Player Matchup

Cthulhu
Cthulhu
BibbedBrute5
Cthulhu
Level 45
God Stats
9W - 8L
1,568 SR
Queue Stats
39W - 45L
1,411 Elo+
Party 4
Danzaburou
Danzaburou
ElementGod1
Danzaburou
Level 87
God Stats
12W - 11L
1,468 SR
Queue Stats
195W - 201L
1,448 Elo+
Party 4
Sun Wukong
Sun Wukong
OG Nighty
Sun Wukong
Level 27
God Stats
11W - 8L
1,446 SR
Queue Stats
79W - 71L
1,375 Elo+
Party 4
Yu Huang
Yu Huang
StevenJmz4404
Yu Huang
Level 83
God Stats
39W - 62L
1,199 SR
Queue Stats
170W - 202L
1,377 Elo+
Party 1
Mulan
Mulan
Zeon2050
Mulan
Level 30
God Stats
2W - 1L
1,475 SR
Queue Stats
4W - 2L
1,429 Elo+
Party 1
Team Averages
Level 54
1,431 SR
1,408 Elo+

VS

Team Averages
Level 80
1,387 SR
1,455 Elo+
Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BigBulgyDad
Bellona
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 172L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
Orkelyeroth
Ah Puch
Level 126
God Stats
6W - 5L
1,129 SR
Queue Stats
132W - 149L
1,433 Elo+
Party 2
Charybdis
Charybdis
godlysavageooome
Charybdis
Level 29
God Stats
2W - 8L
1,308 SR
Queue Stats
28W - 31L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BibbedBrute5
Cthulhu
14
4 / 1 / 7
9,803
467
10,058
11,365
10,104
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ElementGod1
Danzaburou
16
8 / 8 / 3
11,335
540
10,151
16,439
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
OG Nighty
Sun Wukong
16
2 / 2 / 8
10,713
510
8,859
17,701
11,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
StevenJmz4404
Yu Huang
15
1 / 7 / 5
9,865
470
7,199
12,719
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Zeon2050
Mulan
19
11 / 2 / 3
12,180
580
13,047
15,068
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
10 / 9 / 3
11,490
547
13,906
21,972
10,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Atlas
 
Atlas
10
3 / 3 / 2
8,148
388
3,143
10,185
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
BigBulgyDad
Bellona
11
0 / 4 / 1
7,889
376
2,944
11,818
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Orkelyeroth
Ah Puch
17
5 / 5 / 7
10,699
509
23,368
16,483
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
9
0 / 5 / 4
7,113
339
3,553
7,888
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
26
Kills
18
20
Deaths
26
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
10
9
3
1.28
L
Atlas
 
Atlas
3
3
2
1.33
W
Cthulhu
BibbedBrute5
Cthulhu
4
1
7
7.5
L
Bellona
BigBulgyDad
Bellona
0
4
1
0.13
W
Danzaburou
ElementGod1
Danzaburou
8
8
3
1.19
W
Sun Wukong
OG Nighty
Sun Wukong
2
2
8
3
L
Ah Puch
Orkelyeroth
Ah Puch
5
5
7
1.7
W
Yu Huang
StevenJmz4404
Yu Huang
1
7
5
0.5
W
Mulan
Zeon2050
Mulan
11
2
3
6.25
L
Charybdis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,314
Damage
46,914
73,292
Taken
68,346
38,168
Mitigated
35,169
22,464
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,906
2,195
0
5,104
21,972
10,846
834
4,108
17,708
0
64,564
L
Atlas
 
Atlas
3,143
794
8
1,204
10,185
5,457
430
4,154
5,945
19,843
0
W
Cthulhu
BibbedBrute5
Cthulhu
10,058
872
267
1,826
11,365
10,104
566
3,825
7,508
38,182
0
L
Bellona
BigBulgyDad
Bellona
2,944
640
0
1,152
11,818
12,873
0
0
11,818
0
35,742
W
Danzaburou
ElementGod1
Danzaburou
10,151
5,010
0
3,645
16,439
5,598
2,119
5,199
11,207
0
68,175
W
Sun Wukong
OG Nighty
Sun Wukong
8,859
1,480
85
6,771
17,701
11,114
1,216
7,339
10,054
0
59,961
L
Ah Puch
Orkelyeroth
Ah Puch
23,368
300
86
4,797
16,483
4,721
0
5,401
10,856
72,674
0
W
Yu Huang
StevenJmz4404
Yu Huang
7,199
182
0
840
12,719
4,328
1,610
5,457
7,262
53,431
0
W
Mulan
Zeon2050
Mulan
13,047
1,381
0
9,030
15,068
7,024
0
4,691
10,305
0
78,402
L
Charybdis
3,553
1,282
44
1,586
7,888
1,272
0
3,086
4,762
0
18,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,896
Gold Earned
45,339
477
Minions Killed
348
0
Camps Cleared
0
1,936,644
Distance Traveled
1,504,844
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,490
547
93
4
0
379,845
4
L
Atlas
8,148
388
31
1
0
259,076
3
W
Cthulhu
9,803
467
59
3
0
432,346
3
L
Bellona
7,889
376
73
3
0
235,640
5
W
Danzaburou
11,335
540
92
4
0
354,223
3
W
Sun Wukong
10,713
510
101
5
0
410,063
0
L
Ah Puch
10,699
509
121
6
0
385,355
4
W
Yu Huang
9,865
470
108
5
0
336,740
2
W
Mulan
12,180
580
117
6
0
403,272
1
L
Charybdis
7,113
339
30
1
0
244,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role