Player Matchup

Hera
Hera
Autismosism
Hera
Level 79
God Stats
1W - 0L
1,732 SR
Queue Stats
10W - 6L
1,571 Elo+
Solo
Anubis
Anubis
ExplosiveLou
Anubis
Level 144
God Stats
11W - 6L
1,776 SR
Queue Stats
614W - 632L
1,530 Elo+
Party 2
Xbalanque
Xbalanque
FrigidFloridian
Xbalanque
Level 152
God Stats
13W - 15L
1,201 SR
Queue Stats
504W - 508L
1,481 Elo+
Party 2
Amaterasu
Amaterasu
PatronOfLostShtt
Amaterasu
Level 122
God Stats
10W - 6L
1,814 SR
Queue Stats
107W - 104L
1,509 Elo+
Solo
Vamana
Vamana
ShadowWalker417
Vamana
Level 121
God Stats
13W - 14L
1,720 SR
Queue Stats
249W - 268L
1,596 Elo+
Party 2
Team Averages
Level 124
1,648 SR
1,538 Elo+

VS

Team Averages
Level 123
1,493 SR
1,536 Elo+
Cu Chulainn
Cu Chulainn
Chris_P_Bacon06
Cu Chulainn
Level 123
God Stats
1W - 5L
1,575 SR
Queue Stats
79W - 70L
1,608 Elo+
Solo
Chaac
Chaac
Henpapi
Chaac
Level 66
God Stats
8W - 9L
1,476 SR
Queue Stats
35W - 30L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
I Skill Dutchs
Nu Wa
Level 159
God Stats
10W - 12L
1,502 SR
Queue Stats
56W - 73L
1,434 Elo+
Party 1
Hachiman
Hachiman
I_ASSASSINATE_YU
Hachiman
Level 157
God Stats
7W - 7L
1,500 SR
Queue Stats
85W - 93L
1,544 Elo+
Party 1
Cabrakan
Cabrakan
Shmeap
Cabrakan
Level 108
God Stats
4W - 8L
1,411 SR
Queue Stats
125W - 125L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 7
11,972
704
15,117
12,737
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
19
3 / 1 / 7
11,876
699
14,423
8,791
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
FrigidFloridian
Xbalanque
20
3 / 3 / 10
12,345
726
14,205
14,658
5,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
20
6 / 1 / 7
12,837
755
17,709
29,188
31,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 1 / 11
12,630
743
8,444
22,402
26,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chris_P_Bacon06
Cu Chulainn
17
3 / 2 / 2
11,120
654
14,021
20,325
27,866
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Henpapi
Chaac
17
2 / 5 / 3
10,366
610
9,643
21,247
21,502
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 2 / 6
10,604
624
18,059
9,395
3,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 4 / 6
12,041
708
18,726
17,807
6,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Shmeap
Cabrakan
16
0 / 4 / 6
10,068
592
8,964
18,210
24,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
35
17
Kills
12
12
Deaths
17
42
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
Cu Chulainn
Chris_P_Bacon06
Cu Chulainn
3
2
2
2
W
Anubis
3
1
7
6.5
W
Xbalanque
FrigidFloridian
Xbalanque
3
3
10
2.67
L
Chaac
Henpapi
Chaac
2
5
3
0.7
L
2
2
6
2.5
L
5
4
6
2
W
Amaterasu
6
1
7
9.5
W
2
1
11
7.5
L
Cabrakan
Shmeap
Cabrakan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,898
Damage
69,413
87,776
Taken
86,984
72,348
Mitigated
84,051
36,384
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,117
4,623
0
0
12,737
4,813
976
3,377
9,360
48,069
0
L
Cu Chulainn
Chris_P_Bacon06
Cu Chulainn
14,021
2,606
0
289
20,325
27,866
309
7,084
13,241
0
52,489
W
Anubis
14,423
498
0
263
8,791
4,428
531
3,310
5,481
62,677
0
W
Xbalanque
FrigidFloridian
Xbalanque
14,205
6,009
0
5,489
14,658
5,586
5,104
4,901
9,757
0
55,971
L
Chaac
Henpapi
Chaac
9,643
1,318
0
6,353
21,247
21,502
0
7,432
13,815
0
29,915
L
18,059
3,502
0
1,935
9,395
3,512
755
2,916
6,479
44,085
0
L
18,726
10,209
0
5,217
17,807
6,653
517
6,967
10,840
0
68,262
W
Amaterasu
17,709
9,071
636
15,193
29,188
31,441
1,255
9,724
19,464
0
59,279
W
8,444
2,664
4,952
9,851
22,402
26,080
1,708
5,711
16,691
0
26,332
L
Cabrakan
Shmeap
Cabrakan
8,964
527
0
4,629
18,210
24,518
0
5,141
13,069
24,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,660
Gold Earned
54,199
354
Minions Killed
274
0
Camps Cleared
0
1,696,032
Distance Traveled
1,659,139
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,972
704
76
4
0
311,965
0
L
Cu Chulainn
11,120
654
73
4
0
363,478
0
W
Anubis
11,876
699
83
5
0
327,981
3
W
Xbalanque
12,345
726
97
6
0
326,853
4
L
Chaac
10,366
610
43
3
0
329,196
2
L
Nu Wa
10,604
624
41
2
0
327,911
4
L
Hachiman
12,041
708
85
5
0
314,541
0
W
Amaterasu
12,837
755
74
4
0
363,292
2
W
Vamana
12,630
743
24
1
0
365,941
1
L
Cabrakan
10,068
592
32
2
0
324,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role