Player Matchup

Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
L0NEW0LFsurvivr
Athena
Level 107
God Stats
7W - 7L
1,895 SR
Queue Stats
234W - 251L
1,514 Elo+
Party 1
Da Ji
Da Ji
Mister FEZZ
Da Ji
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,839 Elo+
Party 3
Fafnir
Fafnir
ShroudOfBlk
Fafnir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,839 Elo+
Party 3
Susano
Susano
lunarW0LF64
Susano
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 42L
1,427 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,624 Elo+

VS

Team Averages
Level 73
1,543 SR
1,433 Elo+
Raijin
Raijin
Brugus
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,095 Elo+
Party 2
Anhur
Anhur
REDDRAGONAC3S
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 23L
1,591 Elo+
Party 4
Sobek
Sobek
Sentinel3ean
Sobek
Level 67
God Stats
3W - 1L
1,401 SR
Queue Stats
25W - 27L
1,458 Elo+
Party 2
Bellona
Bellona
Space Dandy 115
Bellona
Level 125
God Stats
2W - 1L
1,813 SR
Queue Stats
89W - 96L
1,520 Elo+
Party 2
Zeus
Zeus
verndog0806
Zeus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
3 / 7 / 10
10,757
717
19,210
12,882
5,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 6 / 10
10,033
669
8,095
30,317
26,145
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
8 / 8 / 7
11,021
735
17,594
19,196
9,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
17
3 / 8 / 10
10,061
671
6,677
18,812
23,227
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
17
5 / 4 / 8
9,684
646
7,681
16,015
15,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brugus
Raijin
17
4 / 4 / 20
11,084
739
13,272
11,214
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 5 / 17
12,294
820
18,474
15,251
6,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 3 / 19
11,975
798
8,628
21,154
33,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 8 / 15
11,121
741
14,587
19,235
19,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 3 / 16
13,458
897
29,707
13,837
5,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
120
22
Kills
33
33
Deaths
23
45
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
7
10
1.14
W
Raijin
Brugus
Raijin
4
4
20
3.5
L
3
6
10
1.33
L
8
8
7
1.44
W
7
5
17
3.1
W
7
3
19
5.5
L
Fafnir
3
8
10
1
W
3
8
15
1.31
L
Susano
5
4
8
2.25
W
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,257
Damage
84,668
97,222
Taken
80,691
79,097
Mitigated
70,497
24,971
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
19,210
1,128
213
2,116
12,882
5,250
225
7,000
5,753
43,428
0
W
Raijin
Brugus
Raijin
13,272
1,139
105
1,492
11,214
5,421
929
5,911
5,303
30,391
0
L
8,095
1,784
1,655
9,545
30,317
26,145
130
13,820
16,239
17,648
0
L
17,594
3,599
933
2,734
19,196
9,200
469
9,925
9,095
0
25,117
W
18,474
10,554
1,647
3,134
15,251
6,835
3,331
7,751
7,500
0
33,341
W
8,628
1,146
3,284
7,278
21,154
33,529
363
8,415
12,739
14,289
0
L
Fafnir
6,677
1,530
1,157
3,305
18,812
23,227
321
11,199
7,219
16,533
0
W
14,587
4,134
3,534
2,819
19,235
19,256
705
5,940
13,251
0
19,844
L
Susano
7,681
1,032
539
2,774
16,015
15,275
34
8,496
7,308
0
14,333
W
29,707
2,448
1,893
3,144
13,837
5,456
496
5,965
7,872
60,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
59,932
122
Minions Killed
146
0
Camps Cleared
0
1,276,012
Distance Traveled
1,333,534
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,757
717
64
4
0
288,245
0
W
Raijin
11,084
739
30
2
0
262,434
0
L
Athena
10,033
669
20
1
0
247,626
0
L
Da Ji
11,021
735
12
1
0
209,149
1
W
Anhur
12,294
820
33
2
0
246,100
2
W
Sobek
11,975
798
18
1
0
295,389
0
L
Fafnir
10,061
671
15
1
0
237,797
4
W
Bellona
11,121
741
7
0
0
246,790
0
L
Susano
9,684
646
11
1
0
293,195
0
W
Zeus
13,458
897
58
4
0
282,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role