Player Matchup

Mulan
Mulan
KingArmando
Mulan
Level 46
God Stats
48W - 37L
1,663 SR
Queue Stats
166W - 173L
1,534 Elo+
Party 3
Baron Samedi
Baron Samedi
XxToriffxX
Baron Samedi
Level 127
God Stats
3W - 2L
1,660 SR
Queue Stats
281W - 264L
1,583 Elo+
Party 1
Skadi
Skadi
byvorax
Skadi
Level 48
God Stats
12W - 6L
1,574 SR
Queue Stats
44W - 49L
1,518 Elo+
Party 3
Tsukuyomi
Tsukuyomi
relvpse
Tsukuyomi
Level 39
God Stats
11W - 15L
1,530 SR
Queue Stats
103W - 109L
1,521 Elo+
Party 1
Atlas
Atlas
vfaa-2
Atlas
Level 67
God Stats
9W - 13L
1,331 SR
Queue Stats
213W - 219L
1,502 Elo+
Party 3
Team Averages
Level 65
1,552 SR
1,532 Elo+

VS

Team Averages
Level 101
1,688 SR
1,544 Elo+
Da Ji
Da Ji
DerpScerp
Da Ji
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
585W - 493L
1,562 Elo+
Party 2
Ymir
Ymir
GuumyBear
Ymir
Level 106
God Stats
31W - 22L
1,837 SR
Queue Stats
357W - 287L
1,526 Elo+
Party 2
Neith
Neith
JakeFL
Neith
Level 22
God Stats
23W - 12L
1,796 SR
Queue Stats
602W - 467L
1,556 Elo+
Party 2
Tyr
Tyr
JυstBryαn
Tyr
Level 123
God Stats
7W - 2L
1,807 SR
Queue Stats
116W - 117L
1,470 Elo+
Solo
Jormungandr
Jormungandr
SleeperOfRlyeh
Jormungandr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
710W - 586L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 2
8,935
496
7,356
13,478
14,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
XxToriffxX
Baron Samedi
15
3 / 8 / 1
9,028
502
10,800
13,088
5,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
byvorax
Skadi
13
2 / 3 / 1
7,961
442
8,793
7,795
1,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
relvpse
Tsukuyomi
12
3 / 10 / 1
8,260
459
7,611
15,883
5,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
vfaa-2
Atlas
12
0 / 3 / 3
7,800
433
6,295
10,774
8,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DerpScerp
Da Ji
17
8 / 3 / 11
10,691
594
11,137
15,079
5,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
4 / 1 / 5
9,502
528
6,889
14,459
9,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
JakeFL
Neith
15
0 / 2 / 3
9,320
518
3,138
7,904
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
10 / 1 / 4
11,455
636
15,421
19,901
14,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
SleeperOfRlyeh
Jormungandr
18
7 / 1 / 5
11,914
662
8,186
10,863
5,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
8
Kills
29
29
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DerpScerp
Da Ji
8
3
11
4.5
W
Ymir
4
1
5
6.5
W
Neith
JakeFL
Neith
0
2
3
0.75
W
10
1
4
12
L
0
5
2
0.2
W
Jormungandr
SleeperOfRlyeh
Jormungandr
7
1
5
9.5
L
Baron Samedi
XxToriffxX
Baron Samedi
3
8
1
0.44
L
Skadi
byvorax
Skadi
2
3
1
0.83
L
Tsukuyomi
relvpse
Tsukuyomi
3
10
1
0.35
L
Atlas
vfaa-2
Atlas
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,855
Damage
44,771
61,018
Taken
68,206
35,929
Mitigated
36,859
10,795
Healing
22,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DerpScerp
Da Ji
11,137
1,993
0
4,720
15,079
5,938
0
4,328
10,524
0
66,337
W
Ymir
6,889
1,148
0
3,630
14,459
9,082
0
4,024
10,388
42,652
4,482
W
Neith
JakeFL
Neith
3,138
956
0
3,328
7,904
2,704
406
2,085
5,787
0
67,487
W
15,421
2,327
0
8,080
19,901
14,071
94
2,050
17,204
0
74,415
L
7,356
1,666
0
3,098
13,478
14,017
916
0
13,478
270
56,730
W
Jormungandr
SleeperOfRlyeh
Jormungandr
8,186
1,939
0
2,716
10,863
5,064
398
4,229
6,326
88,210
0
L
Baron Samedi
XxToriffxX
Baron Samedi
10,800
374
0
2,237
13,088
5,562
0
5,915
7,173
54,427
0
L
Skadi
byvorax
Skadi
8,793
2,248
158
1,368
7,795
1,943
32
1,413
6,382
0
57,861
L
Tsukuyomi
relvpse
Tsukuyomi
7,611
1,796
0
1,284
15,883
5,422
0
3,450
12,433
0
43,768
L
Atlas
vfaa-2
Atlas
6,295
1,740
0
2,650
10,774
8,985
0
3,783
6,991
28,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,984
Gold Earned
52,882
435
Minions Killed
611
0
Camps Cleared
0
1,664,961
Distance Traveled
1,907,861
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,691
594
94
5
0
399,006
0
W
Ymir
9,502
528
63
4
0
360,201
6
W
Neith
9,320
518
143
8
0
346,587
7
W
Tyr
11,455
636
142
8
0
419,189
4
L
Mulan
8,935
496
130
7
0
332,075
0
W
Jormungandr
11,914
662
169
9
0
382,878
3
L
Baron Samedi
9,028
502
92
5
0
311,289
6
L
Skadi
7,961
442
106
6
0
299,031
3
L
Tsukuyomi
8,260
459
68
4
0
365,249
0
L
Atlas
7,800
433
39
2
0
357,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role