Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Clopita
Terra
Level 87
God Stats
1W - 1L
1,744 SR
Queue Stats
99W - 113L
1,430 Elo+
Solo
Cu Chulainn
Cu Chulainn
EzRagee
Cu Chulainn
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,597 Elo+
Solo
Ymir
Ymir
Fumadinhoo
Ymir
Level 59
God Stats
1W - 1L
1,504 SR
Queue Stats
30W - 37L
1,491 Elo+
Solo
He Bo
He Bo
Setembers
He Bo
Level 129
God Stats
0W - 1L
1,184 SR
Queue Stats
57W - 44L
1,561 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,516 Elo+

VS

Team Averages
Level 132
1,536 SR
1,561 Elo+
Ra
Ra
 
Ra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AiEmiko
Kukulkan
Level 73
God Stats
5W - 4L
1,488 SR
Queue Stats
182W - 112L
1,575 Elo+
Party 1
Sobek
Sobek
Bigari
Sobek
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 365L
1,546 Elo+
Solo
Jing Wei
Jing Wei
ChessuChrist
Jing Wei
Level 160
God Stats
6W - 1L
1,769 SR
Queue Stats
274W - 236L
1,597 Elo+
Party 1
Heimdallr
Heimdallr
HannibalMagnum
Heimdallr
Level 160
God Stats
14W - 10L
1,422 SR
Queue Stats
765W - 734L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 3 / 7
8,478
707
8,189
9,419
4,937
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
Clopita
Terra
14
2 / 2 / 7
8,568
714
3,479
11,332
13,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
EzRagee
Cu Chulainn
15
3 / 4 / 7
8,785
732
15,266
15,425
10,080
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
0 / 6 / 5
7,274
606
2,311
16,942
17,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Setembers
He Bo
14
3 / 4 / 3
8,347
696
7,859
7,930
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 3 / 11
9,730
811
5,966
6,778
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
AiEmiko
Kukulkan
17
4 / 1 / 14
9,865
822
10,480
5,355
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Bigari
Sobek
16
3 / 3 / 11
9,914
826
6,354
14,788
17,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
ChessuChrist
Jing Wei
17
8 / 2 / 8
10,233
853
13,665
8,312
3,317
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
HannibalMagnum
Heimdallr
17
2 / 1 / 15
9,426
786
15,657
7,394
3,395
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
10
Kills
19
19
Deaths
10
29
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
7
1.83
W
Ra
 
Ra
2
3
11
2.5
W
Kukulkan
AiEmiko
Kukulkan
4
1
14
11
W
Sobek
Bigari
Sobek
3
3
11
2.83
W
Jing Wei
ChessuChrist
Jing Wei
8
2
8
6
L
Terra
Clopita
Terra
2
2
7
2.75
L
Cu Chulainn
EzRagee
Cu Chulainn
3
4
7
1.63
L
0
6
5
0.42
W
Heimdallr
HannibalMagnum
Heimdallr
2
1
15
9.5
L
He Bo
Setembers
He Bo
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,104
Damage
52,122
61,048
Taken
42,627
49,524
Mitigated
29,784
18,370
Healing
21,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,189
559
595
650
9,419
4,937
0
3,442
5,977
24,274
0
W
Ra
 
Ra
5,966
448
8,947
2,693
6,778
2,580
1,049
3,795
2,983
25,583
0
W
Kukulkan
AiEmiko
Kukulkan
10,480
1,405
449
148
5,355
2,560
436
2,309
3,046
20,857
0
W
Sobek
Bigari
Sobek
6,354
368
346
4,568
14,788
17,932
254
8,664
6,124
12,127
0
W
Jing Wei
ChessuChrist
Jing Wei
13,665
9,551
0
1,297
8,312
3,317
2,045
3,227
5,085
0
24,427
L
Terra
Clopita
Terra
3,479
255
7,409
4,334
11,332
13,284
0
5,139
6,193
6,152
0
L
Cu Chulainn
EzRagee
Cu Chulainn
15,266
1,021
1,045
1,230
15,425
10,080
0
5,476
9,949
263
31,422
L
2,311
191
712
1,101
16,942
17,760
0
6,895
10,043
9,724
0
W
Heimdallr
HannibalMagnum
Heimdallr
15,657
2,953
1,601
1,626
7,394
3,395
1,724
4,106
3,288
0
29,094
L
He Bo
Setembers
He Bo
7,859
200
1,016
278
7,930
3,463
0
1,848
6,082
18,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,452
Gold Earned
49,168
116
Minions Killed
140
0
Camps Cleared
0
1,155,636
Distance Traveled
1,174,318
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,478
707
32
3
0
245,138
3
W
Ra
9,730
811
41
3
0
242,374
4
W
Kukulkan
9,865
822
36
3
0
258,190
0
W
Sobek
9,914
826
13
1
0
205,562
1
W
Jing Wei
10,233
853
20
2
0
214,775
0
L
Terra
8,568
714
6
1
0
267,621
0
L
Cu Chulainn
8,785
732
30
3
0
216,011
0
L
Ymir
7,274
606
11
1
0
204,723
0
W
Heimdallr
9,426
786
30
3
0
253,417
2
L
He Bo
8,347
696
37
3
0
222,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role