Player Matchup

Vulcan
Vulcan
BrotherSeed
Vulcan
Level 128
God Stats
6W - 4L
1,735 SR
Queue Stats
33W - 26L
1,585 Elo+
Party 1
Ganesha
Ganesha
SisterSeed
Ganesha
Level 68
God Stats
1W - 1L
1,653 SR
Queue Stats
23W - 21L
1,641 Elo+
Party 1
Izanami
Izanami
pullyourfaceoff
Izanami
Level 15
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 70
1,629 SR
1,575 Elo+

VS

Team Averages
Level 25
1,430 SR
1,201 Elo+
Fenrir
Fenrir
BinkieBoy
Fenrir
Level 34
God Stats
2W - 7L
1,580 SR
Queue Stats
51W - 118L
1,247 Elo+
Party 2
Izanami
Izanami
DrrrrPhil
Izanami
Level 23
God Stats
2W - 12L
1,380 SR
Queue Stats
23W - 64L
1,167 Elo+
Party 2
Nu Wa
Nu Wa
nhulen
Nu Wa
Level 18
God Stats
1W - 3L
1,332 SR
Queue Stats
20W - 64L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
15 / 2 / 6
11,373
875
19,289
7,874
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
SisterSeed
Ganesha
14
0 / 2 / 20
9,943
765
6,910
8,795
7,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
7 / 1 / 14
10,398
800
6,435
7,020
3,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BinkieBoy
Fenrir
13
2 / 9 / 3
9,718
748
3,209
15,061
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
DrrrrPhil
Izanami
12
1 / 6 / 1
8,122
625
5,094
12,881
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
nhulen
Nu Wa
13
2 / 7 / 2
9,107
701
6,268
11,003
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
22
Kills
5
5
Deaths
22
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BinkieBoy
Fenrir
2
9
3
0.39
W
Vulcan
15
2
6
9
L
Izanami
DrrrrPhil
Izanami
1
6
1
0.25
W
Ganesha
SisterSeed
Ganesha
0
2
20
5
L
Nu Wa
nhulen
Nu Wa
2
7
2
0.43
W
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,634
Damage
14,571
23,689
Taken
38,945
13,921
Mitigated
12,253
5,079
Healing
2,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BinkieBoy
Fenrir
3,209
364
49
1,143
15,061
5,831
212
9,174
5,597
0
20,468
W
Vulcan
19,289
3,237
0
739
7,874
3,116
1,017
1,691
6,057
49,343
0
L
Izanami
DrrrrPhil
Izanami
5,094
3,381
0
850
12,881
4,008
1,360
8,287
4,392
0
32,206
W
Ganesha
SisterSeed
Ganesha
6,910
98
0
2,098
8,795
7,690
366
2,535
5,900
30,830
0
L
Nu Wa
nhulen
Nu Wa
6,268
1,201
0
161
11,003
2,414
41
8,804
2,063
13,057
0
W
6,435
4,083
0
2,242
7,020
3,115
1,137
2,507
4,365
0
34,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,714
Gold Earned
26,947
153
Minions Killed
109
6
Camps Cleared
3
686,922
Distance Traveled
597,614
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,718
748
33
3
1
207,637
3
W
Vulcan
11,373
875
80
6
3
240,905
2
L
Izanami
8,122
625
57
4
1
197,665
0
W
Ganesha
9,943
765
5
0
0
235,050
3
L
Nu Wa
9,107
701
19
1
1
192,312
3
W
Izanami
10,398
800
68
5
3
210,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role