Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Myskoro
Vulcan
Level 152
God Stats
4W - 1L
1,133 SR
Queue Stats
167W - 134L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
Pollodrilo
Kukulkan
Level 81
God Stats
61W - 54L
1,522 SR
Queue Stats
284W - 237L
1,532 Elo+
Party 1
Neith
Neith
ammymarz
Neith
Level 25
God Stats
18W - 16L
1,456 SR
Queue Stats
52W - 41L
1,502 Elo+
Party 1
Nox
Nox
mastermartinez
Nox
Level 123
God Stats
7W - 1L
1,638 SR
Queue Stats
120W - 74L
1,599 Elo+
Party 1
Team Averages
Level 102
1,450 SR
1,542 Elo+

VS

Team Averages
Level 51
1,528 SR
1,504 Elo+
Cupid
Cupid
FLOW_santided
Cupid
Level 49
God Stats
1W - 1L
1,617 SR
Queue Stats
13W - 17L
1,445 Elo+
Party 2
Hera
Hera
LokiGamer777
Hera
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 21L
1,563 Elo+
Party 3
Ravana
Ravana
LordPeñaNieto
Ravana
Level 147
God Stats
40W - 37L
1,522 SR
Queue Stats
233W - 211L
1,550 Elo+
Party 3
Jormungandr
Jormungandr
Tomsnap
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,460 Elo+
Party 2
Cerberus
Cerberus
YarelSphinx
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 1 / 8
8,338
1,191
8,783
5,679
2,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Myskoro
Vulcan
14
2 / 0 / 14
8,684
1,241
11,658
5,372
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kukulkan
Pollodrilo
Kukulkan
14
1 / 3 / 13
8,664
1,238
6,664
4,759
1,505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ammymarz
Neith
14
1 / 0 / 9
7,711
1,102
1,905
3,943
1,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
10 / 0 / 6
10,318
1,474
9,122
2,301
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

324

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,192
1,027
1,236
4,734
1,635
Mace

Mace

+10
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
8,017
1,145
5,049
8,918
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 1
8,385
1,198
8,013
8,299
2,942
Jormungandr
Tomsnap
Jormungandr
12
0 / 8 / 2
7,214
1,031
3,011
11,523
8,697
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
YarelSphinx
Cerberus
14
0 / 3 / 4
7,905
1,129
3,515
9,379
8,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
18
Kills
4
4
Deaths
18
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
8
8
L
0
1
0
0
L
1
1
0
1
L
3
5
1
0.7
W
Vulcan
Myskoro
Vulcan
2
0
14
9
W
Kukulkan
Pollodrilo
Kukulkan
1
3
13
2.5
L
Jormungandr
Tomsnap
Jormungandr
0
8
2
0.13
L
Cerberus
YarelSphinx
Cerberus
0
3
4
0.67
W
Neith
ammymarz
Neith
1
0
9
5.5
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,132
Damage
20,824
22,054
Taken
42,853
7,717
Mitigated
25,009
1,218
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,783
1,118
0
276
5,679
2,257
0
1,994
3,579
0
11,093
L
1,236
840
0
509
4,734
1,635
0
3,391
1,153
0
6,184
L
5,049
867
138
899
8,918
3,062
0
5,583
3,037
43,657
0
L
8,013
343
0
421
8,299
2,942
0
5,410
2,735
0
14,882
W
Vulcan
Myskoro
Vulcan
11,658
3,268
0
0
5,372
1,811
0
3,391
1,945
26,651
0
W
Kukulkan
Pollodrilo
Kukulkan
6,664
490
0
418
4,759
1,505
0
2,759
1,925
34,922
0
L
Jormungandr
Tomsnap
Jormungandr
3,011
614
0
60
11,523
8,697
0
6,082
5,089
11,026
0
L
Cerberus
YarelSphinx
Cerberus
3,515
0
0
609
9,379
8,673
0
6,400
2,887
9,797
0
W
Neith
ammymarz
Neith
1,905
139
0
274
3,943
1,251
0
2,164
1,743
0
7,619
W
9,122
538
0
250
2,301
893
0
1,014
1,287
14,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,715
Gold Earned
38,713
143
Minions Killed
174
6
Camps Cleared
3
785,212
Distance Traveled
647,833
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,338
1,191
3
0
2
150,263
0
L
Cupid
7,192
1,027
17
2
2
123,297
0
L
Hera
8,017
1,145
111
16
0
154,067
0
L
Ravana
8,385
1,198
18
3
1
162,424
0
W
Vulcan
8,684
1,241
46
7
3
179,374
0
W
Kukulkan
8,664
1,238
67
10
0
130,606
0
L
Jormungandr
7,214
1,031
6
1
0
93,370
0
L
Cerberus
7,905
1,129
22
3
0
114,675
2
W
Neith
7,711
1,102
15
2
1
172,540
0
W
Nox
10,318
1,474
12
2
0
152,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role