Player Matchup

Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
EgotisticPenguin
Scylla
Level 156
God Stats
3W - 0L
1,459 SR
Queue Stats
48W - 33L
1,527 Elo+
Party 1
Thor
Thor
WinSponsor
Thor
Level 13
God Stats
1W - 0L
1,945 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 87
1,634 SR
1,509 Elo+

VS

Team Averages
Level 55
1,501 SR
1,579 Elo+
Ares
Ares
Gryph0N247
Ares
Level 128
God Stats
0W - 1L
1,296 SR
Queue Stats
18W - 18L
1,517 Elo+
Party 2
Yu Huang
Yu Huang
ReimingNinja
Yu Huang
Level 34
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 50L
1,404 Elo+
Solo
Neith
Neith
Unwoundmoon
Neith
Level 3
God Stats
6W - 3L
1,706 SR
Queue Stats
8W - 9L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 9
7,666
767
2,821
12,978
10,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 8
7,908
791
7,172
4,147
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
11 / 2 / 2
8,845
885
13,319
7,266
3,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,919
692
5,540
11,794
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
ReimingNinja
Yu Huang
10
1 / 9 / 1
6,563
656
2,501
9,312
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 4 / 2
6,004
600
3,103
6,336
1,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
3
4
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
9
2.75
W
4
0
8
8
L
2
3
2
1
L
Yu Huang
ReimingNinja
Yu Huang
1
9
1
0.17
L
0
4
2
0.25
W
11
2
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,312
Damage
11,144
24,391
Taken
27,442
15,723
Mitigated
12,970
5,667
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,821
901
0
3,701
12,978
10,423
89
5,343
7,635
17,558
0
W
7,172
587
0
767
4,147
1,617
275
2,395
1,752
28,522
0
L
5,540
222
0
2,564
11,794
8,617
0
7,114
4,543
12,061
0
L
Yu Huang
ReimingNinja
Yu Huang
2,501
146
0
140
9,312
2,417
0
2,339
6,621
14,399
0
L
3,103
741
0
467
6,336
1,936
0
1,016
5,183
0
10,201
W
13,319
2,229
0
1,199
7,266
3,683
0
2,071
5,195
0
31,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
19,486
109
Minions Killed
62
9
Camps Cleared
1
572,299
Distance Traveled
470,736
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,666
767
28
3
2
170,046
1
W
Scylla
7,908
791
37
4
2
220,736
0
L
Ares
6,919
692
13
1
0
183,064
3
L
Yu Huang
6,563
656
31
3
1
147,370
1
L
Neith
6,004
600
18
2
0
140,302
0
W
Thor
8,845
885
44
4
5
181,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role