Player Matchup

Sobek
Sobek
DiamondFire67
Sobek
Level 87
God Stats
2W - 2L
1,342 SR
Queue Stats
100W - 118L
1,450 Elo+
Party 2
Anhur
Anhur
MonsGod777
Anhur
Level 61
God Stats
1W - 4L
1,339 SR
Queue Stats
211W - 316L
1,383 Elo+
Solo
Hel
Hel
RashOmnivore
Hel
Level 17
God Stats
1W - 3L
1,798 SR
Queue Stats
37W - 36L
1,435 Elo+
Party 2
Team Averages
Level 55
1,493 SR
1,423 Elo+

VS

Team Averages
Level 95
1,462 SR
1,406 Elo+
Hou Yi
Hou Yi
Huntingfish3300
Hou Yi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 198L
1,418 Elo+
Party 1
King Arthur
King Arthur
Huntzack
King Arthur
Level 133
God Stats
5W - 6L
1,373 SR
Queue Stats
164W - 221L
1,391 Elo+
Party 1
Chang'e
Chang'e
sam32
Chang'e
Level 68
God Stats
17W - 14L
1,512 SR
Queue Stats
36W - 45L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 8
7,946
722
6,130
14,518
15,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
12
5 / 7 / 3
8,403
764
7,099
11,543
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 7 / 4
7,935
721
8,082
9,544
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 4 / 9
10,196
927
10,632
8,684
3,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Huntzack
King Arthur
14
4 / 3 / 15
9,179
834
11,251
15,374
13,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
sam32
Chang'e
15
6 / 2 / 11
9,661
878
9,004
9,970
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
19
19
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
9
4
9
3.38
W
King Arthur
Huntzack
King Arthur
4
3
15
3.83
L
Anhur
5
7
3
0.93
L
3
7
4
0.71
W
Chang'e
sam32
Chang'e
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,311
Damage
30,887
35,605
Taken
34,028
25,029
Mitigated
19,809
5,101
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,130
409
0
1,324
14,518
15,881
0
3,605
10,913
15,659
0
W
10,632
5,288
584
833
8,684
3,049
1,008
3,246
5,374
0
27,748
W
King Arthur
Huntzack
King Arthur
11,251
1,727
294
692
15,374
13,339
433
6,309
8,786
0
26,055
L
Anhur
7,099
3,072
0
567
11,543
5,232
0
3,135
8,408
0
22,706
L
8,082
1,202
1,204
2,006
9,544
3,916
0
2,619
6,925
23,280
0
W
Chang'e
sam32
Chang'e
9,004
462
2,562
4,477
9,970
3,421
763
4,627
5,129
31,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,284
Gold Earned
29,036
101
Minions Killed
116
4
Camps Cleared
6
558,152
Distance Traveled
677,864
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,946
722
17
2
0
225,995
3
W
Hou Yi
10,196
927
35
3
3
208,264
4
W
King Arthur
9,179
834
34
3
2
219,400
2
L
Anhur
8,403
764
46
4
3
168,091
0
L
Hel
7,935
721
38
3
1
164,066
0
W
Chang'e
9,661
878
47
4
1
250,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role