Player Matchup

Thor
Thor
CHOCOCOLE
Thor
Level 119
God Stats
9W - 9L
1,500 SR
Queue Stats
115W - 118L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QUSA
Morgan Le Fay
Level 124
God Stats
22W - 23L
1,547 SR
Queue Stats
62W - 73L
1,456 Elo+
Party 1
Fafnir
Fafnir
TheNye
Fafnir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
726W - 695L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
YuuIzumi
Sun Wukong
Level 129
God Stats
4W - 3L
1,364 SR
Queue Stats
27W - 29L
1,477 Elo+
Party 1
Izanami
Izanami
apoka77
Izanami
Level 143
God Stats
28W - 19L
1,459 SR
Queue Stats
151W - 147L
1,497 Elo+
Party 1
Team Averages
Level 125
1,474 SR
1,489 Elo+

VS

Team Averages
Level 111
1,529 SR
1,460 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Drako646
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,392 Elo+
Solo
Izanami
Izanami
HHenshin
Izanami
Level 105
God Stats
3W - 7L
1,503 SR
Queue Stats
702W - 752L
1,450 Elo+
Solo
King Arthur
King Arthur
PinkyAle
King Arthur
Level 105
God Stats
7W - 8L
1,641 SR
Queue Stats
154W - 167L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 4 / 5
9,976
499
8,791
16,556
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
QUSA
Morgan Le Fay
17
5 / 2 / 4
10,830
542
13,109
13,953
5,078
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
TheNye
Fafnir
14
3 / 3 / 8
9,908
495
7,383
18,177
18,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
YuuIzumi
Sun Wukong
17
1 / 1 / 3
10,959
548
14,229
22,931
22,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
apoka77
Izanami
19
7 / 2 / 3
11,711
586
12,102
12,545
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
4 / 3 / 2
9,630
482
10,841
12,360
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
12
1 / 5 / 3
7,533
377
6,895
15,308
12,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Drako646
Arachne
16
3 / 4 / 5
9,680
484
11,217
17,298
6,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
HHenshin
Izanami
14
1 / 5 / 6
9,195
460
7,229
13,124
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
PinkyAle
King Arthur
17
2 / 2 / 1
10,627
531
18,838
21,543
19,100
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
19
Kills
11
12
Deaths
19
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
3
2
1.67
L
Sylvanus
 
Sylvanus
1
5
3
0.5
W
Thor
3
4
5
1.38
L
Arachne
Drako646
Arachne
3
4
5
1.38
L
Izanami
HHenshin
Izanami
1
5
6
0.8
L
King Arthur
PinkyAle
King Arthur
2
2
1
1.25
W
Morgan Le Fay
QUSA
Morgan Le Fay
5
2
4
3.5
W
Fafnir
TheNye
Fafnir
3
3
8
2.33
W
Sun Wukong
YuuIzumi
Sun Wukong
1
1
3
2.5
W
Izanami
apoka77
Izanami
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
55,020
84,162
Taken
79,633
55,381
Mitigated
46,347
26,282
Healing
24,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,841
856
0
873
12,360
4,013
388
7,078
5,282
61,148
0
L
Sylvanus
 
Sylvanus
6,895
1,666
2,865
4,969
15,308
12,355
0
3,755
11,553
27,500
10,155
W
Thor
8,791
1,365
0
3,154
16,556
5,705
0
4,671
11,885
0
59,336
L
Arachne
Drako646
Arachne
11,217
6,664
0
6,084
17,298
6,785
0
3,218
13,942
0
73,945
L
Izanami
HHenshin
Izanami
7,229
4,656
0
2,155
13,124
4,094
0
2,497
10,494
0
63,802
L
King Arthur
PinkyAle
King Arthur
18,838
924
0
7,372
21,543
19,100
66
3,021
18,522
0
92,215
W
Morgan Le Fay
QUSA
Morgan Le Fay
13,109
3,311
0
5,349
13,953
5,078
267
6,529
7,424
70,422
0
W
Fafnir
TheNye
Fafnir
7,383
1,772
0
3,302
18,177
18,724
36
4,126
13,281
15,619
5,850
W
Sun Wukong
YuuIzumi
Sun Wukong
14,229
3,153
0
11,407
22,931
22,049
0
1,460
21,471
0
75,305
W
Izanami
apoka77
Izanami
12,102
7,896
0
3,070
12,545
3,825
4,440
5,064
7,481
0
108,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,384
Gold Earned
46,665
602
Minions Killed
543
0
Camps Cleared
0
1,837,559
Distance Traveled
1,875,307
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,630
482
109
5
0
383,576
5
L
Sylvanus
7,533
377
51
3
0
332,310
6
W
Thor
9,976
499
102
5
0
372,193
3
L
Arachne
9,680
484
109
5
0
440,140
4
L
Izanami
9,195
460
101
5
0
336,827
2
L
King Arthur
10,627
531
173
9
0
382,454
7
W
Morgan Le Fay
10,830
542
124
6
0
386,202
7
W
Fafnir
9,908
495
27
1
0
366,024
8
W
Sun Wukong
10,959
548
164
8
0
365,231
5
W
Izanami
11,711
586
185
9
0
347,909
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role