Player Matchup

Anhur
Anhur
Fox Sin9400
Anhur
Level 144
God Stats
3W - 1L
1,900 SR
Queue Stats
134W - 102L
1,659 Elo+
Party 1
Baron Samedi
Baron Samedi
KnG VaDeR
Baron Samedi
Level 112
God Stats
5W - 1L
1,986 SR
Queue Stats
148W - 102L
1,680 Elo+
Party 1
Hercules
Hercules
Peep Zeroni
Hercules
Level 125
God Stats
9W - 10L
1,477 SR
Queue Stats
211W - 176L
1,644 Elo+
Party 1
Team Averages
Level 127
1,788 SR
1,661 Elo+

VS

Team Averages
Level 113
1,358 SR
1,544 Elo+
Nu Wa
Nu Wa
Carlor98
Nu Wa
Level 119
God Stats
16W - 19L
1,446 SR
Queue Stats
554W - 581L
1,553 Elo+
Solo
Ravana
Ravana
Goldenn Frieza
Ravana
Level 104
God Stats
3W - 8L
1,230 SR
Queue Stats
178W - 138L
1,491 Elo+
Solo
Shiva
Shiva
alqaydi_2013
Shiva
Level 116
God Stats
7W - 16L
1,399 SR
Queue Stats
250W - 309L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 8
11,118
927
13,197
11,379
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
KnG VaDeR
Baron Samedi
14
3 / 3 / 16
9,331
778
9,423
9,804
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Peep Zeroni
Hercules
14
6 / 3 / 13
9,831
819
7,911
11,583
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carlor98
Nu Wa
13
4 / 7 / 5
8,884
740
10,754
11,179
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 8 / 4
9,122
760
6,435
11,227
3,422
11
1 / 7 / 3
7,670
639
7,029
16,096
10,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
22
Kills
9
9
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Carlor98
Nu Wa
4
7
5
0.93
W
13
3
8
5.67
L
4
8
4
0.75
W
Baron Samedi
KnG VaDeR
Baron Samedi
3
3
16
3.67
W
Hercules
Peep Zeroni
Hercules
6
3
13
4.17
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,531
Damage
24,218
32,766
Taken
38,502
18,065
Mitigated
16,500
10,572
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Carlor98
Nu Wa
10,754
2,682
93
1,264
11,179
2,459
982
2,850
8,222
31,962
0
W
13,197
6,409
0
1,092
11,379
4,097
1,797
2,635
8,342
0
37,399
L
6,435
1,000
0
1,146
11,227
3,422
108
3,501
7,571
0
19,305
W
Baron Samedi
KnG VaDeR
Baron Samedi
9,423
441
2,548
3,380
9,804
4,206
441
3,821
5,929
39,943
0
W
Hercules
Peep Zeroni
Hercules
7,911
2,555
0
3,552
11,583
9,762
472
4,478
6,830
0
22,789
L
7,029
182
0
3,192
16,096
10,619
96
3,458
12,285
0
18,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,280
Gold Earned
25,676
139
Minions Killed
101
3
Camps Cleared
7
625,886
Distance Traveled
567,590
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,884
740
50
4
2
173,707
0
W
Anhur
11,118
927
57
5
2
189,851
0
L
Ravana
9,122
760
33
3
2
196,079
2
W
Baron Samedi
9,331
778
50
4
0
206,654
0
W
Hercules
9,831
819
32
3
1
229,381
0
L
Shiva
7,670
639
18
2
3
197,804
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role