchup

Cthulhu
Cthulhu
AgeofConflict_
Cthulhu
Level 45
God Stats
61W - 65L
1,465 SR
Queue Stats
260W - 290L
1,431 Elo+
Party 3
Thanatos
Thanatos
CapnSpackJarrow
Thanatos
Level 22
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,629 Elo+
Party 2
Scylla
Scylla
FeastOnThisYeast
Scylla
Level 107
God Stats
0W - 1L
1,653 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Pele
Pele
SSBoird
Pele
Level 104
God Stats
2W - 2L
1,617 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 2
Apollo
Apollo
vatru
Apollo
Level 24
God Stats
2W - 3L
1,523 SR
Queue Stats
33W - 76L
1,226 Elo+
Party 3
Team Averages
Level 60
1,592 SR
1,471 Elo+

VS

Team Averages
Level 93
1,420 SR
1,410 Elo+
Ah Muzen Cab
Ah Muzen Cab
LargeLoo
Ah Muzen Cab
Level 122
God Stats
11W - 4L
1,648 SR
Queue Stats
247W - 225L
1,402 Elo+
Party 1
Eset
Eset
MrBrownD
Eset
Level 149
God Stats
7W - 9L
1,188 SR
Queue Stats
214W - 183L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
SM Nades
Sylvanus
Level 106
God Stats
2W - 1L
1,219 SR
Queue Stats
81W - 88L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
Sax Addlct
Hou Yi
Level 42
God Stats
9W - 2L
1,346 SR
Queue Stats
112W - 80L
1,362 Elo+
Party 1
Thor
Thor
angoon25
Thor
Level 46
God Stats
5W - 3L
1,700 SR
Queue Stats
248W - 250L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,280
442
7,724
19,268
21,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
15
9 / 8 / 4
11,047
526
11,648
21,529
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 4
9,403
448
11,418
14,103
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
SSBoird
Pele
16
5 / 5 / 4
10,913
520
20,309
20,287
15,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
vatru
Apollo
13
1 / 8 / 1
8,712
415
7,482
15,969
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LargeLoo
Ah Muzen Cab
19
13 / 3 / 9
12,787
609
25,097
20,126
9,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
14
1 / 3 / 13
10,021
477
8,531
18,409
17,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SM Nades
Sylvanus
17
3 / 6 / 14
11,536
549
11,339
22,574
25,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Sax Addlct
Hou Yi
17
5 / 1 / 10
11,582
552
9,011
13,706
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
20
11 / 4 / 4
13,282
632
13,389
20,008
8,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
17
Kills
33
33
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Thanatos
9
8
4
1.38
L
1
6
4
0.5
W
Ah Muzen Cab
LargeLoo
Ah Muzen Cab
13
3
9
5.83
W
Eset
1
3
13
2.5
W
Sylvanus
SM Nades
Sylvanus
3
6
14
1.67
L
Pele
SSBoird
Pele
5
5
4
1.4
W
Hou Yi
Sax Addlct
Hou Yi
5
1
10
10
W
Thor
11
4
4
3.25
L
Apollo
vatru
Apollo
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,581
Damage
67,367
91,156
Taken
94,823
51,000
Mitigated
66,479
30,486
Healing
45,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,724
660
138
1,723
19,268
21,019
182
3,534
15,734
29,012
0
L
Thanatos
11,648
1,734
0
13,784
21,529
6,919
179
4,134
17,395
0
52,759
L
11,418
575
141
3,842
14,103
3,569
538
1,029
13,074
53,572
0
W
Ah Muzen Cab
LargeLoo
Ah Muzen Cab
25,097
9,790
0
10,160
20,126
9,247
4,672
9,118
10,668
0
100,631
W
Eset
8,531
576
1,872
4,765
18,409
17,338
512
4,650
13,673
23,937
1,609
W
Sylvanus
SM Nades
Sylvanus
11,339
4,302
4,215
10,568
22,574
25,558
1,387
3,206
19,316
39,523
8,253
L
Pele
SSBoird
Pele
20,309
4,695
0
7,079
20,287
15,790
183
7,232
13,055
470
70,812
W
Hou Yi
Sax Addlct
Hou Yi
9,011
3,866
0
6,016
13,706
6,064
3,146
5,214
8,392
0
80,226
W
Thor
13,389
3,063
0
8,267
20,008
8,272
3,185
1,971
17,905
0
79,697
L
Apollo
vatru
Apollo
7,482
4,251
0
3,779
15,969
3,703
1,324
1,884
14,085
0
55,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,355
Gold Earned
59,208
453
Minions Killed
487
0
Camps Cleared
0
1,911,507
Distance Traveled
2,006,960
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,280
442
51
2
0
379,232
2
L
Thanatos
11,047
526
87
4
0
389,505
0
L
Scylla
9,403
448
94
4
0
373,368
7
W
Ah Muzen Cab
12,787
609
125
6
0
433,952
1
W
Eset
10,021
477
29
1
0
421,528
3
W
Sylvanus
11,536
549
81
4
0
356,137
4
L
Pele
10,913
520
123
6
0
420,409
5
W
Hou Yi
11,582
552
115
5
0
386,069
4
W
Thor
13,282
632
137
7
0
409,274
3
L
Apollo
8,712
415
98
5
0
348,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role