Player Matchup

Kumbhakarna
Kumbhakarna
Gírth
Kumbhakarna
Level 149
God Stats
5W - 4L
1,597 SR
Queue Stats
57W - 68L
1,534 Elo+
Party 1
Merlin
Merlin
KiddSithis
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,523 Elo+
Party 1
Cupid
Cupid
MrAdman
Cupid
Level 125
God Stats
3W - 4L
1,702 SR
Queue Stats
51W - 60L
1,531 Elo+
Party 1
Odin
Odin
PeterDunkladge
Odin
Level 125
God Stats
0W - 2L
1,425 SR
Queue Stats
37W - 46L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
soulburner14
Baron Samedi
Level 85
God Stats
10W - 16L
1,732 SR
Queue Stats
23W - 42L
1,463 Elo+
Party 1
Team Averages
Level 111
1,591 SR
1,520 Elo+

VS

Team Averages
Level 97
1,480 SR
1,515 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Blablabity
Zhong Kui
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,391 Elo+
Party 2
Thor
Thor
C3POWNED
Thor
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
H0RNHEAD
Gilgamesh
Level 138
God Stats
29W - 20L
1,620 SR
Queue Stats
267W - 262L
1,600 Elo+
Solo
Yemoja
Yemoja
Yongva
Yemoja
Level 147
God Stats
2W - 0L
1,281 SR
Queue Stats
144W - 118L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gírth
Kumbhakarna
13
2 / 3 / 2
7,256
726
3,634
12,431
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
KiddSithis
Merlin
12
0 / 7 / 4
6,902
690
5,842
9,651
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
MrAdman
Cupid
14
4 / 7 / 2
7,522
752
7,314
11,231
3,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 3
6,764
676
2,122
10,417
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
soulburner14
Baron Samedi
13
2 / 5 / 2
7,372
737
7,653
9,566
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
6 / 1 / 16
8,372
837
12,959
8,262
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Blablabity
Zhong Kui
12
0 / 3 / 9
6,777
678
5,800
7,929
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
13
2 / 3 / 13
7,193
719
3,655
7,283
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
H0RNHEAD
Gilgamesh
17
17 / 1 / 6
9,816
982
15,448
8,167
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Yongva
Yemoja
15
4 / 0 / 18
8,776
878
4,987
8,442
7,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
8
Kills
29
29
Deaths
8
13
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
16
14
W
Zhong Kui
Blablabity
Zhong Kui
0
3
9
1.5
W
Thor
2
3
13
2.83
L
Kumbhakarna
Gírth
Kumbhakarna
2
3
2
1
W
Gilgamesh
H0RNHEAD
Gilgamesh
17
1
6
20
L
Merlin
KiddSithis
Merlin
0
7
4
0.29
L
Cupid
MrAdman
Cupid
4
7
2
0.71
L
0
7
3
0.21
W
Yemoja
Yongva
Yemoja
4
0
18
13
L
Baron Samedi
soulburner14
Baron Samedi
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,565
Damage
42,849
53,296
Taken
40,083
24,602
Mitigated
22,169
8,828
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,959
6,389
0
2,838
8,262
3,289
1,042
3,795
4,467
0
30,274
W
Zhong Kui
Blablabity
Zhong Kui
5,800
595
0
347
7,929
4,985
893
4,248
3,681
12,614
0
W
Thor
3,655
1,166
0
241
7,283
3,241
262
3,500
3,783
0
5,506
L
Kumbhakarna
Gírth
Kumbhakarna
3,634
364
128
2,584
12,431
9,873
191
4,234
7,973
11,026
0
W
Gilgamesh
H0RNHEAD
Gilgamesh
15,448
4,988
0
590
8,167
3,620
265
1,560
6,607
0
34,534
L
Merlin
KiddSithis
Merlin
5,842
800
0
158
9,651
2,395
1,505
1,834
7,764
20,334
0
L
Cupid
MrAdman
Cupid
7,314
3,813
349
1,367
11,231
3,262
2,075
1,244
9,882
0
19,665
L
2,122
280
0
1,110
10,417
5,454
19
1,023
9,356
0
6,905
W
Yemoja
Yongva
Yemoja
4,987
861
3,328
3,561
8,442
7,034
283
4,026
4,416
21,096
0
L
Baron Samedi
soulburner14
Baron Samedi
7,653
475
1,422
1,710
9,566
3,618
224
2,332
7,143
19,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
40,934
120
Minions Killed
151
0
Camps Cleared
0
875,444
Distance Traveled
930,179
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,372
837
40
4
0
195,529
1
W
Zhong Kui
6,777
678
23
2
0
163,147
0
W
Thor
7,193
719
10
1
0
162,492
0
L
Kumbhakarna
7,256
726
18
2
0
198,192
0
W
Gilgamesh
9,816
982
45
5
0
234,337
3
L
Merlin
6,902
690
31
3
0
163,717
0
L
Cupid
7,522
752
25
3
0
167,383
0
L
Odin
6,764
676
18
2
0
171,029
0
W
Yemoja
8,776
878
33
3
0
174,674
1
L
Baron Samedi
7,372
737
28
3
0
175,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role