Player Matchup

Izanami
Izanami
AlphakillGamer
Izanami
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 107L
1,485 Elo+
Solo
Ares
Ares
CrimsomLeaf
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PrimalTurt
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,185 Elo+
Party 1
Sobek
Sobek
TheSurvivalist
Sobek
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,469 Elo+
Party 1
Odin
Odin
xVegeta23
Odin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,423 Elo+
Solo
Team Averages
Level 45
1,500 SR
1,412 Elo+

VS

Team Averages
Level 21
1,496 SR
1,554 Elo+
Hun Batz
Hun Batz
HornyFordFiesta
Hun Batz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 2
Fafnir
Fafnir
LilAntonia
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nox
Nox
NotaNeithMain
Nox
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
psychotiK1
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,617 Elo+
Party 2
Zeus
Zeus
winkieface_emoji
Zeus
Level 29
God Stats
2W - 1L
1,482 SR
Queue Stats
218W - 257L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,785
708
11,391
10,253
4,127
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
1 / 7 / 8
8,009
728
4,403
18,613
21,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
PrimalTurt
Amaterasu
13
2 / 6 / 5
7,776
707
5,414
12,324
5,759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 5 / 7
7,101
646
11,211
15,549
17,982
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
14
4 / 5 / 5
8,430
766
7,766
10,952
5,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
9 / 3 / 13
10,152
923
12,980
10,695
5,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
LilAntonia
Fafnir
17
3 / 1 / 18
10,230
930
5,612
13,726
21,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 1 / 19
8,960
815
7,648
7,663
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
psychotiK1
Cabrakan
16
7 / 3 / 13
10,025
911
14,730
12,168
10,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 2 / 15
9,832
894
18,729
6,639
3,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
106
9
Kills
28
28
Deaths
10
29
Assists
78
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
1
7
8
0.71
W
Hun Batz
9
3
13
5.17
W
Fafnir
LilAntonia
Fafnir
3
1
18
12
W
3
1
19
12.5
L
Amaterasu
PrimalTurt
Amaterasu
2
6
5
0.75
L
0
5
7
0.7
W
Cabrakan
psychotiK1
Cabrakan
7
3
13
4.5
W
6
2
15
6.75
L
Odin
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,185
Damage
59,699
67,691
Taken
50,891
54,475
Mitigated
44,980
18,646
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,391
7,725
358
1,765
10,253
4,127
0
6,593
3,606
0
31,939
L
4,403
268
522
2,504
18,613
21,217
0
13,571
4,794
7,458
0
W
Hun Batz
12,980
3,308
2,288
2,954
10,695
5,723
1,936
2,924
7,771
0
24,273
W
Fafnir
LilAntonia
Fafnir
5,612
2,626
1,652
4,429
13,726
21,455
392
4,213
9,513
10,674
0
W
7,648
1,234
2,043
1,369
7,663
4,135
724
2,391
5,272
17,337
0
L
Amaterasu
PrimalTurt
Amaterasu
5,414
1,911
0
2,033
12,324
5,759
0
8,830
3,437
0
8,427
L
11,211
679
2,280
5,005
15,549
17,982
105
9,429
5,910
18,763
0
W
Cabrakan
psychotiK1
Cabrakan
14,730
1,800
937
1,448
12,168
10,569
728
3,263
8,905
23,238
0
W
18,729
3,074
1,313
479
6,639
3,098
972
2,823
3,816
38,751
0
L
Odin
7,766
2,021
1,924
2,255
10,952
5,390
0
7,588
3,225
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
49,199
100
Minions Killed
116
0
Camps Cleared
0
902,213
Distance Traveled
1,030,489
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,785
708
46
4
0
153,053
2
L
Ares
8,009
728
4
0
0
170,058
1
W
Hun Batz
10,152
923
22
2
0
235,573
1
W
Fafnir
10,230
930
12
1
0
194,557
4
W
Nox
8,960
815
23
2
0
223,411
0
L
Amaterasu
7,776
707
12
1
0
199,280
0
L
Sobek
7,101
646
12
1
0
181,673
2
W
Cabrakan
10,025
911
14
1
0
197,598
2
W
Zeus
9,832
894
45
4
0
179,350
2
L
Odin
8,430
766
26
2
0
198,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role