Player Matchup

Charybdis
Charybdis
Bezulbub
Charybdis
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 166L
1,449 Elo+
Party 1
Bacchus
Bacchus
CSK_SMD
Bacchus
Level 82
God Stats
2W - 3L
1,558 SR
Queue Stats
86W - 99L
1,442 Elo+
Party 3
Apollo
Apollo
ChangedName921
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,420 Elo+
Party 3
Scylla
Scylla
LilDuubag
Scylla
Level 27
God Stats
6W - 11L
1,557 SR
Queue Stats
25W - 44L
1,373 Elo+
Party 3
Osiris
Osiris
Sunakku56
Osiris
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 92L
1,338 Elo+
Party 1
Team Averages
Level 47
1,523 SR
1,404 Elo+

VS

Team Averages
Level 118
1,613 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
MaxBauer_007
Zeus
Level 39
God Stats
9W - 7L
1,851 SR
Queue Stats
70W - 56L
1,547 Elo+
Party 2
Bakasura
Bakasura
RedPandaRecon
Bakasura
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 60L
1,367 Elo+
Solo
Ravana
Ravana
deraseras
Ravana
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 96L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
lulualberto16
Cthulhu
Level 158
God Stats
7W - 3L
1,715 SR
Queue Stats
638W - 595L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bezulbub
Charybdis
10
1 / 5 / 1
6,309
485
3,923
9,895
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
CSK_SMD
Bacchus
11
1 / 2 / 0
6,274
483
4,635
8,962
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 0
6,444
496
2,991
8,146
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
LilDuubag
Scylla
12
1 / 1 / 2
6,625
510
2,943
6,083
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Sunakku56
Osiris
11
2 / 2 / 0
6,484
499
3,113
9,015
8,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 1 / 3
7,307
562
6,552
7,642
8,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
6,882
529
3,276
3,651
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
RedPandaRecon
Bakasura
13
3 / 3 / 1
7,485
576
6,161
9,382
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
deraseras
Ravana
13
2 / 1 / 3
7,365
567
6,070
5,785
3,601
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
11
7 / 0 / 2
7,315
563
6,023
6,341
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
15
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
L
Charybdis
Bezulbub
Charybdis
1
5
1
0.3
L
Bacchus
CSK_SMD
Bacchus
1
2
0
0.5
L
0
5
0
0
L
Scylla
LilDuubag
Scylla
1
1
2
2
W
1
2
2
1
W
Bakasura
RedPandaRecon
Bakasura
3
3
1
1.17
L
Osiris
Sunakku56
Osiris
2
2
0
1
W
Ravana
deraseras
Ravana
2
1
3
3.5
W
Cthulhu
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
28,082
42,101
Taken
32,801
22,662
Mitigated
19,679
10,484
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,552
2,011
0
1,763
7,642
8,559
82
554
7,088
0
34,803
L
Charybdis
Bezulbub
Charybdis
3,923
1,551
0
2,295
9,895
3,875
0
336
8,972
0
39,594
L
Bacchus
CSK_SMD
Bacchus
4,635
710
191
2,288
8,962
6,877
0
3,479
5,203
18,737
0
L
2,991
1,656
0
1,125
8,146
1,934
0
1,947
6,199
0
39,329
L
Scylla
LilDuubag
Scylla
2,943
179
0
1,520
6,083
1,749
0
2,210
3,244
37,152
0
W
3,276
116
0
90
3,651
1,065
544
1,331
2,320
31,266
0
W
Bakasura
RedPandaRecon
Bakasura
6,161
3,248
0
3,263
9,382
4,178
23
1,592
7,790
0
42,173
L
Osiris
Sunakku56
Osiris
3,113
1,114
0
3,065
9,015
8,227
0
592
8,213
0
25,500
W
Ravana
deraseras
Ravana
6,070
1,673
0
2,254
5,785
3,601
624
1,490
4,295
0
35,674
W
Cthulhu
6,023
543
328
1,747
6,341
2,276
0
2,611
3,730
28,998
3,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
36,354
321
Minions Killed
359
0
Camps Cleared
0
1,228,782
Distance Traveled
1,343,396
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,307
562
76
6
0
271,450
5
L
Charybdis
6,309
485
80
6
0
218,126
0
L
Bacchus
6,274
483
27
2
0
262,623
1
L
Apollo
6,444
496
82
6
0
230,790
1
L
Scylla
6,625
510
85
7
0
251,657
1
W
Zeus
6,882
529
76
6
0
244,243
3
W
Bakasura
7,485
576
88
7
0
309,296
5
L
Osiris
6,484
499
47
4
0
265,586
4
W
Ravana
7,365
567
72
6
0
253,832
2
W
Cthulhu
7,315
563
47
4
0
264,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role