Player Matchup

Gilgamesh
Gilgamesh
CompCrazy
Gilgamesh
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,500 Elo+
Party 1
Chang'e
Chang'e
Hi ImCaveman
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 27L
1,500 Elo+
Party 1
Hachiman
Hachiman
your that guy
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 48L
1,500 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,500 Elo+

VS

Team Averages
Level 67
1,492 SR
1,347 Elo+
Da Ji
Da Ji
RisingPhoenix88_
Da Ji
Level 97
God Stats
1W - 1L
1,174 SR
Queue Stats
105W - 160L
1,373 Elo+
Solo
Atlas
Atlas
TheDurtyLion
Atlas
Level 68
God Stats
26W - 29L
1,452 SR
Queue Stats
57W - 92L
1,375 Elo+
Party 2
Nu Wa
Nu Wa
TheIndicaMouse
Nu Wa
Level 36
God Stats
4W - 0L
1,850 SR
Queue Stats
21W - 38L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CompCrazy
Gilgamesh
12
2 / 8 / 1
7,999
667
6,694
15,421
7,425
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Hi ImCaveman
Chang'e
10
1 / 8 / 0
7,133
594
4,363
11,314
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
your that guy
Hachiman
12
1 / 6 / 2
8,060
672
3,930
10,924
3,178
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 1 / 8
10,737
895
8,042
7,767
3,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

15
8 / 1 / 14
10,957
913
10,302
14,701
17,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 2 / 18
9,233
769
10,261
5,298
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
22
22
Deaths
4
3
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CompCrazy
Gilgamesh
2
8
1
0.31
L
Chang'e
Hi ImCaveman
Chang'e
1
8
0
0.13
W
12
1
8
16
W
8
1
14
15
W
2
2
18
5.5
L
Hachiman
your that guy
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
28,605
37,659
Taken
27,766
13,931
Mitigated
22,447
6,846
Healing
7,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CompCrazy
Gilgamesh
6,694
1,517
0
1,768
15,421
7,425
0
8,079
7,342
0
24,507
L
Chang'e
Hi ImCaveman
Chang'e
4,363
401
680
2,530
11,314
3,328
0
6,299
5,015
19,088
0
W
8,042
1,514
664
2,544
7,767
3,320
1,288
1,700
5,840
0
40,829
W
10,302
3,366
522
2,599
14,701
17,353
177
1,808
12,571
32,659
0
W
10,261
3,236
419
1,026
5,298
1,774
1,329
816
4,424
28,949
0
L
Hachiman
your that guy
Hachiman
3,930
3,010
0
1,868
10,924
3,178
0
6,510
4,414
0
24,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
30,927
99
Minions Killed
143
1
Camps Cleared
9
534,852
Distance Traveled
687,895
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,999
667
34
3
0
192,596
0
L
Chang'e
7,133
594
27
2
0
159,016
1
W
Da Ji
10,737
895
68
6
7
236,679
4
W
Atlas
10,957
913
33
3
1
236,508
2
W
Nu Wa
9,233
769
42
4
1
214,708
3
L
Hachiman
8,060
672
38
3
1
183,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role