Player Matchup

Bellona
Bellona
KillSenpai-
Bellona
Level 50
God Stats
42W - 28L
1,505 SR
Queue Stats
350W - 370L
1,513 Elo+
Solo
Hachiman
Hachiman
Padwannawaffle0
Hachiman
Level 117
God Stats
2W - 0L
1,713 SR
Queue Stats
190W - 177L
1,484 Elo+
Party 3
Cthulhu
Cthulhu
SirGoobster
Cthulhu
Level 101
God Stats
2W - 2L
1,332 SR
Queue Stats
102W - 91L
1,508 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheLlamaMafia13
Tsukuyomi
Level 102
God Stats
8W - 2L
1,744 SR
Queue Stats
241W - 235L
1,451 Elo+
Party 3
Persephone
Persephone
abeego1
Persephone
Level 122
God Stats
226W - 198L
1,559 SR
Queue Stats
329W - 364L
1,450 Elo+
Solo
Team Averages
Level 98
1,571 SR
1,481 Elo+

VS

Team Averages
Level 95
1,537 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Froman__
Gilgamesh
Level 88
God Stats
8W - 4L
1,799 SR
Queue Stats
193W - 183L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
MambaForever8
Hou Yi
Level 58
God Stats
0W - 4L
1,414 SR
Queue Stats
176W - 185L
1,439 Elo+
Party 2
Loki
Loki
PresentlyCookie
Loki
Level 108
God Stats
25W - 18L
1,564 SR
Queue Stats
106W - 95L
1,440 Elo+
Party 1
Mercury
Mercury
Skybass_
Mercury
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 57L
1,457 Elo+
Party 1
Fafnir
Fafnir
eisai_dikos_mou
Fafnir
Level 156
God Stats
0W - 3L
1,407 SR
Queue Stats
167W - 156L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KillSenpai-
Bellona
11
1 / 3 / 4
7,140
595
5,614
8,479
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
13
2 / 0 / 3
7,243
604
6,383
3,659
881
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SirGoobster
Cthulhu
10
3 / 1 / 3
6,577
548
2,533
5,025
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TheLlamaMafia13
Tsukuyomi
12
3 / 3 / 3
7,156
596
4,265
7,110
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
abeego1
Persephone
12
4 / 2 / 1
7,635
636
7,248
3,764
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Froman__
Gilgamesh
12
2 / 2 / 1
6,590
549
2,626
7,070
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 1
5,807
484
2,891
7,516
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 3 / 2
6,491
541
4,105
5,974
1,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Skybass_
Mercury
10
2 / 3 / 5
6,362
530
2,927
8,680
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 0
6,155
513
2,322
9,751
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
13
Kills
9
9
Deaths
13
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Froman__
Gilgamesh
2
2
1
1.25
W
Bellona
KillSenpai-
Bellona
1
3
4
1
L
0
3
1
0.17
W
Hachiman
2
0
3
3.5
L
5
3
2
2
W
Cthulhu
SirGoobster
Cthulhu
3
1
3
4.5
L
Mercury
Skybass_
Mercury
2
3
5
1.5
W
Tsukuyomi
TheLlamaMafia13
Tsukuyomi
3
3
3
1.5
W
Persephone
abeego1
Persephone
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,043
Damage
14,871
28,037
Taken
38,991
15,779
Mitigated
18,815
9,736
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Froman__
Gilgamesh
2,626
813
0
1,143
7,070
5,936
756
0
7,070
0
30,826
W
Bellona
KillSenpai-
Bellona
5,614
2,905
0
2,332
8,479
8,640
862
309
7,936
0
37,205
L
2,891
1,377
0
2,423
7,516
2,151
0
629
6,887
0
34,583
W
Hachiman
6,383
3,492
0
2,640
3,659
881
823
378
3,281
0
47,274
L
4,105
1,372
0
950
5,974
1,896
414
3,506
2,140
0
28,985
W
Cthulhu
SirGoobster
Cthulhu
2,533
180
0
1,281
5,025
3,058
100
470
4,555
15,171
0
L
Mercury
Skybass_
Mercury
2,927
1,765
0
3,003
8,680
2,621
0
1,400
7,138
0
25,822
W
Tsukuyomi
TheLlamaMafia13
Tsukuyomi
4,265
1,263
0
2,586
7,110
2,164
0
49
7,025
0
35,093
W
Persephone
abeego1
Persephone
7,248
326
0
897
3,764
1,036
624
1,116
2,646
34,470
0
L
2,322
420
47
3,472
9,751
6,211
0
3,642
5,975
20,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,751
Gold Earned
31,405
335
Minions Killed
297
0
Camps Cleared
0
1,164,529
Distance Traveled
1,099,426
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,590
549
75
6
0
233,603
2
W
Bellona
7,140
595
72
6
0
230,157
1
L
Hou Yi
5,807
484
74
6
0
210,704
4
W
Hachiman
7,243
604
103
9
0
218,768
2
L
Loki
6,491
541
48
4
0
216,857
1
W
Cthulhu
6,577
548
11
1
0
244,204
2
L
Mercury
6,362
530
61
5
0
251,313
0
W
Tsukuyomi
7,156
596
77
6
0
247,016
2
W
Persephone
7,635
636
72
6
0
224,384
3
L
Fafnir
6,155
513
39
3
0
186,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role