Player Matchup

Ah Puch
Ah Puch
EQWEQWDSAF
Ah Puch
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
FreebandzzJunkie
Hun Batz
Level 82
God Stats
19W - 22L
1,378 SR
Queue Stats
104W - 120L
1,448 Elo+
Party 1
Achilles
Achilles
MEATH0Ok
Achilles
Level 77
God Stats
2W - 4L
1,251 SR
Queue Stats
92W - 93L
1,448 Elo+
Party 1
Team Averages
Level 63
1,376 SR
1,479 Elo+

VS

Team Averages
Level 37
1,427 SR
1,347 Elo+
Freya
Freya
TheHoleGoblin
Freya
Level 41
God Stats
6W - 18L
1,245 SR
Queue Stats
115W - 222L
1,231 Elo+
Party 2
Bacchus
Bacchus
UDImite
Bacchus
Level 11
God Stats
8W - 6L
1,513 SR
Queue Stats
16W - 25L
1,407 Elo+
Party 2
Ratatoskr
Ratatoskr
daringdan100
Ratatoskr
Level 59
God Stats
17W - 16L
1,524 SR
Queue Stats
292W - 411L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EQWEQWDSAF
Ah Puch
15
2 / 3 / 10
10,170
678
10,089
6,967
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 7
10,931
729
8,247
10,853
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MEATH0Ok
Achilles
15
8 / 3 / 5
11,014
734
8,897
10,297
11,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
9,384
626
3,839
9,562
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
UDImite
Bacchus
15
4 / 2 / 3
11,014
734
3,797
13,303
15,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
daringdan100
Ratatoskr
15
4 / 5 / 3
10,623
708
7,111
10,791
4,211
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
9
9
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
EQWEQWDSAF
Ah Puch
2
3
10
2.33
W
4
3
7
2.5
W
Achilles
MEATH0Ok
Achilles
8
3
5
3.5
L
1
7
4
0.43
L
Bacchus
UDImite
Bacchus
4
2
3
2.75
L
Ratatoskr
daringdan100
Ratatoskr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
14,747
28,117
Taken
33,656
21,186
Mitigated
24,266
5,507
Healing
3,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
EQWEQWDSAF
Ah Puch
10,089
1,197
0
1,944
6,967
2,966
1,070
2,323
4,644
38,908
0
W
8,247
1,891
0
1,819
10,853
7,119
592
2,363
8,490
0
30,671
W
Achilles
MEATH0Ok
Achilles
8,897
3,246
0
1,744
10,297
11,101
812
3,514
6,783
0
34,899
L
3,839
1,073
0
1,406
9,562
4,194
0
2,354
7,208
26,957
2,305
L
Bacchus
UDImite
Bacchus
3,797
493
0
574
13,303
15,861
0
5,868
7,435
12,154
0
L
Ratatoskr
daringdan100
Ratatoskr
7,111
3,290
0
1,314
10,791
4,211
0
2,249
8,542
0
29,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,115
Gold Earned
31,021
157
Minions Killed
146
8
Camps Cleared
5
734,204
Distance Traveled
707,363
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,170
678
59
4
1
218,734
0
W
Hun Batz
10,931
729
45
3
1
251,989
0
W
Achilles
11,014
734
53
4
6
263,481
2
L
Freya
9,384
626
70
5
3
207,016
4
L
Bacchus
11,014
734
21
1
0
249,663
2
L
Ratatoskr
10,623
708
55
4
2
250,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role