Player Matchup

Hades
Hades
Cynical_Qrow
Hades
Level 155
God Stats
4W - 1L
1,647 SR
Queue Stats
227W - 208L
1,476 Elo+
Party 4
Ymir
Ymir
Hvlms
Ymir
Level 69
God Stats
4W - 6L
1,376 SR
Queue Stats
74W - 84L
1,401 Elo+
Party 1
Horus
Horus
Is That BBQ
Horus
Level 111
God Stats
9W - 11L
1,425 SR
Queue Stats
118W - 120L
1,459 Elo+
Party 1
Chiron
Chiron
Is That Mayo
Chiron
Level 89
God Stats
1W - 4L
1,289 SR
Queue Stats
80W - 95L
1,457 Elo+
Party 1
Kali
Kali
Vegerot01
Kali
Level 157
God Stats
7W - 1L
1,893 SR
Queue Stats
337W - 306L
1,433 Elo+
Party 4
Team Averages
Level 116
1,526 SR
1,445 Elo+

VS

Team Averages
Level 107
1,507 SR
1,459 Elo+
Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DFC Viisionz
He Bo
Level 120
God Stats
2W - 3L
1,549 SR
Queue Stats
231W - 223L
1,442 Elo+
Party 3
Bacchus
Bacchus
Grandru
Bacchus
Level 129
God Stats
1W - 3L
1,485 SR
Queue Stats
167W - 186L
1,492 Elo+
Party 2
Hou Yi
Hou Yi
Python824
Hou Yi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 67L
1,432 Elo+
Party 3
Osiris
Osiris
Qirr4
Osiris
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
111W - 116L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,753
542
9,922
13,186
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Hvlms
Ymir
14
3 / 0 / 9
9,199
511
6,313
9,085
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 3
9,346
519
10,406
15,502
10,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
14
4 / 2 / 6
8,379
466
11,214
10,331
3,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
18
5 / 0 / 6
10,487
583
9,999
13,238
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
1 / 4 / 0
8,243
458
8,854
12,121
4,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 4 / 1
8,585
477
8,130
10,664
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Grandru
Bacchus
13
1 / 2 / 0
8,197
455
5,682
18,079
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Python824
Hou Yi
11
0 / 8 / 1
6,857
381
5,498
12,577
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
Qirr4
Osiris
14
3 / 4 / 0
9,081
505
12,711
17,818
19,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
21
Kills
6
6
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
0
0.25
W
5
1
4
7
L
1
4
1
0.38
L
Bacchus
Grandru
Bacchus
1
2
0
0.5
W
Ymir
Hvlms
Ymir
3
0
9
7.5
W
4
3
3
1.83
W
Chiron
4
2
6
3.5
L
Hou Yi
Python824
Hou Yi
0
8
1
0.06
L
Osiris
Qirr4
Osiris
3
4
0
0.75
W
Kali
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,854
Damage
40,875
61,342
Taken
71,259
33,684
Mitigated
44,947
25,088
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,854
2,263
0
3,445
12,121
4,395
55
5,492
6,629
0
51,699
W
9,922
614
196
7,654
13,186
6,387
647
3,253
9,933
51,977
0
L
8,130
327
0
250
10,664
3,278
0
2,067
8,597
70,444
0
L
Bacchus
Grandru
Bacchus
5,682
598
0
6,600
18,079
14,453
351
4,397
13,682
42,066
0
W
Ymir
Hvlms
Ymir
6,313
1,501
114
2,638
9,085
7,621
440
2,724
6,361
33,564
0
W
10,406
6,112
1,209
4,028
15,502
10,874
1,789
874
14,628
0
45,043
W
Chiron
11,214
3,546
793
2,642
10,331
3,225
1,835
5,317
5,014
0
43,047
L
Hou Yi
Python824
Hou Yi
5,498
1,653
0
1,954
12,577
3,375
555
3,759
8,818
0
31,576
L
Osiris
Qirr4
Osiris
12,711
6,486
0
4,227
17,818
19,446
0
520
17,298
0
58,282
W
Kali
9,999
5,614
0
5,814
13,238
5,577
340
1,644
11,594
0
81,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,164
Gold Earned
40,963
467
Minions Killed
433
0
Camps Cleared
0
1,673,527
Distance Traveled
1,615,163
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,243
458
85
5
0
343,628
4
W
Hades
9,753
542
127
7
0
314,499
1
L
He Bo
8,585
477
121
7
0
312,785
1
L
Bacchus
8,197
455
59
3
0
365,781
1
W
Ymir
9,199
511
47
3
0
345,729
2
W
Horus
9,346
519
87
5
0
306,581
2
W
Chiron
8,379
466
76
4
0
313,052
1
L
Hou Yi
6,857
381
63
4
0
277,410
1
L
Osiris
9,081
505
105
6
0
315,559
3
W
Kali
10,487
583
130
7
0
393,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role