Player Matchup

Neith
Neith
Dagay
Neith
Level 128
God Stats
35W - 18L
1,849 SR
Queue Stats
54W - 41L
1,546 Elo+
Party 1
Hades
Hades
NameChanged121
Hades
Level 68
God Stats
2W - 0L
1,861 SR
Queue Stats
69W - 52L
1,611 Elo+
Solo
Freya
Freya
NíppleBándit
Freya
Level 134
God Stats
5W - 2L
1,600 SR
Queue Stats
62W - 48L
1,552 Elo+
Party 1
Sobek
Sobek
SirGabagool
Sobek
Level 107
God Stats
4W - 3L
1,225 SR
Queue Stats
261W - 251L
1,451 Elo+
Party 1
Bellona
Bellona
nerfmyexistence
Bellona
Level 102
God Stats
13W - 5L
1,893 SR
Queue Stats
591W - 557L
1,579 Elo+
Solo
Team Averages
Level 108
1,685 SR
1,548 Elo+

VS

Team Averages
Level 109
1,524 SR
1,612 Elo+
Bastet
Bastet
AnEnragedBagel
Bastet
Level 156
God Stats
0W - 2L
1,231 SR
Queue Stats
338W - 329L
1,662 Elo+
Party 3
Xing Tian
Xing Tian
DustonV2
Xing Tian
Level 69
God Stats
16W - 13L
1,893 SR
Queue Stats
218W - 202L
1,539 Elo+
Party 2
Bakasura
Bakasura
Nogydog
Bakasura
Level 160
God Stats
1W - 4L
1,265 SR
Queue Stats
392W - 375L
1,545 Elo+
Party 2
Zeus
Zeus
c00lguy1337
Zeus
Level 52
God Stats
0W - 1L
1,385 SR
Queue Stats
243W - 238L
1,649 Elo+
Party 3
Skadi
Skadi
r3ap3r0flight
Skadi
Level 107
God Stats
7W - 2L
1,848 SR
Queue Stats
89W - 77L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dagay
Neith
10
4 / 0 / 4
6,002
600
7,323
4,644
1,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 1
7,045
705
4,851
5,590
2,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 5
6,569
657
6,388
7,382
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 0 / 6
6,286
629
3,211
8,047
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 3 / 1
6,217
622
7,577
7,385
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,668
467
4,641
9,165
3,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Xing Tian
DustonV2
Xing Tian
10
2 / 0 / 1
5,544
554
3,981
9,634
6,258
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Nogydog
Bakasura
9
1 / 6 / 1
5,395
540
3,665
9,152
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,764
476
2,301
5,367
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 0
5,255
526
3,799
6,974
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
3
3
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Neith
Dagay
Neith
4
0
4
6
L
Xing Tian
DustonV2
Xing Tian
2
0
1
2.5
W
4
0
1
4.5
L
Bakasura
Nogydog
Bakasura
1
6
1
0.25
W
4
0
5
6.5
W
3
0
6
6
L
0
5
0
0
W
2
3
1
0.83
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,350
Damage
18,387
33,048
Taken
40,292
18,892
Mitigated
16,298
16,829
Healing
9,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,641
1,089
0
2,104
9,165
3,418
0
2,948
6,217
0
15,007
W
Neith
Dagay
Neith
7,323
3,645
0
2,231
4,644
1,421
477
566
4,078
0
41,075
L
Xing Tian
DustonV2
Xing Tian
3,981
252
0
2,992
9,634
6,258
0
1,806
7,828
26,629
0
W
4,851
710
397
4,390
5,590
2,743
268
0
5,470
42,919
0
L
Bakasura
Nogydog
Bakasura
3,665
2,521
0
1,687
9,152
3,339
0
3,940
5,212
0
23,970
W
6,388
1,870
0
3,818
7,382
2,463
0
546
6,456
33,738
0
W
3,211
421
220
3,365
8,047
6,473
281
1,735
6,312
12,315
0
L
2,301
944
0
1,027
5,367
1,033
0
1,415
3,952
19,663
0
W
7,577
2,459
0
2,408
7,385
5,792
0
3,435
3,812
0
36,558
L
3,799
2,187
0
1,379
6,974
2,250
0
4,341
2,633
0
30,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
25,626
333
Minions Killed
241
0
Camps Cleared
0
1,015,223
Distance Traveled
972,945
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,668
467
15
2
0
220,488
4
W
Neith
6,002
600
77
8
0
207,505
2
L
Xing Tian
5,544
554
47
5
0
201,992
4
W
Hades
7,045
705
98
10
0
194,224
4
L
Bakasura
5,395
540
65
7
0
191,007
4
W
Freya
6,569
657
67
7
0
213,154
2
W
Sobek
6,286
629
19
2
0
206,289
2
L
Zeus
4,764
476
59
6
0
169,308
3
W
Bellona
6,217
622
72
7
0
194,051
2
L
Skadi
5,255
526
55
6
0
190,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role